31 {
"SPV_EXT_shader_atomic_float_add",
32 SPIRV::Extension::Extension::SPV_EXT_shader_atomic_float_add},
33 {
"SPV_EXT_shader_atomic_float16_add",
34 SPIRV::Extension::Extension::SPV_EXT_shader_atomic_float16_add},
35 {
"SPV_EXT_shader_atomic_float_min_max",
36 SPIRV::Extension::Extension::SPV_EXT_shader_atomic_float_min_max},
37 {
"SPV_INTEL_16bit_atomics",
38 SPIRV::Extension::Extension::SPV_INTEL_16bit_atomics},
39 {
"SPV_NV_shader_atomic_fp16_vector",
40 SPIRV::Extension::Extension::SPV_NV_shader_atomic_fp16_vector},
41 {
"SPV_EXT_arithmetic_fence",
42 SPIRV::Extension::Extension::SPV_EXT_arithmetic_fence},
43 {
"SPV_EXT_demote_to_helper_invocation",
44 SPIRV::Extension::Extension::SPV_EXT_demote_to_helper_invocation},
45 {
"SPV_EXT_descriptor_indexing",
46 SPIRV::Extension::Extension::SPV_EXT_descriptor_indexing},
47 {
"SPV_EXT_fragment_fully_covered",
48 SPIRV::Extension::Extension::SPV_EXT_fragment_fully_covered},
49 {
"SPV_EXT_fragment_invocation_density",
50 SPIRV::Extension::Extension::SPV_EXT_fragment_invocation_density},
51 {
"SPV_EXT_fragment_shader_interlock",
52 SPIRV::Extension::Extension::SPV_EXT_fragment_shader_interlock},
53 {
"SPV_EXT_mesh_shader",
54 SPIRV::Extension::Extension::SPV_EXT_mesh_shader},
55 {
"SPV_EXT_shader_stencil_export",
56 SPIRV::Extension::Extension::SPV_EXT_shader_stencil_export},
57 {
"SPV_EXT_shader_viewport_index_layer",
58 SPIRV::Extension::Extension::SPV_EXT_shader_viewport_index_layer},
59 {
"SPV_GOOGLE_hlsl_functionality1",
60 SPIRV::Extension::Extension::SPV_GOOGLE_hlsl_functionality1},
61 {
"SPV_GOOGLE_user_type",
62 SPIRV::Extension::Extension::SPV_GOOGLE_user_type},
63 {
"SPV_ALTERA_arbitrary_precision_integers",
64 SPIRV::Extension::Extension::SPV_ALTERA_arbitrary_precision_integers},
65 {
"SPV_INTEL_cache_controls",
66 SPIRV::Extension::Extension::SPV_INTEL_cache_controls},
67 {
"SPV_INTEL_float_controls2",
68 SPIRV::Extension::Extension::SPV_INTEL_float_controls2},
69 {
"SPV_INTEL_global_variable_fpga_decorations",
70 SPIRV::Extension::Extension::
71 SPV_INTEL_global_variable_fpga_decorations},
72 {
"SPV_INTEL_global_variable_host_access",
73 SPIRV::Extension::Extension::SPV_INTEL_global_variable_host_access},
74 {
"SPV_INTEL_optnone", SPIRV::Extension::Extension::SPV_INTEL_optnone},
75 {
"SPV_EXT_optnone", SPIRV::Extension::Extension::SPV_EXT_optnone},
76 {
"SPV_INTEL_usm_storage_classes",
77 SPIRV::Extension::Extension::SPV_INTEL_usm_storage_classes},
78 {
"SPV_INTEL_split_barrier",
79 SPIRV::Extension::Extension::SPV_INTEL_split_barrier},
80 {
"SPV_INTEL_subgroups",
81 SPIRV::Extension::Extension::SPV_INTEL_subgroups},
82 {
"SPV_INTEL_media_block_io",
83 SPIRV::Extension::Extension::SPV_INTEL_media_block_io},
84 {
"SPV_INTEL_memory_access_aliasing",
85 SPIRV::Extension::Extension::SPV_INTEL_memory_access_aliasing},
86 {
"SPV_INTEL_joint_matrix",
87 SPIRV::Extension::Extension::SPV_INTEL_joint_matrix},
88 {
"SPV_KHR_16bit_storage",
89 SPIRV::Extension::Extension::SPV_KHR_16bit_storage},
90 {
"SPV_KHR_device_group",
91 SPIRV::Extension::Extension::SPV_KHR_device_group},
92 {
"SPV_KHR_fragment_shading_rate",
93 SPIRV::Extension::Extension::SPV_KHR_fragment_shading_rate},
94 {
"SPV_KHR_multiview", SPIRV::Extension::Extension::SPV_KHR_multiview},
95 {
"SPV_KHR_post_depth_coverage",
96 SPIRV::Extension::Extension::SPV_KHR_post_depth_coverage},
97 {
"SPV_KHR_shader_draw_parameters",
98 SPIRV::Extension::Extension::SPV_KHR_shader_draw_parameters},
99 {
"SPV_KHR_ray_tracing",
100 SPIRV::Extension::Extension::SPV_KHR_ray_tracing},
101 {
"SPV_KHR_uniform_group_instructions",
102 SPIRV::Extension::Extension::SPV_KHR_uniform_group_instructions},
103 {
"SPV_KHR_no_integer_wrap_decoration",
104 SPIRV::Extension::Extension::SPV_KHR_no_integer_wrap_decoration},
105 {
"SPV_KHR_float_controls",
106 SPIRV::Extension::Extension::SPV_KHR_float_controls},
107 {
"SPV_KHR_expect_assume",
108 SPIRV::Extension::Extension::SPV_KHR_expect_assume},
109 {
"SPV_KHR_bit_instructions",
110 SPIRV::Extension::Extension::SPV_KHR_bit_instructions},
111 {
"SPV_KHR_integer_dot_product",
112 SPIRV::Extension::Extension::SPV_KHR_integer_dot_product},
113 {
"SPV_KHR_linkonce_odr",
114 SPIRV::Extension::Extension::SPV_KHR_linkonce_odr},
115 {
"SPV_INTEL_inline_assembly",
116 SPIRV::Extension::Extension::SPV_INTEL_inline_assembly},
117 {
"SPV_INTEL_bindless_images",
118 SPIRV::Extension::Extension::SPV_INTEL_bindless_images},
119 {
"SPV_INTEL_bfloat16_arithmetic",
120 SPIRV::Extension::Extension::SPV_INTEL_bfloat16_arithmetic},
121 {
"SPV_INTEL_bfloat16_conversion",
122 SPIRV::Extension::Extension::SPV_INTEL_bfloat16_conversion},
123 {
"SPV_KHR_subgroup_rotate",
124 SPIRV::Extension::Extension::SPV_KHR_subgroup_rotate},
125 {
"SPV_INTEL_variable_length_array",
126 SPIRV::Extension::Extension::SPV_INTEL_variable_length_array},
127 {
"SPV_INTEL_function_pointers",
128 SPIRV::Extension::Extension::SPV_INTEL_function_pointers},
129 {
"SPV_KHR_shader_clock",
130 SPIRV::Extension::Extension::SPV_KHR_shader_clock},
131 {
"SPV_KHR_cooperative_matrix",
132 SPIRV::Extension::Extension::SPV_KHR_cooperative_matrix},
133 {
"SPV_KHR_non_semantic_info",
134 SPIRV::Extension::Extension::SPV_KHR_non_semantic_info},
135 {
"SPV_KHR_ray_query", SPIRV::Extension::Extension::SPV_KHR_ray_query},
136 {
"SPV_EXT_shader_image_int64",
137 SPIRV::Extension::Extension::SPV_EXT_shader_image_int64},
138 {
"SPV_KHR_fragment_shader_barycentric",
139 SPIRV::Extension::Extension::SPV_KHR_fragment_shader_barycentric},
140 {
"SPV_KHR_physical_storage_buffer",
141 SPIRV::Extension::Extension::SPV_KHR_physical_storage_buffer},
142 {
"SPV_KHR_vulkan_memory_model",
143 SPIRV::Extension::Extension::SPV_KHR_vulkan_memory_model},
144 {
"SPV_NV_shader_subgroup_partitioned",
145 SPIRV::Extension::Extension::SPV_NV_shader_subgroup_partitioned},
146 {
"SPV_INTEL_long_composites",
147 SPIRV::Extension::Extension::SPV_INTEL_long_composites},
148 {
"SPV_INTEL_fp_max_error",
149 SPIRV::Extension::Extension::SPV_INTEL_fp_max_error},
150 {
"SPV_INTEL_subgroup_matrix_multiply_accumulate",
151 SPIRV::Extension::Extension::
152 SPV_INTEL_subgroup_matrix_multiply_accumulate},
153 {
"SPV_INTEL_ternary_bitwise_function",
154 SPIRV::Extension::Extension::SPV_INTEL_ternary_bitwise_function},
155 {
"SPV_INTEL_2d_block_io",
156 SPIRV::Extension::Extension::SPV_INTEL_2d_block_io},
157 {
"SPV_INTEL_int4", SPIRV::Extension::Extension::SPV_INTEL_int4},
158 {
"SPV_KHR_float_controls2",
159 SPIRV::Extension::Extension::SPV_KHR_float_controls2},
160 {
"SPV_INTEL_tensor_float32_conversion",
161 SPIRV::Extension::Extension::SPV_INTEL_tensor_float32_conversion},
162 {
"SPV_KHR_bfloat16", SPIRV::Extension::Extension::SPV_KHR_bfloat16},
163 {
"SPV_EXT_relaxed_printf_string_address_space",
164 SPIRV::Extension::Extension::
165 SPV_EXT_relaxed_printf_string_address_space},
166 {
"SPV_INTEL_predicated_io",
167 SPIRV::Extension::Extension::SPV_INTEL_predicated_io},
168 {
"SPV_KHR_maximal_reconvergence",
169 SPIRV::Extension::Extension::SPV_KHR_maximal_reconvergence},
170 {
"SPV_INTEL_kernel_attributes",
171 SPIRV::Extension::Extension::SPV_INTEL_kernel_attributes},
172 {
"SPV_ALTERA_blocking_pipes",
173 SPIRV::Extension::Extension::SPV_ALTERA_blocking_pipes},
174 {
"SPV_INTEL_int4", SPIRV::Extension::Extension::SPV_INTEL_int4},
175 {
"SPV_ALTERA_arbitrary_precision_fixed_point",
176 SPIRV::Extension::Extension::
177 SPV_ALTERA_arbitrary_precision_fixed_point}};