#include "llvm/BinaryFormat/DXContainer.h"
#include "llvm/ADT/StringSwitch.h"
#include "llvm/Support/ScopedPrinter.h"
#include "llvm/BinaryFormat/DXContainerConstants.def"
Go to the source code of this file.
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| #define | ROOT_PARAMETER(Val, Enum) |
| #define | SHADER_VISIBILITY(Val, Enum) |
| #define | FILTER(Val, Enum) |
| #define | TEXTURE_ADDRESS_MODE(Val, Enum) |
| #define | COMPARISON_FUNC(Val, Enum) |
| #define | STATIC_BORDER_COLOR(Val, Enum) |
| #define | CONTAINER_PART(PartName) |
| #define | COMPONENT_PRECISION(Val, Enum) |
| #define | D3D_SYSTEM_VALUE(Val, Enum) |
| #define | COMPONENT_TYPE(Val, Enum) |
| #define | ROOT_SIGNATURE_FLAG(Val, Enum) |
| #define | ROOT_DESCRIPTOR_FLAG(Val, Enum, Flag) |
| #define | DESCRIPTOR_RANGE_FLAG(Val, Enum, Flag) |
| #define | STATIC_SAMPLER_FLAG(Val, Enum, Flag) |
| #define | SHADER_VISIBILITY(Val, Enum) |
| #define | FILTER(Val, Enum) |
| #define | TEXTURE_ADDRESS_MODE(Val, Enum) |
| #define | COMPARISON_FUNC(Val, Enum) |
| #define | STATIC_BORDER_COLOR(Val, Enum) |
| #define | ROOT_PARAMETER(Val, Enum) |
| #define | SEMANTIC_KIND(Val, Enum) |
| #define | COMPONENT_TYPE(Val, Enum) |
| #define | INTERPOLATION_MODE(Val, Enum) |
| #define | RESOURCE_TYPE(Val, Enum) |
| #define | RESOURCE_KIND(Val, Enum) |
| #define | SOURCE_INFO_TYPE(Num, Val) |
| #define | COMPRESSION_TYPE(Num, Val) |
◆ COMPARISON_FUNC [1/2]
| #define COMPARISON_FUNC |
( |
| Val, |
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| Enum ) |
◆ COMPARISON_FUNC [2/2]
| #define COMPARISON_FUNC |
( |
| Val, |
|
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| Enum ) |
Value:{{#Enum}, ComparisonFunc::Enum},
Definition at line 65 of file DXContainer.cpp.
◆ COMPONENT_PRECISION
| #define COMPONENT_PRECISION |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, SigMinPrecision::Enum},
◆ COMPONENT_TYPE [1/2]
| #define COMPONENT_TYPE |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, SigComponentType::Enum},
◆ COMPONENT_TYPE [2/2]
| #define COMPONENT_TYPE |
( |
| Val, |
|
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| Enum ) |
Value:{{#Enum}, PSV::ComponentType::Enum},
◆ COMPRESSION_TYPE
| #define COMPRESSION_TYPE |
( |
| Num, |
|
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| Val ) |
Value: {{#Val}, SourceInfo::Contents::CompressionType::Val},
◆ CONTAINER_PART
| #define CONTAINER_PART |
( |
| PartName | ) |
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Value:.Case(#PartName, PartType::PartName)
◆ D3D_SYSTEM_VALUE
| #define D3D_SYSTEM_VALUE |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, D3DSystemValue::Enum},
◆ DESCRIPTOR_RANGE_FLAG
| #define DESCRIPTOR_RANGE_FLAG |
( |
| Val, |
|
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| Enum, |
|
|
| Flag ) |
Value: {{#Enum}, DescriptorRangeFlags::Enum},
◆ FILTER [1/2]
| #define FILTER |
( |
| Val, |
|
|
| Enum ) |
◆ FILTER [2/2]
| #define FILTER |
( |
| Val, |
|
|
| Enum ) |
◆ INTERPOLATION_MODE
| #define INTERPOLATION_MODE |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, PSV::InterpolationMode::Enum},
◆ RESOURCE_KIND
| #define RESOURCE_KIND |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, PSV::ResourceKind::Enum},
◆ RESOURCE_TYPE
| #define RESOURCE_TYPE |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, PSV::ResourceType::Enum},
◆ ROOT_DESCRIPTOR_FLAG
| #define ROOT_DESCRIPTOR_FLAG |
( |
| Val, |
|
|
| Enum, |
|
|
| Flag ) |
Value: {{#Enum}, RootDescriptorFlags::Enum},
◆ ROOT_PARAMETER [1/2]
| #define ROOT_PARAMETER |
( |
| Val, |
|
|
| Enum ) |
◆ ROOT_PARAMETER [2/2]
| #define ROOT_PARAMETER |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, RootParameterType::Enum},
Definition at line 21 of file DXContainer.cpp.
◆ ROOT_SIGNATURE_FLAG
| #define ROOT_SIGNATURE_FLAG |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, RootFlags::Enum},
◆ SEMANTIC_KIND
| #define SEMANTIC_KIND |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, PSV::SemanticKind::Enum},
◆ SHADER_VISIBILITY [1/2]
| #define SHADER_VISIBILITY |
( |
| Val, |
|
|
| Enum ) |
◆ SHADER_VISIBILITY [2/2]
| #define SHADER_VISIBILITY |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, ShaderVisibility::Enum},
Definition at line 35 of file DXContainer.cpp.
◆ SOURCE_INFO_TYPE
| #define SOURCE_INFO_TYPE |
( |
| Num, |
|
|
| Val ) |
Value:{{#Val}, SourceInfo::SectionType::Val},
◆ STATIC_BORDER_COLOR [1/2]
| #define STATIC_BORDER_COLOR |
( |
| Val, |
|
|
| Enum ) |
◆ STATIC_BORDER_COLOR [2/2]
| #define STATIC_BORDER_COLOR |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, StaticBorderColor::Enum},
Definition at line 75 of file DXContainer.cpp.
◆ STATIC_SAMPLER_FLAG
| #define STATIC_SAMPLER_FLAG |
( |
| Val, |
|
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| Enum, |
|
|
| Flag ) |
Value: {{#Enum}, StaticSamplerFlags::Enum},
◆ TEXTURE_ADDRESS_MODE [1/2]
| #define TEXTURE_ADDRESS_MODE |
( |
| Val, |
|
|
| Enum ) |
◆ TEXTURE_ADDRESS_MODE [2/2]
| #define TEXTURE_ADDRESS_MODE |
( |
| Val, |
|
|
| Enum ) |
Value:{{#Enum}, TextureAddressMode::Enum},
Definition at line 55 of file DXContainer.cpp.
◆ isValidEnumValue()
template<typename EnumT>
| bool isValidEnumValue |
( |
std::underlying_type_t< EnumT > | V | ) |
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static |
◆ isValidFlags()
template<typename FlagT>
| bool isValidFlags |
( |
std::underlying_type_t< FlagT > | V | ) |
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static |