LLVM API Documentation

Value.cpp
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00001 //===-- Value.cpp - Implement the Value class -----------------------------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file implements the Value, ValueHandle, and User classes.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #include "LLVMContextImpl.h"
00015 #include "llvm/Constant.h"
00016 #include "llvm/Constants.h"
00017 #include "llvm/DerivedTypes.h"
00018 #include "llvm/InstrTypes.h"
00019 #include "llvm/Instructions.h"
00020 #include "llvm/Operator.h"
00021 #include "llvm/Module.h"
00022 #include "llvm/ValueSymbolTable.h"
00023 #include "llvm/ADT/SmallString.h"
00024 #include "llvm/Support/Debug.h"
00025 #include "llvm/Support/GetElementPtrTypeIterator.h"
00026 #include "llvm/Support/ErrorHandling.h"
00027 #include "llvm/Support/LeakDetector.h"
00028 #include "llvm/Support/ManagedStatic.h"
00029 #include "llvm/Support/ValueHandle.h"
00030 #include "llvm/ADT/DenseMap.h"
00031 #include <algorithm>
00032 using namespace llvm;
00033 
00034 //===----------------------------------------------------------------------===//
00035 //                                Value Class
00036 //===----------------------------------------------------------------------===//
00037 
00038 static inline Type *checkType(Type *Ty) {
00039   assert(Ty && "Value defined with a null type: Error!");
00040   return const_cast<Type*>(Ty);
00041 }
00042 
00043 Value::Value(Type *ty, unsigned scid)
00044   : SubclassID(scid), HasValueHandle(0),
00045     SubclassOptionalData(0), SubclassData(0), VTy((Type*)checkType(ty)),
00046     UseList(0), Name(0) {
00047   // FIXME: Why isn't this in the subclass gunk??
00048   if (isa<CallInst>(this) || isa<InvokeInst>(this))
00049     assert((VTy->isFirstClassType() || VTy->isVoidTy() || VTy->isStructTy()) &&
00050            "invalid CallInst type!");
00051   else if (!isa<Constant>(this) && !isa<BasicBlock>(this))
00052     assert((VTy->isFirstClassType() || VTy->isVoidTy()) &&
00053            "Cannot create non-first-class values except for constants!");
00054 }
00055 
00056 Value::~Value() {
00057   // Notify all ValueHandles (if present) that this value is going away.
00058   if (HasValueHandle)
00059     ValueHandleBase::ValueIsDeleted(this);
00060 
00061 #ifndef NDEBUG      // Only in -g mode...
00062   // Check to make sure that there are no uses of this value that are still
00063   // around when the value is destroyed.  If there are, then we have a dangling
00064   // reference and something is wrong.  This code is here to print out what is
00065   // still being referenced.  The value in question should be printed as
00066   // a <badref>
00067   //
00068   if (!use_empty()) {
00069     dbgs() << "While deleting: " << *VTy << " %" << getName() << "\n";
00070     for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
00071       dbgs() << "Use still stuck around after Def is destroyed:"
00072            << **I << "\n";
00073   }
00074 #endif
00075   assert(use_empty() && "Uses remain when a value is destroyed!");
00076 
00077   // If this value is named, destroy the name.  This should not be in a symtab
00078   // at this point.
00079   if (Name && SubclassID != MDStringVal)
00080     Name->Destroy();
00081 
00082   // There should be no uses of this object anymore, remove it.
00083   LeakDetector::removeGarbageObject(this);
00084 }
00085 
00086 /// hasNUses - Return true if this Value has exactly N users.
00087 ///
00088 bool Value::hasNUses(unsigned N) const {
00089   const_use_iterator UI = use_begin(), E = use_end();
00090 
00091   for (; N; --N, ++UI)
00092     if (UI == E) return false;  // Too few.
00093   return UI == E;
00094 }
00095 
00096 /// hasNUsesOrMore - Return true if this value has N users or more.  This is
00097 /// logically equivalent to getNumUses() >= N.
00098 ///
00099 bool Value::hasNUsesOrMore(unsigned N) const {
00100   const_use_iterator UI = use_begin(), E = use_end();
00101 
00102   for (; N; --N, ++UI)
00103     if (UI == E) return false;  // Too few.
00104 
00105   return true;
00106 }
00107 
00108 /// isUsedInBasicBlock - Return true if this value is used in the specified
00109 /// basic block.
00110 bool Value::isUsedInBasicBlock(const BasicBlock *BB) const {
00111   // Start by scanning over the instructions looking for a use before we start
00112   // the expensive use iteration.
00113   unsigned MaxBlockSize = 3;
00114   for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
00115     if (std::find(I->op_begin(), I->op_end(), this) != I->op_end())
00116       return true;
00117     if (MaxBlockSize-- == 0) // If the block is larger fall back to use_iterator
00118       break;
00119   }
00120 
00121   if (MaxBlockSize != 0) // We scanned the entire block and found no use.
00122     return false;
00123 
00124   for (const_use_iterator I = use_begin(), E = use_end(); I != E; ++I) {
00125     const Instruction *User = dyn_cast<Instruction>(*I);
00126     if (User && User->getParent() == BB)
00127       return true;
00128   }
00129   return false;
00130 }
00131 
00132 
00133 /// getNumUses - This method computes the number of uses of this Value.  This
00134 /// is a linear time operation.  Use hasOneUse or hasNUses to check for specific
00135 /// values.
00136 unsigned Value::getNumUses() const {
00137   return (unsigned)std::distance(use_begin(), use_end());
00138 }
00139 
00140 static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
00141   ST = 0;
00142   if (Instruction *I = dyn_cast<Instruction>(V)) {
00143     if (BasicBlock *P = I->getParent())
00144       if (Function *PP = P->getParent())
00145         ST = &PP->getValueSymbolTable();
00146   } else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
00147     if (Function *P = BB->getParent())
00148       ST = &P->getValueSymbolTable();
00149   } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
00150     if (Module *P = GV->getParent())
00151       ST = &P->getValueSymbolTable();
00152   } else if (Argument *A = dyn_cast<Argument>(V)) {
00153     if (Function *P = A->getParent())
00154       ST = &P->getValueSymbolTable();
00155   } else if (isa<MDString>(V))
00156     return true;
00157   else {
00158     assert(isa<Constant>(V) && "Unknown value type!");
00159     return true;  // no name is setable for this.
00160   }
00161   return false;
00162 }
00163 
00164 StringRef Value::getName() const {
00165   // Make sure the empty string is still a C string. For historical reasons,
00166   // some clients want to call .data() on the result and expect it to be null
00167   // terminated.
00168   if (!Name) return StringRef("", 0);
00169   return Name->getKey();
00170 }
00171 
00172 void Value::setName(const Twine &NewName) {
00173   assert(SubclassID != MDStringVal &&
00174          "Cannot set the name of MDString with this method!");
00175 
00176   // Fast path for common IRBuilder case of setName("") when there is no name.
00177   if (NewName.isTriviallyEmpty() && !hasName())
00178     return;
00179 
00180   SmallString<256> NameData;
00181   StringRef NameRef = NewName.toStringRef(NameData);
00182 
00183   // Name isn't changing?
00184   if (getName() == NameRef)
00185     return;
00186 
00187   assert(!getType()->isVoidTy() && "Cannot assign a name to void values!");
00188 
00189   // Get the symbol table to update for this object.
00190   ValueSymbolTable *ST;
00191   if (getSymTab(this, ST))
00192     return;  // Cannot set a name on this value (e.g. constant).
00193 
00194   if (!ST) { // No symbol table to update?  Just do the change.
00195     if (NameRef.empty()) {
00196       // Free the name for this value.
00197       Name->Destroy();
00198       Name = 0;
00199       return;
00200     }
00201 
00202     if (Name)
00203       Name->Destroy();
00204 
00205     // NOTE: Could optimize for the case the name is shrinking to not deallocate
00206     // then reallocated.
00207 
00208     // Create the new name.
00209     Name = ValueName::Create(NameRef.begin(), NameRef.end());
00210     Name->setValue(this);
00211     return;
00212   }
00213 
00214   // NOTE: Could optimize for the case the name is shrinking to not deallocate
00215   // then reallocated.
00216   if (hasName()) {
00217     // Remove old name.
00218     ST->removeValueName(Name);
00219     Name->Destroy();
00220     Name = 0;
00221 
00222     if (NameRef.empty())
00223       return;
00224   }
00225 
00226   // Name is changing to something new.
00227   Name = ST->createValueName(NameRef, this);
00228 }
00229 
00230 
00231 /// takeName - transfer the name from V to this value, setting V's name to
00232 /// empty.  It is an error to call V->takeName(V).
00233 void Value::takeName(Value *V) {
00234   assert(SubclassID != MDStringVal && "Cannot take the name of an MDString!");
00235 
00236   ValueSymbolTable *ST = 0;
00237   // If this value has a name, drop it.
00238   if (hasName()) {
00239     // Get the symtab this is in.
00240     if (getSymTab(this, ST)) {
00241       // We can't set a name on this value, but we need to clear V's name if
00242       // it has one.
00243       if (V->hasName()) V->setName("");
00244       return;  // Cannot set a name on this value (e.g. constant).
00245     }
00246 
00247     // Remove old name.
00248     if (ST)
00249       ST->removeValueName(Name);
00250     Name->Destroy();
00251     Name = 0;
00252   }
00253 
00254   // Now we know that this has no name.
00255 
00256   // If V has no name either, we're done.
00257   if (!V->hasName()) return;
00258 
00259   // Get this's symtab if we didn't before.
00260   if (!ST) {
00261     if (getSymTab(this, ST)) {
00262       // Clear V's name.
00263       V->setName("");
00264       return;  // Cannot set a name on this value (e.g. constant).
00265     }
00266   }
00267 
00268   // Get V's ST, this should always succed, because V has a name.
00269   ValueSymbolTable *VST;
00270   bool Failure = getSymTab(V, VST);
00271   assert(!Failure && "V has a name, so it should have a ST!"); (void)Failure;
00272 
00273   // If these values are both in the same symtab, we can do this very fast.
00274   // This works even if both values have no symtab yet.
00275   if (ST == VST) {
00276     // Take the name!
00277     Name = V->Name;
00278     V->Name = 0;
00279     Name->setValue(this);
00280     return;
00281   }
00282 
00283   // Otherwise, things are slightly more complex.  Remove V's name from VST and
00284   // then reinsert it into ST.
00285 
00286   if (VST)
00287     VST->removeValueName(V->Name);
00288   Name = V->Name;
00289   V->Name = 0;
00290   Name->setValue(this);
00291 
00292   if (ST)
00293     ST->reinsertValue(this);
00294 }
00295 
00296 
00297 void Value::replaceAllUsesWith(Value *New) {
00298   assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
00299   assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
00300   assert(New->getType() == getType() &&
00301          "replaceAllUses of value with new value of different type!");
00302 
00303   // Notify all ValueHandles (if present) that this value is going away.
00304   if (HasValueHandle)
00305     ValueHandleBase::ValueIsRAUWd(this, New);
00306   
00307   while (!use_empty()) {
00308     Use &U = *UseList;
00309     // Must handle Constants specially, we cannot call replaceUsesOfWith on a
00310     // constant because they are uniqued.
00311     if (Constant *C = dyn_cast<Constant>(U.getUser())) {
00312       if (!isa<GlobalValue>(C)) {
00313         C->replaceUsesOfWithOnConstant(this, New, &U);
00314         continue;
00315       }
00316     }
00317     
00318     U.set(New);
00319   }
00320   
00321   if (BasicBlock *BB = dyn_cast<BasicBlock>(this))
00322     BB->replaceSuccessorsPhiUsesWith(cast<BasicBlock>(New));
00323 }
00324 
00325 namespace {
00326 // Various metrics for how much to strip off of pointers.
00327 enum PointerStripKind {
00328   PSK_ZeroIndices,
00329   PSK_InBoundsConstantIndices,
00330   PSK_InBounds
00331 };
00332 
00333 template <PointerStripKind StripKind>
00334 static Value *stripPointerCastsAndOffsets(Value *V) {
00335   if (!V->getType()->isPointerTy())
00336     return V;
00337 
00338   // Even though we don't look through PHI nodes, we could be called on an
00339   // instruction in an unreachable block, which may be on a cycle.
00340   SmallPtrSet<Value *, 4> Visited;
00341 
00342   Visited.insert(V);
00343   do {
00344     if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
00345       switch (StripKind) {
00346       case PSK_ZeroIndices:
00347         if (!GEP->hasAllZeroIndices())
00348           return V;
00349         break;
00350       case PSK_InBoundsConstantIndices:
00351         if (!GEP->hasAllConstantIndices())
00352           return V;
00353         // fallthrough
00354       case PSK_InBounds:
00355         if (!GEP->isInBounds())
00356           return V;
00357         break;
00358       }
00359       V = GEP->getPointerOperand();
00360     } else if (Operator::getOpcode(V) == Instruction::BitCast) {
00361       V = cast<Operator>(V)->getOperand(0);
00362     } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
00363       if (GA->mayBeOverridden())
00364         return V;
00365       V = GA->getAliasee();
00366     } else {
00367       return V;
00368     }
00369     assert(V->getType()->isPointerTy() && "Unexpected operand type!");
00370   } while (Visited.insert(V));
00371 
00372   return V;
00373 }
00374 } // namespace
00375 
00376 Value *Value::stripPointerCasts() {
00377   return stripPointerCastsAndOffsets<PSK_ZeroIndices>(this);
00378 }
00379 
00380 Value *Value::stripInBoundsConstantOffsets() {
00381   return stripPointerCastsAndOffsets<PSK_InBoundsConstantIndices>(this);
00382 }
00383 
00384 Value *Value::stripInBoundsOffsets() {
00385   return stripPointerCastsAndOffsets<PSK_InBounds>(this);
00386 }
00387 
00388 /// isDereferenceablePointer - Test if this value is always a pointer to
00389 /// allocated and suitably aligned memory for a simple load or store.
00390 static bool isDereferenceablePointer(const Value *V,
00391                                      SmallPtrSet<const Value *, 32> &Visited) {
00392   // Note that it is not safe to speculate into a malloc'd region because
00393   // malloc may return null.
00394   // It's also not always safe to follow a bitcast, for example:
00395   //   bitcast i8* (alloca i8) to i32*
00396   // would result in a 4-byte load from a 1-byte alloca. Some cases could
00397   // be handled using TargetData to check sizes and alignments though.
00398 
00399   // These are obviously ok.
00400   if (isa<AllocaInst>(V)) return true;
00401 
00402   // Global variables which can't collapse to null are ok.
00403   if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
00404     return !GV->hasExternalWeakLinkage();
00405 
00406   // byval arguments are ok.
00407   if (const Argument *A = dyn_cast<Argument>(V))
00408     return A->hasByValAttr();
00409 
00410   // For GEPs, determine if the indexing lands within the allocated object.
00411   if (const GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
00412     // Conservatively require that the base pointer be fully dereferenceable.
00413     if (!Visited.insert(GEP->getOperand(0)))
00414       return false;
00415     if (!isDereferenceablePointer(GEP->getOperand(0), Visited))
00416       return false;
00417     // Check the indices.
00418     gep_type_iterator GTI = gep_type_begin(GEP);
00419     for (User::const_op_iterator I = GEP->op_begin()+1,
00420          E = GEP->op_end(); I != E; ++I) {
00421       Value *Index = *I;
00422       Type *Ty = *GTI++;
00423       // Struct indices can't be out of bounds.
00424       if (isa<StructType>(Ty))
00425         continue;
00426       ConstantInt *CI = dyn_cast<ConstantInt>(Index);
00427       if (!CI)
00428         return false;
00429       // Zero is always ok.
00430       if (CI->isZero())
00431         continue;
00432       // Check to see that it's within the bounds of an array.
00433       ArrayType *ATy = dyn_cast<ArrayType>(Ty);
00434       if (!ATy)
00435         return false;
00436       if (CI->getValue().getActiveBits() > 64)
00437         return false;
00438       if (CI->getZExtValue() >= ATy->getNumElements())
00439         return false;
00440     }
00441     // Indices check out; this is dereferenceable.
00442     return true;
00443   }
00444 
00445   // If we don't know, assume the worst.
00446   return false;
00447 }
00448 
00449 /// isDereferenceablePointer - Test if this value is always a pointer to
00450 /// allocated and suitably aligned memory for a simple load or store.
00451 bool Value::isDereferenceablePointer() const {
00452   SmallPtrSet<const Value *, 32> Visited;
00453   return ::isDereferenceablePointer(this, Visited);
00454 }
00455 
00456 /// DoPHITranslation - If this value is a PHI node with CurBB as its parent,
00457 /// return the value in the PHI node corresponding to PredBB.  If not, return
00458 /// ourself.  This is useful if you want to know the value something has in a
00459 /// predecessor block.
00460 Value *Value::DoPHITranslation(const BasicBlock *CurBB,
00461                                const BasicBlock *PredBB) {
00462   PHINode *PN = dyn_cast<PHINode>(this);
00463   if (PN && PN->getParent() == CurBB)
00464     return PN->getIncomingValueForBlock(PredBB);
00465   return this;
00466 }
00467 
00468 LLVMContext &Value::getContext() const { return VTy->getContext(); }
00469 
00470 //===----------------------------------------------------------------------===//
00471 //                             ValueHandleBase Class
00472 //===----------------------------------------------------------------------===//
00473 
00474 /// AddToExistingUseList - Add this ValueHandle to the use list for VP, where
00475 /// List is known to point into the existing use list.
00476 void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
00477   assert(List && "Handle list is null?");
00478 
00479   // Splice ourselves into the list.
00480   Next = *List;
00481   *List = this;
00482   setPrevPtr(List);
00483   if (Next) {
00484     Next->setPrevPtr(&Next);
00485     assert(VP.getPointer() == Next->VP.getPointer() && "Added to wrong list?");
00486   }
00487 }
00488 
00489 void ValueHandleBase::AddToExistingUseListAfter(ValueHandleBase *List) {
00490   assert(List && "Must insert after existing node");
00491 
00492   Next = List->Next;
00493   setPrevPtr(&List->Next);
00494   List->Next = this;
00495   if (Next)
00496     Next->setPrevPtr(&Next);
00497 }
00498 
00499 /// AddToUseList - Add this ValueHandle to the use list for VP.
00500 void ValueHandleBase::AddToUseList() {
00501   assert(VP.getPointer() && "Null pointer doesn't have a use list!");
00502 
00503   LLVMContextImpl *pImpl = VP.getPointer()->getContext().pImpl;
00504 
00505   if (VP.getPointer()->HasValueHandle) {
00506     // If this value already has a ValueHandle, then it must be in the
00507     // ValueHandles map already.
00508     ValueHandleBase *&Entry = pImpl->ValueHandles[VP.getPointer()];
00509     assert(Entry != 0 && "Value doesn't have any handles?");
00510     AddToExistingUseList(&Entry);
00511     return;
00512   }
00513 
00514   // Ok, it doesn't have any handles yet, so we must insert it into the
00515   // DenseMap.  However, doing this insertion could cause the DenseMap to
00516   // reallocate itself, which would invalidate all of the PrevP pointers that
00517   // point into the old table.  Handle this by checking for reallocation and
00518   // updating the stale pointers only if needed.
00519   DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles;
00520   const void *OldBucketPtr = Handles.getPointerIntoBucketsArray();
00521 
00522   ValueHandleBase *&Entry = Handles[VP.getPointer()];
00523   assert(Entry == 0 && "Value really did already have handles?");
00524   AddToExistingUseList(&Entry);
00525   VP.getPointer()->HasValueHandle = true;
00526 
00527   // If reallocation didn't happen or if this was the first insertion, don't
00528   // walk the table.
00529   if (Handles.isPointerIntoBucketsArray(OldBucketPtr) ||
00530       Handles.size() == 1) {
00531     return;
00532   }
00533 
00534   // Okay, reallocation did happen.  Fix the Prev Pointers.
00535   for (DenseMap<Value*, ValueHandleBase*>::iterator I = Handles.begin(),
00536        E = Handles.end(); I != E; ++I) {
00537     assert(I->second && I->first == I->second->VP.getPointer() &&
00538            "List invariant broken!");
00539     I->second->setPrevPtr(&I->second);
00540   }
00541 }
00542 
00543 /// RemoveFromUseList - Remove this ValueHandle from its current use list.
00544 void ValueHandleBase::RemoveFromUseList() {
00545   assert(VP.getPointer() && VP.getPointer()->HasValueHandle &&
00546          "Pointer doesn't have a use list!");
00547 
00548   // Unlink this from its use list.
00549   ValueHandleBase **PrevPtr = getPrevPtr();
00550   assert(*PrevPtr == this && "List invariant broken");
00551 
00552   *PrevPtr = Next;
00553   if (Next) {
00554     assert(Next->getPrevPtr() == &Next && "List invariant broken");
00555     Next->setPrevPtr(PrevPtr);
00556     return;
00557   }
00558 
00559   // If the Next pointer was null, then it is possible that this was the last
00560   // ValueHandle watching VP.  If so, delete its entry from the ValueHandles
00561   // map.
00562   LLVMContextImpl *pImpl = VP.getPointer()->getContext().pImpl;
00563   DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles;
00564   if (Handles.isPointerIntoBucketsArray(PrevPtr)) {
00565     Handles.erase(VP.getPointer());
00566     VP.getPointer()->HasValueHandle = false;
00567   }
00568 }
00569 
00570 
00571 void ValueHandleBase::ValueIsDeleted(Value *V) {
00572   assert(V->HasValueHandle && "Should only be called if ValueHandles present");
00573 
00574   // Get the linked list base, which is guaranteed to exist since the
00575   // HasValueHandle flag is set.
00576   LLVMContextImpl *pImpl = V->getContext().pImpl;
00577   ValueHandleBase *Entry = pImpl->ValueHandles[V];
00578   assert(Entry && "Value bit set but no entries exist");
00579 
00580   // We use a local ValueHandleBase as an iterator so that ValueHandles can add
00581   // and remove themselves from the list without breaking our iteration.  This
00582   // is not really an AssertingVH; we just have to give ValueHandleBase a kind.
00583   // Note that we deliberately do not the support the case when dropping a value
00584   // handle results in a new value handle being permanently added to the list
00585   // (as might occur in theory for CallbackVH's): the new value handle will not
00586   // be processed and the checking code will mete out righteous punishment if
00587   // the handle is still present once we have finished processing all the other
00588   // value handles (it is fine to momentarily add then remove a value handle).
00589   for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
00590     Iterator.RemoveFromUseList();
00591     Iterator.AddToExistingUseListAfter(Entry);
00592     assert(Entry->Next == &Iterator && "Loop invariant broken.");
00593 
00594     switch (Entry->getKind()) {
00595     case Assert:
00596       break;
00597     case Tracking:
00598       // Mark that this value has been deleted by setting it to an invalid Value
00599       // pointer.
00600       Entry->operator=(DenseMapInfo<Value *>::getTombstoneKey());
00601       break;
00602     case Weak:
00603       // Weak just goes to null, which will unlink it from the list.
00604       Entry->operator=(0);
00605       break;
00606     case Callback:
00607       // Forward to the subclass's implementation.
00608       static_cast<CallbackVH*>(Entry)->deleted();
00609       break;
00610     }
00611   }
00612 
00613   // All callbacks, weak references, and assertingVHs should be dropped by now.
00614   if (V->HasValueHandle) {
00615 #ifndef NDEBUG      // Only in +Asserts mode...
00616     dbgs() << "While deleting: " << *V->getType() << " %" << V->getName()
00617            << "\n";
00618     if (pImpl->ValueHandles[V]->getKind() == Assert)
00619       llvm_unreachable("An asserting value handle still pointed to this"
00620                        " value!");
00621 
00622 #endif
00623     llvm_unreachable("All references to V were not removed?");
00624   }
00625 }
00626 
00627 
00628 void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
00629   assert(Old->HasValueHandle &&"Should only be called if ValueHandles present");
00630   assert(Old != New && "Changing value into itself!");
00631 
00632   // Get the linked list base, which is guaranteed to exist since the
00633   // HasValueHandle flag is set.
00634   LLVMContextImpl *pImpl = Old->getContext().pImpl;
00635   ValueHandleBase *Entry = pImpl->ValueHandles[Old];
00636 
00637   assert(Entry && "Value bit set but no entries exist");
00638 
00639   // We use a local ValueHandleBase as an iterator so that
00640   // ValueHandles can add and remove themselves from the list without
00641   // breaking our iteration.  This is not really an AssertingVH; we
00642   // just have to give ValueHandleBase some kind.
00643   for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
00644     Iterator.RemoveFromUseList();
00645     Iterator.AddToExistingUseListAfter(Entry);
00646     assert(Entry->Next == &Iterator && "Loop invariant broken.");
00647 
00648     switch (Entry->getKind()) {
00649     case Assert:
00650       // Asserting handle does not follow RAUW implicitly.
00651       break;
00652     case Tracking:
00653       // Tracking goes to new value like a WeakVH. Note that this may make it
00654       // something incompatible with its templated type. We don't want to have a
00655       // virtual (or inline) interface to handle this though, so instead we make
00656       // the TrackingVH accessors guarantee that a client never sees this value.
00657 
00658       // FALLTHROUGH
00659     case Weak:
00660       // Weak goes to the new value, which will unlink it from Old's list.
00661       Entry->operator=(New);
00662       break;
00663     case Callback:
00664       // Forward to the subclass's implementation.
00665       static_cast<CallbackVH*>(Entry)->allUsesReplacedWith(New);
00666       break;
00667     }
00668   }
00669 
00670 #ifndef NDEBUG
00671   // If any new tracking or weak value handles were added while processing the
00672   // list, then complain about it now.
00673   if (Old->HasValueHandle)
00674     for (Entry = pImpl->ValueHandles[Old]; Entry; Entry = Entry->Next)
00675       switch (Entry->getKind()) {
00676       case Tracking:
00677       case Weak:
00678         dbgs() << "After RAUW from " << *Old->getType() << " %"
00679                << Old->getName() << " to " << *New->getType() << " %"
00680                << New->getName() << "\n";
00681         llvm_unreachable("A tracking or weak value handle still pointed to the"
00682                          " old value!\n");
00683       default:
00684         break;
00685       }
00686 #endif
00687 }
00688 
00689 /// ~CallbackVH. Empty, but defined here to avoid emitting the vtable
00690 /// more than once.
00691 CallbackVH::~CallbackVH() {}