LLVM 19.0.0git
raw_socket_stream.h
Go to the documentation of this file.
1//===-- llvm/Support/raw_socket_stream.h - Socket streams --*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file contains raw_ostream implementations for streams to communicate
10// via UNIX sockets
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_SUPPORT_RAW_SOCKET_STREAM_H
15#define LLVM_SUPPORT_RAW_SOCKET_STREAM_H
16
19
20#include <atomic>
21#include <chrono>
22
23namespace llvm {
24
25class raw_socket_stream;
26
27#ifdef _WIN32
28/// Ensures proper initialization and cleanup of winsock resources
29///
30/// Make sure that calls to WSAStartup and WSACleanup are balanced.
31class WSABalancer {
32public:
33 WSABalancer();
34 ~WSABalancer();
35};
36#endif // _WIN32
37
38/// Manages a passive (i.e., listening) UNIX domain socket
39///
40/// The ListeningSocket class encapsulates a UNIX domain socket that can listen
41/// and accept incoming connections. ListeningSocket is portable and supports
42/// Windows builds begining with Insider Build 17063. ListeningSocket is
43/// designed for server-side operations, working alongside \p raw_socket_streams
44/// that function as client connections.
45///
46/// Usage example:
47/// \code{.cpp}
48/// std::string Path = "/path/to/socket"
49/// Expected<ListeningSocket> S = ListeningSocket::createUnix(Path);
50///
51/// if (S) {
52/// Expected<std::unique_ptr<raw_socket_stream>> connection = S->accept();
53/// if (connection) {
54/// // Use the accepted raw_socket_stream for communication.
55/// }
56/// }
57/// \endcode
58///
60
61 std::atomic<int> FD;
62 std::string SocketPath; // Not modified after construction
63
64 /// If a seperate thread calls ListeningSocket::shutdown, the ListeningSocket
65 /// file descriptor (FD) could be closed while ::poll is waiting for it to be
66 /// ready to perform a I/O operations. ::poll will continue to block even
67 /// after FD is closed so use a self-pipe mechanism to get ::poll to return
68 int PipeFD[2]; // Not modified after construction other then move constructor
69
70 ListeningSocket(int SocketFD, StringRef SocketPath, int PipeFD[2]);
71
72#ifdef _WIN32
73 WSABalancer _;
74#endif // _WIN32
75
76public:
79 ListeningSocket(const ListeningSocket &LS) = delete;
81
82 /// Closes the FD, unlinks the socket file, and writes to PipeFD.
83 ///
84 /// After the construction of the ListeningSocket, shutdown is signal safe if
85 /// it is called during the lifetime of the object. shutdown can be called
86 /// concurrently with ListeningSocket::accept as writing to PipeFD will cause
87 /// a blocking call to ::poll to return.
88 ///
89 /// Once shutdown is called there is no way to reinitialize ListeningSocket.
90 void shutdown();
91
92 /// Accepts an incoming connection on the listening socket. This method can
93 /// optionally either block until a connection is available or timeout after a
94 /// specified amount of time has passed. By default the method will block
95 /// until the socket has recieved a connection.
96 ///
97 /// \param Timeout An optional timeout duration in milliseconds. Setting
98 /// Timeout to -1 causes accept to block indefinitely
99 ///
101 accept(std::chrono::milliseconds Timeout = std::chrono::milliseconds(-1));
102
103 /// Creates a listening socket bound to the specified file system path.
104 /// Handles the socket creation, binding, and immediately starts listening for
105 /// incoming connections.
106 ///
107 /// \param SocketPath The file system path where the socket will be created
108 /// \param MaxBacklog The max number of connections in a socket's backlog
109 ///
111 StringRef SocketPath,
112 int MaxBacklog = llvm::hardware_concurrency().compute_thread_count());
113};
114
115//===----------------------------------------------------------------------===//
116// raw_socket_stream
117//===----------------------------------------------------------------------===//
118
120 uint64_t current_pos() const override { return 0; }
121#ifdef _WIN32
122 WSABalancer _;
123#endif // _WIN32
124
125public:
126 raw_socket_stream(int SocketFD);
127 /// Create a \p raw_socket_stream connected to the UNIX domain socket at \p
128 /// SocketPath.
130 createConnectedUnix(StringRef SocketPath);
132};
133
134} // end namespace llvm
135
136#endif
#define _
Tagged union holding either a T or a Error.
Definition: Error.h:474
Manages a passive (i.e., listening) UNIX domain socket.
static Expected< ListeningSocket > createUnix(StringRef SocketPath, int MaxBacklog=llvm::hardware_concurrency().compute_thread_count())
Creates a listening socket bound to the specified file system path.
ListeningSocket(const ListeningSocket &LS)=delete
ListeningSocket & operator=(const ListeningSocket &)=delete
void shutdown()
Closes the FD, unlinks the socket file, and writes to PipeFD.
Expected< std::unique_ptr< raw_socket_stream > > accept(std::chrono::milliseconds Timeout=std::chrono::milliseconds(-1))
Accepts an incoming connection on the listening socket.
StringRef - Represent a constant reference to a string, i.e.
Definition: StringRef.h:50
A raw_ostream of a file for reading/writing/seeking.
Definition: raw_ostream.h:627
static Expected< std::unique_ptr< raw_socket_stream > > createConnectedUnix(StringRef SocketPath)
Create a raw_socket_stream connected to the UNIX domain socket at SocketPath.
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
ThreadPoolStrategy hardware_concurrency(unsigned ThreadCount=0)
Returns a default thread strategy where all available hardware resources are to be used,...
Definition: Threading.h:185