#include "llvm/ObjectYAML/DXContainerYAML.h"
#include "llvm/ADT/STLForwardCompat.h"
#include "llvm/ADT/ScopeExit.h"
#include "llvm/BinaryFormat/DXContainer.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/ScopedPrinter.h"
#include <cstdint>
#include <system_error>
#include "llvm/BinaryFormat/DXContainerConstants.def"
Go to the source code of this file.
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namespace | llvm |
| This is an optimization pass for GlobalISel generic memory operations.
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namespace | llvm::yaml |
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#define | SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) |
#define | DESCRIPTOR_RANGE_FLAG(Num, Enum, Flag) |
#define | ROOT_DESCRIPTOR_FLAG(Num, Enum, Flag) |
#define | ROOT_SIGNATURE_FLAG(Num, Val) |
#define | ROOT_DESCRIPTOR_FLAG(Num, Enum, Flag) |
#define | ROOT_SIGNATURE_FLAG(Num, Val) |
#define | DESCRIPTOR_RANGE_FLAG(Num, Enum, Flag) |
#define | SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) |
#define | SHADER_FEATURE_FLAG(Num, DxilModuleNum, Val, Str) |
#define | ROOT_SIGNATURE_FLAG(Num, Val) |
#define | DESCRIPTOR_RANGE_FLAG(Num, Enum, Flag) |
#define | ROOT_DESCRIPTOR_FLAG(Num, Enum, Flag) |
#define | RESOURCE_FLAG(FlagIndex, Enum) |
◆ DESCRIPTOR_RANGE_FLAG [1/3]
#define DESCRIPTOR_RANGE_FLAG |
( |
| Num, |
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| Enum, |
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| Flag ) |
Value: NewR.Enum = \
constexpr std::underlying_type_t< Enum > to_underlying(Enum E)
Returns underlying integer value of an enum.
◆ DESCRIPTOR_RANGE_FLAG [2/3]
#define DESCRIPTOR_RANGE_FLAG |
( |
| Num, |
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| Enum, |
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| Flag ) |
Value: if (Enum) \
Flags |= (
uint32_t)dxbc::DescriptorRangeFlags::Enum;
◆ DESCRIPTOR_RANGE_FLAG [3/3]
#define DESCRIPTOR_RANGE_FLAG |
( |
| Num, |
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| Enum, |
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| Flag ) |
Value: IO.mapOptional(#Flag, R.Enum, false);
◆ RESOURCE_FLAG
#define RESOURCE_FLAG |
( |
| FlagIndex, |
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| Enum ) |
Value:IO.mapRequired(#Enum, Flags.Bits.Enum);
◆ ROOT_DESCRIPTOR_FLAG [1/3]
#define ROOT_DESCRIPTOR_FLAG |
( |
| Num, |
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| Enum, |
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| Flag ) |
Value: YamlDescriptor.Enum = \
(Descriptor.Flags & \
llvm::to_underlying(dxbc::RootDescriptorFlags::Enum)) > 0;
◆ ROOT_DESCRIPTOR_FLAG [2/3]
#define ROOT_DESCRIPTOR_FLAG |
( |
| Num, |
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| Enum, |
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| Flag ) |
Value: if (Enum) \
Flags |= (
uint32_t)dxbc::RootDescriptorFlags::Enum;
◆ ROOT_DESCRIPTOR_FLAG [3/3]
#define ROOT_DESCRIPTOR_FLAG |
( |
| Num, |
|
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| Enum, |
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| Flag ) |
Value: IO.mapOptional(#Flag,
D.Enum,
false);
static GCRegistry::Add< StatepointGC > D("statepoint-example", "an example strategy for statepoint")
◆ ROOT_SIGNATURE_FLAG [1/3]
#define ROOT_SIGNATURE_FLAG |
( |
| Num, |
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| Val ) |
◆ ROOT_SIGNATURE_FLAG [2/3]
#define ROOT_SIGNATURE_FLAG |
( |
| Num, |
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| Val ) |
◆ ROOT_SIGNATURE_FLAG [3/3]
#define ROOT_SIGNATURE_FLAG |
( |
| Num, |
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| Val ) |
Value:IO.mapOptional(#Val, S.Val, false);
◆ SHADER_FEATURE_FLAG [1/3]
#define SHADER_FEATURE_FLAG |
( |
| Num, |
|
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| DxilModuleNum, |
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| Val, |
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| Str ) |
Value: Val = (FlagData & (
uint64_t)dxbc::FeatureFlags::Val) > 0;
◆ SHADER_FEATURE_FLAG [2/3]
#define SHADER_FEATURE_FLAG |
( |
| Num, |
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| DxilModuleNum, |
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| Val, |
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| Str ) |
Value: if (Val) \
Flag |= (
uint64_t)dxbc::FeatureFlags::Val;
◆ SHADER_FEATURE_FLAG [3/3]
#define SHADER_FEATURE_FLAG |
( |
| Num, |
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| DxilModuleNum, |
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| Val, |
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| Str ) |
Value: IO.mapRequired(#Val, Flags.Val);