LLVM 18.0.0git
MachineLoopInfo.h
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1//===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file defines the MachineLoopInfo class that is used to identify natural
10// loops and determine the loop depth of various nodes of the CFG. Note that
11// natural loops may actually be several loops that share the same header node.
12//
13// This analysis calculates the nesting structure of loops in a function. For
14// each natural loop identified, this analysis identifies natural loops
15// contained entirely within the loop and the basic blocks the make up the loop.
16//
17// It can calculate on the fly various bits of information, for example:
18//
19// * whether there is a preheader for the loop
20// * the number of back edges to the header
21// * whether or not a particular block branches out of the loop
22// * the successor blocks of the loop
23// * the loop depth
24// * the trip count
25// * etc...
26//
27//===----------------------------------------------------------------------===//
28
29#ifndef LLVM_CODEGEN_MACHINELOOPINFO_H
30#define LLVM_CODEGEN_MACHINELOOPINFO_H
31
34#include "llvm/IR/DebugLoc.h"
36
37namespace llvm {
38
39class MachineDominatorTree;
40// Implementation in LoopInfoImpl.h
41class MachineLoop;
42extern template class LoopBase<MachineBasicBlock, MachineLoop>;
43
45public:
46 /// Return the "top" block in the loop, which is the first block in the linear
47 /// layout, ignoring any parts of the loop not contiguous with the part that
48 /// contains the header.
49 MachineBasicBlock *getTopBlock();
50
51 /// Return the "bottom" block in the loop, which is the last block in the
52 /// linear layout, ignoring any parts of the loop not contiguous with the part
53 /// that contains the header.
54 MachineBasicBlock *getBottomBlock();
55
56 /// Find the block that contains the loop control variable and the
57 /// loop test. This will return the latch block if it's one of the exiting
58 /// blocks. Otherwise, return the exiting block. Return 'null' when
59 /// multiple exiting blocks are present.
60 MachineBasicBlock *findLoopControlBlock();
61
62 /// Return the debug location of the start of this loop.
63 /// This looks for a BB terminating instruction with a known debug
64 /// location by looking at the preheader and header blocks. If it
65 /// cannot find a terminating instruction with location information,
66 /// it returns an unknown location.
67 DebugLoc getStartLoc() const;
68
69 /// Returns true if the instruction is loop invariant.
70 /// I.e., all virtual register operands are defined outside of the loop,
71 /// physical registers aren't accessed explicitly, and there are no side
72 /// effects that aren't captured by the operands or other flags.
73 bool isLoopInvariant(MachineInstr &I) const;
74
75 void dump() const;
76
77private:
79
82
83 MachineLoop() = default;
84};
85
86// Implementation in LoopInfoImpl.h
88
91
93
94public:
95 static char ID; // Pass identification, replacement for typeid
96
100 calculate(MDT);
101 }
104
106
107 /// Find the block that either is the loop preheader, or could
108 /// speculatively be used as the preheader. This is e.g. useful to place
109 /// loop setup code. Code that cannot be speculated should not be placed
110 /// here. SpeculativePreheader is controlling whether it also tries to
111 /// find the speculative preheader if the regular preheader is not present.
112 /// With FindMultiLoopPreheader = false, nullptr will be returned if the found
113 /// preheader is the preheader of multiple loops.
115 findLoopPreheader(MachineLoop *L, bool SpeculativePreheader = false,
116 bool FindMultiLoopPreheader = false) const;
117
118 /// The iterator interface to the top-level loops in the current function.
120 inline iterator begin() const { return LI.begin(); }
121 inline iterator end() const { return LI.end(); }
122 bool empty() const { return LI.empty(); }
123
124 /// Return the innermost loop that BB lives in. If a basic block is in no loop
125 /// (for example the entry node), null is returned.
126 inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const {
127 return LI.getLoopFor(BB);
128 }
129
130 /// Same as getLoopFor.
131 inline const MachineLoop *operator[](const MachineBasicBlock *BB) const {
132 return LI.getLoopFor(BB);
133 }
134
135 /// Return the loop nesting level of the specified block.
136 inline unsigned getLoopDepth(const MachineBasicBlock *BB) const {
137 return LI.getLoopDepth(BB);
138 }
139
140 /// True if the block is a loop header node.
141 inline bool isLoopHeader(const MachineBasicBlock *BB) const {
142 return LI.isLoopHeader(BB);
143 }
144
145 /// Calculate the natural loop information.
146 bool runOnMachineFunction(MachineFunction &F) override;
147 void calculate(MachineDominatorTree &MDT);
148
149 void releaseMemory() override { LI.releaseMemory(); }
150
151 void getAnalysisUsage(AnalysisUsage &AU) const override;
152
153 /// This removes the specified top-level loop from this loop info object. The
154 /// loop is not deleted, as it will presumably be inserted into another loop.
155 inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); }
156
157 /// Change the top-level loop that contains BB to the specified loop. This
158 /// should be used by transformations that restructure the loop hierarchy
159 /// tree.
161 LI.changeLoopFor(BB, L);
162 }
163
164 /// Replace the specified loop in the top-level loops list with the indicated
165 /// loop.
166 inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) {
167 LI.changeTopLevelLoop(OldLoop, NewLoop);
168 }
169
170 /// This adds the specified loop to the collection of top-level loops.
171 inline void addTopLevelLoop(MachineLoop *New) {
172 LI.addTopLevelLoop(New);
173 }
174
175 /// This method completely removes BB from all data structures, including all
176 /// of the Loop objects it is nested in and our mapping from
177 /// MachineBasicBlocks to loops.
179 LI.removeBlock(BB);
180 }
181};
182
183// Allow clients to walk the list of nested loops...
185 using NodeRef = const MachineLoop *;
187
188 static NodeRef getEntryNode(const MachineLoop *L) { return L; }
189 static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
190 static ChildIteratorType child_end(NodeRef N) { return N->end(); }
191};
192
193template <> struct GraphTraits<MachineLoop*> {
196
197 static NodeRef getEntryNode(MachineLoop *L) { return L; }
198 static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
199 static ChildIteratorType child_end(NodeRef N) { return N->end(); }
200};
201
202} // end namespace llvm
203
204#endif // LLVM_CODEGEN_MACHINELOOPINFO_H
MachineBasicBlock & MBB
#define F(x, y, z)
Definition: MD5.cpp:55
#define I(x, y, z)
Definition: MD5.cpp:58
Represent the analysis usage information of a pass.
A debug info location.
Definition: DebugLoc.h:33
Instances of this class are used to represent loops that are detected in the flow graph.
This class builds and contains all of the top-level loop structures in the specified function.
void addTopLevelLoop(LoopT *New)
This adds the specified loop to the collection of top-level loops.
void changeTopLevelLoop(LoopT *OldLoop, LoopT *NewLoop)
Replace the specified loop in the top-level loops list with the indicated loop.
iterator end() const
void removeBlock(BlockT *BB)
This method completely removes BB from all data structures, including all of the Loop objects it is n...
bool isLoopHeader(const BlockT *BB) const
LoopT * removeLoop(iterator I)
This removes the specified top-level loop from this loop info object.
void changeLoopFor(BlockT *BB, LoopT *L)
Change the top-level loop that contains BB to the specified loop.
unsigned getLoopDepth(const BlockT *BB) const
Return the loop nesting level of the specified block.
iterator begin() const
LoopT * getLoopFor(const BlockT *BB) const
Return the inner most loop that BB lives in.
std::vector< LoopT * >::const_iterator iterator
iterator/begin/end - The interface to the top-level loops in the current function.
DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to compute a normal dominat...
MachineFunctionPass - This class adapts the FunctionPass interface to allow convenient creation of pa...
Representation of each machine instruction.
Definition: MachineInstr.h:68
MachineLoop * removeLoop(iterator I)
This removes the specified top-level loop from this loop info object.
const MachineLoop * operator[](const MachineBasicBlock *BB) const
Same as getLoopFor.
iterator begin() const
bool isLoopHeader(const MachineBasicBlock *BB) const
True if the block is a loop header node.
void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L)
Change the top-level loop that contains BB to the specified loop.
MachineLoopInfo(const MachineLoopInfo &)=delete
LoopInfoBase< MachineBasicBlock, MachineLoop > & getBase()
MachineLoopInfo & operator=(const MachineLoopInfo &)=delete
void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop)
Replace the specified loop in the top-level loops list with the indicated loop.
void removeBlock(MachineBasicBlock *BB)
This method completely removes BB from all data structures, including all of the Loop objects it is n...
LoopInfoBase< MachineBasicBlock, MachineLoop >::iterator iterator
The iterator interface to the top-level loops in the current function.
MachineLoopInfo(MachineDominatorTree &MDT)
void releaseMemory() override
releaseMemory() - This member can be implemented by a pass if it wants to be able to release its memo...
iterator end() const
void addTopLevelLoop(MachineLoop *New)
This adds the specified loop to the collection of top-level loops.
MachineLoop * getLoopFor(const MachineBasicBlock *BB) const
Return the innermost loop that BB lives in.
unsigned getLoopDepth(const MachineBasicBlock *BB) const
Return the loop nesting level of the specified block.
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
void dump(const SparseBitVector< ElementSize > &LHS, raw_ostream &out)
#define N
MachineLoopInfo::iterator ChildIteratorType
static ChildIteratorType child_end(NodeRef N)
static NodeRef getEntryNode(MachineLoop *L)
static ChildIteratorType child_begin(NodeRef N)
MachineLoopInfo::iterator ChildIteratorType
static ChildIteratorType child_begin(NodeRef N)
static NodeRef getEntryNode(const MachineLoop *L)
static ChildIteratorType child_end(NodeRef N)