LLVM 20.0.0git
BasicBlockSections.cpp
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1//===-- BasicBlockSections.cpp ---=========--------------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// BasicBlockSections implementation.
10//
11// The purpose of this pass is to assign sections to basic blocks when
12// -fbasic-block-sections= option is used. Further, with profile information
13// only the subset of basic blocks with profiles are placed in separate sections
14// and the rest are grouped in a cold section. The exception handling blocks are
15// treated specially to ensure they are all in one seciton.
16//
17// Basic Block Sections
18// ====================
19//
20// With option, -fbasic-block-sections=list, every function may be split into
21// clusters of basic blocks. Every cluster will be emitted into a separate
22// section with its basic blocks sequenced in the given order. To get the
23// optimized performance, the clusters must form an optimal BB layout for the
24// function. We insert a symbol at the beginning of every cluster's section to
25// allow the linker to reorder the sections in any arbitrary sequence. A global
26// order of these sections would encapsulate the function layout.
27// For example, consider the following clusters for a function foo (consisting
28// of 6 basic blocks 0, 1, ..., 5).
29//
30// 0 2
31// 1 3 5
32//
33// * Basic blocks 0 and 2 are placed in one section with symbol `foo`
34// referencing the beginning of this section.
35// * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol
36// `foo.__part.1` will reference the beginning of this section.
37// * Basic block 4 (note that it is not referenced in the list) is placed in
38// one section, and a new symbol `foo.cold` will point to it.
39//
40// There are a couple of challenges to be addressed:
41//
42// 1. The last basic block of every cluster should not have any implicit
43// fallthrough to its next basic block, as it can be reordered by the linker.
44// The compiler should make these fallthroughs explicit by adding
45// unconditional jumps..
46//
47// 2. All inter-cluster branch targets would now need to be resolved by the
48// linker as they cannot be calculated during compile time. This is done
49// using static relocations. Further, the compiler tries to use short branch
50// instructions on some ISAs for small branch offsets. This is not possible
51// for inter-cluster branches as the offset is not determined at compile
52// time, and therefore, long branch instructions have to be used for those.
53//
54// 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
55// needs special handling with basic block sections. DebugInfo needs to be
56// emitted with more relocations as basic block sections can break a
57// function into potentially several disjoint pieces, and CFI needs to be
58// emitted per cluster. This also bloats the object file and binary sizes.
59//
60// Basic Block Address Map
61// ==================
62//
63// With -fbasic-block-address-map, we emit the offsets of BB addresses of
64// every function into the .llvm_bb_addr_map section. Along with the function
65// symbols, this allows for mapping of virtual addresses in PMU profiles back to
66// the corresponding basic blocks. This logic is implemented in AsmPrinter. This
67// pass only assigns the BBSectionType of every function to ``labels``.
68//
69//===----------------------------------------------------------------------===//
70
72#include "llvm/ADT/StringRef.h"
79#include "llvm/CodeGen/Passes.h"
83#include <optional>
84
85using namespace llvm;
86
87// Placing the cold clusters in a separate section mitigates against poor
88// profiles and allows optimizations such as hugepage mapping to be applied at a
89// section granularity. Defaults to ".text.split." which is recognized by lld
90// via the `-z keep-text-section-prefix` flag.
92 "bbsections-cold-text-prefix",
93 cl::desc("The text prefix to use for cold basic block clusters"),
94 cl::init(".text.split."), cl::Hidden);
95
97 "bbsections-detect-source-drift",
98 cl::desc("This checks if there is a fdo instr. profile hash "
99 "mismatch for this function"),
100 cl::init(true), cl::Hidden);
101
102namespace {
103
104class BasicBlockSections : public MachineFunctionPass {
105public:
106 static char ID;
107
108 BasicBlockSectionsProfileReaderWrapperPass *BBSectionsProfileReader = nullptr;
109
110 BasicBlockSections() : MachineFunctionPass(ID) {
112 }
113
114 StringRef getPassName() const override {
115 return "Basic Block Sections Analysis";
116 }
117
118 void getAnalysisUsage(AnalysisUsage &AU) const override;
119
120 /// Identify basic blocks that need separate sections and prepare to emit them
121 /// accordingly.
122 bool runOnMachineFunction(MachineFunction &MF) override;
123
124private:
125 bool handleBBSections(MachineFunction &MF);
126 bool handleBBAddrMap(MachineFunction &MF);
127};
128
129} // end anonymous namespace
130
131char BasicBlockSections::ID = 0;
133 BasicBlockSections, "bbsections-prepare",
134 "Prepares for basic block sections, by splitting functions "
135 "into clusters of basic blocks.",
136 false, false)
138INITIALIZE_PASS_END(BasicBlockSections, "bbsections-prepare",
139 "Prepares for basic block sections, by splitting functions "
140 "into clusters of basic blocks.",
142
143// This function updates and optimizes the branching instructions of every basic
144// block in a given function to account for changes in the layout.
145static void
147 const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) {
148 const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
150 for (auto &MBB : MF) {
151 auto NextMBBI = std::next(MBB.getIterator());
152 auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
153 // If this block had a fallthrough before we need an explicit unconditional
154 // branch to that block if either
155 // 1- the block ends a section, which means its next block may be
156 // reorderd by the linker, or
157 // 2- the fallthrough block is not adjacent to the block in the new
158 // order.
159 if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB))
160 TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
161
162 // We do not optimize branches for machine basic blocks ending sections, as
163 // their adjacent block might be reordered by the linker.
164 if (MBB.isEndSection())
165 continue;
166
167 // It might be possible to optimize branches by flipping the branch
168 // condition.
169 Cond.clear();
170 MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
171 if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
172 continue;
173 MBB.updateTerminator(FTMBB);
174 }
175}
176
177// This function sorts basic blocks according to the cluster's information.
178// All explicitly specified clusters of basic blocks will be ordered
179// accordingly. All non-specified BBs go into a separate "Cold" section.
180// Additionally, if exception handling landing pads end up in more than one
181// clusters, they are moved into a single "Exception" section. Eventually,
182// clusters are ordered in increasing order of their IDs, with the "Exception"
183// and "Cold" succeeding all other clusters.
184// FuncClusterInfo represents the cluster information for basic blocks. It
185// maps from BBID of basic blocks to their cluster information. If this is
186// empty, it means unique sections for all basic blocks in the function.
187static void
189 const DenseMap<UniqueBBID, BBClusterInfo> &FuncClusterInfo) {
190 assert(MF.hasBBSections() && "BB Sections is not set for function.");
191 // This variable stores the section ID of the cluster containing eh_pads (if
192 // all eh_pads are one cluster). If more than one cluster contain eh_pads, we
193 // set it equal to ExceptionSectionID.
194 std::optional<MBBSectionID> EHPadsSectionID;
195
196 for (auto &MBB : MF) {
197 // With the 'all' option, every basic block is placed in a unique section.
198 // With the 'list' option, every basic block is placed in a section
199 // associated with its cluster, unless we want individual unique sections
200 // for every basic block in this function (if FuncClusterInfo is empty).
202 FuncClusterInfo.empty()) {
203 // If unique sections are desired for all basic blocks of the function, we
204 // set every basic block's section ID equal to its original position in
205 // the layout (which is equal to its number). This ensures that basic
206 // blocks are ordered canonically.
208 } else {
209 auto I = FuncClusterInfo.find(*MBB.getBBID());
210 if (I != FuncClusterInfo.end()) {
211 MBB.setSectionID(I->second.ClusterID);
212 } else {
213 const TargetInstrInfo &TII =
215
216 if (TII.isMBBSafeToSplitToCold(MBB)) {
217 // BB goes into the special cold section if it is not specified in the
218 // cluster info map.
220 }
221 }
222 }
223
224 if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
225 EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
226 // If we already have one cluster containing eh_pads, this must be updated
227 // to ExceptionSectionID. Otherwise, we set it equal to the current
228 // section ID.
229 EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID
230 : MBB.getSectionID();
231 }
232 }
233
234 // If EHPads are in more than one section, this places all of them in the
235 // special exception section.
236 if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
237 for (auto &MBB : MF)
238 if (MBB.isEHPad())
239 MBB.setSectionID(*EHPadsSectionID);
240}
241
244 [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front();
245 SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs());
246 for (auto &MBB : MF)
247 PreLayoutFallThroughs[MBB.getNumber()] =
248 MBB.getFallThrough(/*JumpToFallThrough=*/false);
249
250 MF.sort(MBBCmp);
251 assert(&MF.front() == EntryBlock &&
252 "Entry block should not be displaced by basic block sections");
253
254 // Set IsBeginSection and IsEndSection according to the assigned section IDs.
256
257 // After reordering basic blocks, we must update basic block branches to
258 // insert explicit fallthrough branches when required and optimize branches
259 // when possible.
260 updateBranches(MF, PreLayoutFallThroughs);
261}
262
263// If the exception section begins with a landing pad, that landing pad will
264// assume a zero offset (relative to @LPStart) in the LSDA. However, a value of
265// zero implies "no landing pad." This function inserts a NOP just before the EH
266// pad label to ensure a nonzero offset.
268 for (auto &MBB : MF) {
269 if (MBB.isBeginSection() && MBB.isEHPad()) {
271 while (!MI->isEHLabel())
272 ++MI;
274 }
275 }
276}
277
280 return false;
281
282 const char MetadataName[] = "instr_prof_hash_mismatch";
283 auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation);
284 if (Existing) {
285 MDTuple *Tuple = cast<MDTuple>(Existing);
286 for (const auto &N : Tuple->operands())
287 if (N.equalsStr(MetadataName))
288 return true;
289 }
290
291 return false;
292}
293
294// Identify, arrange, and modify basic blocks which need separate sections
295// according to the specification provided by the -fbasic-block-sections flag.
296bool BasicBlockSections::handleBBSections(MachineFunction &MF) {
297 auto BBSectionsType = MF.getTarget().getBBSectionsType();
298 if (BBSectionsType == BasicBlockSection::None)
299 return false;
300
301 // Check for source drift. If the source has changed since the profiles
302 // were obtained, optimizing basic blocks might be sub-optimal.
303 // This only applies to BasicBlockSection::List as it creates
304 // clusters of basic blocks using basic block ids. Source drift can
305 // invalidate these groupings leading to sub-optimal code generation with
306 // regards to performance.
307 if (BBSectionsType == BasicBlockSection::List &&
309 return false;
310 // Renumber blocks before sorting them. This is useful for accessing the
311 // original layout positions and finding the original fallthroughs.
312 MF.RenumberBlocks();
313
314 if (BBSectionsType == BasicBlockSection::Labels) {
315 MF.setBBSectionsType(BBSectionsType);
316 return true;
317 }
318
320 if (BBSectionsType == BasicBlockSection::List) {
321 auto [HasProfile, ClusterInfo] =
322 getAnalysis<BasicBlockSectionsProfileReaderWrapperPass>()
323 .getClusterInfoForFunction(MF.getName());
324 if (!HasProfile)
325 return false;
326 for (auto &BBClusterInfo : ClusterInfo) {
328 }
329 }
330
331 MF.setBBSectionsType(BBSectionsType);
332 assignSections(MF, FuncClusterInfo);
333
334 const MachineBasicBlock &EntryBB = MF.front();
335 auto EntryBBSectionID = EntryBB.getSectionID();
336
337 // Helper function for ordering BB sections as follows:
338 // * Entry section (section including the entry block).
339 // * Regular sections (in increasing order of their Number).
340 // ...
341 // * Exception section
342 // * Cold section
343 auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
344 const MBBSectionID &RHS) {
345 // We make sure that the section containing the entry block precedes all the
346 // other sections.
347 if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
348 return LHS == EntryBBSectionID;
349 return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
350 };
351
352 // We sort all basic blocks to make sure the basic blocks of every cluster are
353 // contiguous and ordered accordingly. Furthermore, clusters are ordered in
354 // increasing order of their section IDs, with the exception and the
355 // cold section placed at the end of the function.
356 // Also, we force the entry block of the function to be placed at the
357 // beginning of the function, regardless of the requested order.
358 auto Comparator = [&](const MachineBasicBlock &X,
359 const MachineBasicBlock &Y) {
360 auto XSectionID = X.getSectionID();
361 auto YSectionID = Y.getSectionID();
362 if (XSectionID != YSectionID)
363 return MBBSectionOrder(XSectionID, YSectionID);
364 // Make sure that the entry block is placed at the beginning.
365 if (&X == &EntryBB || &Y == &EntryBB)
366 return &X == &EntryBB;
367 // If the two basic block are in the same section, the order is decided by
368 // their position within the section.
369 if (XSectionID.Type == MBBSectionID::SectionType::Default)
370 return FuncClusterInfo.lookup(*X.getBBID()).PositionInCluster <
371 FuncClusterInfo.lookup(*Y.getBBID()).PositionInCluster;
372 return X.getNumber() < Y.getNumber();
373 };
374
375 sortBasicBlocksAndUpdateBranches(MF, Comparator);
377 return true;
378}
379
380// When the BB address map needs to be generated, this renumbers basic blocks to
381// make them appear in increasing order of their IDs in the function. This
382// avoids the need to store basic block IDs in the BB address map section, since
383// they can be determined implicitly.
384bool BasicBlockSections::handleBBAddrMap(MachineFunction &MF) {
385 if (MF.getTarget().getBBSectionsType() == BasicBlockSection::Labels)
386 return false;
387 if (!MF.getTarget().Options.BBAddrMap)
388 return false;
389 MF.RenumberBlocks();
390 return true;
391}
392
393bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) {
394 // First handle the basic block sections.
395 auto R1 = handleBBSections(MF);
396 // Handle basic block address map after basic block sections are finalized.
397 auto R2 = handleBBAddrMap(MF);
398
399 // We renumber blocks, so update the dominator tree we want to preserve.
400 if (auto *WP = getAnalysisIfAvailable<MachineDominatorTreeWrapperPass>())
401 WP->getDomTree().updateBlockNumbers();
402 if (auto *WP = getAnalysisIfAvailable<MachinePostDominatorTreeWrapperPass>())
403 WP->getPostDomTree().updateBlockNumbers();
404
405 return R1 || R2;
406}
407
408void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const {
409 AU.setPreservesAll();
414}
415
417 return new BasicBlockSections();
418}
for(const MachineOperand &MO :llvm::drop_begin(OldMI.operands(), Desc.getNumOperands()))
aarch64 promote const
Lower uses of LDS variables from non kernel functions
MachineBasicBlock & MBB
static void assignSections(MachineFunction &MF, const DenseMap< UniqueBBID, BBClusterInfo > &FuncClusterInfo)
static cl::opt< bool > BBSectionsDetectSourceDrift("bbsections-detect-source-drift", cl::desc("This checks if there is a fdo instr. profile hash " "mismatch for this function"), cl::init(true), cl::Hidden)
bbsections Prepares for basic block by splitting functions into clusters of basic blocks
bbsections Prepares for basic block by splitting functions into clusters of basic static false void updateBranches(MachineFunction &MF, const SmallVector< MachineBasicBlock * > &PreLayoutFallThroughs)
bbsections prepare
bbsections Prepares for basic block sections
static GCMetadataPrinterRegistry::Add< ErlangGCPrinter > X("erlang", "erlang-compatible garbage collector")
const HexagonInstrInfo * TII
IRTranslator LLVM IR MI
#define I(x, y, z)
Definition: MD5.cpp:58
#define R2(n)
static GCMetadataPrinterRegistry::Add< OcamlGCMetadataPrinter > Y("ocaml", "ocaml 3.10-compatible collector")
#define INITIALIZE_PASS_DEPENDENCY(depName)
Definition: PassSupport.h:55
#define INITIALIZE_PASS_END(passName, arg, name, cfg, analysis)
Definition: PassSupport.h:57
#define INITIALIZE_PASS_BEGIN(passName, arg, name, cfg, analysis)
Definition: PassSupport.h:52
const SmallVectorImpl< MachineOperand > MachineBasicBlock * TBB
const SmallVectorImpl< MachineOperand > & Cond
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
This file defines the SmallVector class.
unify loop Fixup each natural loop to have a single exit block
Value * RHS
Value * LHS
Represent the analysis usage information of a pass.
AnalysisUsage & addUsedIfAvailable()
Add the specified Pass class to the set of analyses used by this pass.
AnalysisUsage & addRequired()
void setPreservesAll()
Set by analyses that do not transform their input at all.
ValueT lookup(const_arg_type_t< KeyT > Val) const
lookup - Return the entry for the specified key, or a default constructed value if no such entry exis...
Definition: DenseMap.h:194
iterator find(const_arg_type_t< KeyT > Val)
Definition: DenseMap.h:155
std::pair< iterator, bool > try_emplace(KeyT &&Key, Ts &&... Args)
Definition: DenseMap.h:226
bool empty() const
Definition: DenseMap.h:98
iterator end()
Definition: DenseMap.h:84
MDNode * getMetadata(unsigned KindID) const
Get the current metadata attachments for the given kind, if any.
Definition: Value.h:565
bool analyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB, MachineBasicBlock *&FBB, SmallVectorImpl< MachineOperand > &Cond, bool AllowModify) const override
Analyze the branching code at the end of MBB, returning true if it cannot be understood (e....
ArrayRef< MDOperand > operands() const
Definition: Metadata.h:1428
Tuple of metadata.
Definition: Metadata.h:1472
bool isEHPad() const
Returns true if the block is a landing pad.
MachineBasicBlock * getFallThrough(bool JumpToFallThrough=true)
Return the fallthrough block if the block can implicitly transfer control to the block after it by fa...
int getNumber() const
MachineBasicBlocks are uniquely numbered at the function level, unless they're not in a MachineFuncti...
std::optional< UniqueBBID > getBBID() const
void updateTerminator(MachineBasicBlock *PreviousLayoutSuccessor)
Update the terminator instructions in block to account for changes to block layout which may have bee...
MBBSectionID getSectionID() const
Returns the section ID of this basic block.
void setSectionID(MBBSectionID V)
Sets the section ID for this basic block.
const MachineFunction * getParent() const
Return the MachineFunction containing this basic block.
bool isBeginSection() const
Returns true if this block begins any section.
DebugLoc findBranchDebugLoc()
Find and return the merged DebugLoc of the branch instructions of the block.
bool isEndSection() const
Returns true if this block ends any section.
Analysis pass which computes a MachineDominatorTree.
MachineFunctionPass - This class adapts the FunctionPass interface to allow convenient creation of pa...
void getAnalysisUsage(AnalysisUsage &AU) const override
getAnalysisUsage - Subclasses that override getAnalysisUsage must call this.
virtual bool runOnMachineFunction(MachineFunction &MF)=0
runOnMachineFunction - This method must be overloaded to perform the desired machine code transformat...
void setBBSectionsType(BasicBlockSection V)
const TargetSubtargetInfo & getSubtarget() const
getSubtarget - Return the subtarget for which this machine code is being compiled.
StringRef getName() const
getName - Return the name of the corresponding LLVM function.
bool hasBBSections() const
Returns true if this function has basic block sections enabled.
Function & getFunction()
Return the LLVM function that this machine code represents.
const LLVMTargetMachine & getTarget() const
getTarget - Return the target machine this machine code is compiled with
unsigned getNumBlockIDs() const
getNumBlockIDs - Return the number of MBB ID's allocated.
void sort(Comp comp)
void RenumberBlocks(MachineBasicBlock *MBBFrom=nullptr)
RenumberBlocks - This discards all of the MachineBasicBlock numbers and recomputes them.
const MachineBasicBlock & front() const
void assignBeginEndSections()
Assign IsBeginSection IsEndSection fields for basic blocks in this function.
static PassRegistry * getPassRegistry()
getPassRegistry - Access the global registry object, which is automatically initialized at applicatio...
virtual StringRef getPassName() const
getPassName - Return a nice clean name for a pass.
Definition: Pass.cpp:81
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
Definition: SmallVector.h:1210
StringRef - Represent a constant reference to a string, i.e.
Definition: StringRef.h:50
TargetInstrInfo - Interface to description of machine instruction set.
virtual void insertNoop(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const
Insert a noop into the instruction stream at the specified point.
TargetOptions Options
llvm::BasicBlockSection getBBSectionsType() const
If basic blocks should be emitted into their own section, corresponding to -fbasic-block-sections.
virtual const TargetInstrInfo * getInstrInfo() const
An efficient, type-erasing, non-owning reference to a callable.
self_iterator getIterator()
Definition: ilist_node.h:132
unsigned ID
LLVM IR allows to use arbitrary numbers as calling convention identifiers.
Definition: CallingConv.h:24
initializer< Ty > init(const Ty &Val)
Definition: CommandLine.h:443
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
MachineFunctionPass * createBasicBlockSectionsPass()
createBasicBlockSections Pass - This pass assigns sections to machine basic blocks and is enabled wit...
bool hasInstrProfHashMismatch(MachineFunction &MF)
This checks if the source of this function has drifted since this binary was profiled previously.
void initializeBasicBlockSectionsPass(PassRegistry &)
void avoidZeroOffsetLandingPad(MachineFunction &MF)
cl::opt< std::string > BBSectionsColdTextPrefix
void sortBasicBlocksAndUpdateBranches(MachineFunction &MF, MachineBasicBlockComparator MBBCmp)
#define N
static const MBBSectionID ExceptionSectionID
static const MBBSectionID ColdSectionID