LLVM 24.0.0git
SIFrameLowering.cpp
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1//===----------------------- SIFrameLowering.cpp --------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//==-----------------------------------------------------------------------===//
8
9#include "SIFrameLowering.h"
10#include "AMDGPU.h"
11#include "AMDGPULaneMaskUtils.h"
12#include "GCNSubtarget.h"
15#include "SISpillUtils.h"
21#include "llvm/Support/LEB128.h"
23
24using namespace llvm;
25
26#define DEBUG_TYPE "frame-info"
27
29 "amdgpu-spill-vgpr-to-agpr",
30 cl::desc("Enable spilling VGPRs to AGPRs"),
32 cl::init(true));
33
34static constexpr unsigned SGPRBitSize = 32;
35static constexpr unsigned SGPRByteSize = SGPRBitSize / 8;
36static constexpr unsigned VGPRLaneBitSize = 32;
37
38// Find a register matching \p RC from \p LiveUnits which is unused and
39// available throughout the function. On failure, returns AMDGPU::NoRegister.
40// TODO: Rewrite the loop here to iterate over MCRegUnits instead of
41// MCRegisters. This should reduce the number of iterations and avoid redundant
42// checking.
44 const LiveRegUnits &LiveUnits,
45 const TargetRegisterClass &RC) {
46 for (MCRegister Reg : RC) {
47 if (!MRI.isPhysRegUsed(Reg) && LiveUnits.available(Reg) &&
48 !MRI.isReserved(Reg))
49 return Reg;
50 }
51 return MCRegister();
52}
53
54static void encodeDwarfRegisterLocation(int DwarfReg, raw_ostream &OS) {
55 assert(DwarfReg >= 0);
56 if (DwarfReg < 32) {
57 OS << uint8_t(dwarf::DW_OP_reg0 + DwarfReg);
58 } else {
59 OS << uint8_t(dwarf::DW_OP_regx);
60 encodeULEB128(DwarfReg, OS);
61 }
62}
63
65 int64_t DwarfStackPtrReg) {
66 assert(ST.hasFlatScratchEnabled());
67
68 // When flat scratch is enabled, the stack pointer is an address in the
69 // private_lane DWARF address space (i.e. swizzled), but in order to
70 // accurately and efficiently describe things like masked spills of vector
71 // registers we want to define the CFA to be an address in the private_wave
72 // DWARF address space (i.e. unswizzled). To achieve this we scale the stack
73 // pointer by the wavefront size, implemented as (SP << wave_size_log2).
74 const unsigned WavefrontSizeLog2 = ST.getWavefrontSizeLog2();
75 assert(WavefrontSizeLog2 < 32);
76
79 encodeDwarfRegisterLocation(DwarfStackPtrReg, OSBlock);
80 OSBlock << uint8_t(dwarf::DW_OP_deref_size) << uint8_t(SGPRByteSize)
81 << uint8_t(dwarf::DW_OP_lit0 + WavefrontSizeLog2)
82 << uint8_t(dwarf::DW_OP_shl)
83 << uint8_t(dwarf::DW_OP_lit0 +
84 dwarf::DW_ASPACE_LLVM_AMDGPU_private_wave)
85 << uint8_t(dwarf::DW_OP_LLVM_user)
86 << uint8_t(dwarf::DW_OP_LLVM_form_aspace_address);
87
88 SmallString<20> CFIInst;
89 raw_svector_ostream OSCFIInst(CFIInst);
90 OSCFIInst << uint8_t(dwarf::DW_CFA_def_cfa_expression);
91 encodeULEB128(Block.size(), OSCFIInst);
92 OSCFIInst << Block;
93
94 return MCCFIInstruction::createEscape(nullptr, OSCFIInst.str());
95}
96
97void SIFrameLowering::emitDefCFA(MachineBasicBlock &MBB,
99 DebugLoc const &DL, MCRegister StackPtrReg,
100 bool AspaceAlreadyDefined,
101 MachineInstr::MIFlag Flags) const {
103 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
104 const SIRegisterInfo *TRI = ST.getRegisterInfo();
105
106 int64_t DwarfStackPtrReg = TRI->getDwarfRegNum(StackPtrReg, false);
107 MCCFIInstruction CFIInst =
108 ST.hasFlatScratchEnabled()
109 ? createScaledCFAInPrivateWave(ST, DwarfStackPtrReg)
110 : (AspaceAlreadyDefined
111 ? MCCFIInstruction::createLLVMDefAspaceCfa(
112 nullptr, DwarfStackPtrReg, 0,
113 dwarf::DW_ASPACE_LLVM_AMDGPU_private_wave, SMLoc())
114 : MCCFIInstruction::createDefCfaRegister(nullptr,
115 DwarfStackPtrReg));
116 buildCFI(MBB, MBBI, DL, CFIInst, Flags);
117}
118
119// Find a scratch register that we can use in the prologue. We avoid using
120// callee-save registers since they may appear to be free when this is called
121// from canUseAsPrologue (during shrink wrapping), but then no longer be free
122// when this is called from emitPrologue.
124 MachineRegisterInfo &MRI, LiveRegUnits &LiveUnits,
125 const TargetRegisterClass &RC, bool Unused = false) {
126 // Mark callee saved registers as used so we will not choose them.
127 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
128 for (unsigned i = 0; CSRegs[i]; ++i)
129 LiveUnits.addReg(CSRegs[i]);
130
131 // We are looking for a register that can be used throughout the entire
132 // function, so any use is unacceptable.
133 if (Unused)
134 return findUnusedRegister(MRI, LiveUnits, RC);
135
136 for (MCRegister Reg : RC) {
137 if (LiveUnits.available(Reg) && !MRI.isReserved(Reg))
138 return Reg;
139 }
140
141 return MCRegister();
142}
143
144/// Query target location for spilling SGPRs
145/// \p IncludeScratchCopy : Also look for free scratch SGPRs
147 MachineFunction &MF, LiveRegUnits &LiveUnits, Register SGPR,
148 const TargetRegisterClass &RC = AMDGPU::SReg_32_XM0_XEXECRegClass,
149 bool IncludeScratchCopy = true) {
151 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
152
153 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
154 const SIRegisterInfo *TRI = ST.getRegisterInfo();
155 unsigned Size = TRI->getSpillSize(RC);
156 Align Alignment = TRI->getSpillAlign(RC);
157
158 // We need to save and restore the given SGPR.
159
160 Register ScratchSGPR;
161 // 1: Try to save the given register into an unused scratch SGPR. The
162 // LiveUnits should have all the callee saved registers marked as used. For
163 // certain cases we skip copy to scratch SGPR.
164 if (IncludeScratchCopy)
165 ScratchSGPR = findUnusedRegister(MF.getRegInfo(), LiveUnits, RC);
166
167 if (!ScratchSGPR) {
168 int FI = FrameInfo.CreateStackObject(Size, Alignment, true, nullptr,
170
171 if (TRI->spillSGPRToVGPR() &&
172 MFI->allocateSGPRSpillToVGPRLane(MF, FI, /*SpillToPhysVGPRLane=*/true,
173 /*IsPrologEpilog=*/true)) {
174 // 2: There's no free lane to spill, and no free register to save the
175 // SGPR, so we're forced to take another VGPR to use for the spill.
179
180 LLVM_DEBUG(auto Spill = MFI->getSGPRSpillToPhysicalVGPRLanes(FI).front();
181 dbgs() << printReg(SGPR, TRI) << " requires fallback spill to "
182 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
183 << '\n';);
184 } else {
185 // Remove dead <FI> index
187 // 3: If all else fails, spill the register to memory.
188 FI = FrameInfo.CreateSpillStackObject(Size, Alignment);
190 SGPR,
192 LLVM_DEBUG(dbgs() << "Reserved FI " << FI << " for spilling "
193 << printReg(SGPR, TRI) << '\n');
194 }
195 } else {
199 LiveUnits.addReg(ScratchSGPR);
200 LLVM_DEBUG(dbgs() << "Saving " << printReg(SGPR, TRI) << " with copy to "
201 << printReg(ScratchSGPR, TRI) << '\n');
202 }
203}
204
205// We need to specially emit stack operations here because a different frame
206// register is used than in the rest of the function, as getFrameRegister would
207// use.
208static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI,
209 const SIMachineFunctionInfo &FuncInfo,
210 LiveRegUnits &LiveUnits, MachineFunction &MF,
213 Register SpillReg, int FI, Register FrameReg,
214 int64_t DwordOff = 0) {
215 unsigned Opc = ST.hasFlatScratchEnabled() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
216 : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
217
218 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
221 PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI),
222 FrameInfo.getObjectAlign(FI));
223 LiveUnits.addReg(SpillReg);
224 bool IsKill = !MBB.isLiveIn(SpillReg);
225 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, IsKill, FrameReg,
226 DwordOff, MMO, nullptr, &LiveUnits);
227 if (IsKill)
228 LiveUnits.removeReg(SpillReg);
229}
230
231static void buildEpilogRestore(const GCNSubtarget &ST,
232 const SIRegisterInfo &TRI,
233 const SIMachineFunctionInfo &FuncInfo,
234 LiveRegUnits &LiveUnits, MachineFunction &MF,
237 const DebugLoc &DL, Register SpillReg, int FI,
238 Register FrameReg, int64_t DwordOff = 0) {
239 unsigned Opc = ST.hasFlatScratchEnabled() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
240 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
241
242 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
245 PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI),
246 FrameInfo.getObjectAlign(FI));
247 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, false, FrameReg,
248 DwordOff, MMO, nullptr, &LiveUnits);
249}
250
252 const DebugLoc &DL, const SIInstrInfo *TII,
253 Register TargetReg) {
254 MachineFunction *MF = MBB.getParent();
256 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
257 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
258 Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
259 Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
260
261 if (MFI->getGITPtrHigh() != 0xffffffff) {
262 BuildMI(MBB, I, DL, SMovB32, TargetHi)
263 .addImm(MFI->getGITPtrHigh())
264 .addReg(TargetReg, RegState::ImplicitDefine);
265 } else {
266 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64_pseudo);
267 BuildMI(MBB, I, DL, GetPC64, TargetReg);
268 }
269 Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
270 MF->getRegInfo().addLiveIn(GitPtrLo);
271 MBB.addLiveIn(GitPtrLo);
272 BuildMI(MBB, I, DL, SMovB32, TargetLo)
273 .addReg(GitPtrLo);
274}
275
276static void initLiveUnits(LiveRegUnits &LiveUnits, const SIRegisterInfo &TRI,
277 const SIMachineFunctionInfo *FuncInfo,
279 MachineBasicBlock::iterator MBBI, bool IsProlog) {
280 if (LiveUnits.empty()) {
281 LiveUnits.init(TRI);
282 if (IsProlog) {
283 LiveUnits.addLiveIns(MBB);
284 } else {
285 // In epilog.
286 LiveUnits.addLiveOuts(MBB);
287 LiveUnits.stepBackward(*MBBI);
288 }
289 }
290}
291
292namespace llvm {
293
294// SpillBuilder to save/restore special SGPR spills like the one needed for FP,
295// BP, etc. These spills are delayed until the current function's frame is
296// finalized. For a given register, the builder uses the
297// PrologEpilogSGPRSaveRestoreInfo to decide the spill method.
301 MachineFunction &MF;
302 const GCNSubtarget &ST;
303 MachineFrameInfo &MFI;
304 SIMachineFunctionInfo *FuncInfo;
305 const SIInstrInfo *TII;
306 const SIRegisterInfo &TRI;
307 const MCRegisterInfo *MCRI;
308 const SIFrameLowering *TFI;
309 Register SuperReg;
311 LiveRegUnits &LiveUnits;
312 const DebugLoc &DL;
313 Register FrameReg;
314 ArrayRef<int16_t> SplitParts;
315 unsigned NumSubRegs;
316 unsigned EltSize = 4;
317 bool IsFramePtrPrologSpill;
318 bool NeedsFrameMoves;
319
320 static bool isExec(Register Reg) {
321 return Reg == AMDGPU::EXEC_LO || Reg == AMDGPU::EXEC;
322 }
323
324 /// If this builder requires SuperReg-based CFI, which is emitted after all
325 /// SubRegs are actually spilled, return the Register which should be used
326 /// as input to getDwarfRegNum. Otherwise, CFI should be generated per-SubReg.
327 ///
328 /// Note: Most spills handled by this builder generate CFI after each
329 /// SubReg spill, as each SubReg maps directly to a CFI register via
330 /// getDwarfRegNum(SubReg, false). All other cases currently currently
331 /// correspond to the SuperReg directly.
332 MCRegister getCFISuperReg() const {
333 if (IsFramePtrPrologSpill)
334 return FuncInfo->getFrameOffsetReg();
335 // FIXME: CFI for EXEC needs a fix by accurately computing the spill
336 // offset for both the low and high components.
337 if (isExec(SuperReg))
338 return AMDGPU::EXEC;
339 return {};
340 }
341
342 void saveToMemory(const int FI) const {
343 MachineRegisterInfo &MRI = MF.getRegInfo();
344 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
345 assert(!MFI.isDeadObjectIndex(FI));
346
347 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ true);
348
350 MRI, LiveUnits, AMDGPU::VGPR_32RegClass);
351 if (!TmpVGPR)
352 report_fatal_error("failed to find free scratch register");
353
354 auto BuildCFI = [&](Register Reg) {
355 TFI->buildCFI(MBB, MI, DL,
357 nullptr, MCRI->getDwarfRegNum(Reg, false),
358 MFI.getObjectOffset(FI) * ST.getWavefrontSize()));
359 };
360 MCRegister CFISuperReg = getCFISuperReg();
361 for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) {
362 Register SubReg = NumSubRegs == 1
363 ? SuperReg
364 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
365 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
366 .addReg(SubReg);
367
368 buildPrologSpill(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MI, DL, TmpVGPR,
369 FI, FrameReg, DwordOff);
370 if (NeedsFrameMoves && !CFISuperReg)
371 BuildCFI(SubReg);
372 DwordOff += 4;
373 }
374 if (NeedsFrameMoves && CFISuperReg)
375 BuildCFI(CFISuperReg);
376 }
377
378 void saveToVGPRLane(const int FI) const {
379 assert(!MFI.isDeadObjectIndex(FI));
380
381 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
383 FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI);
384 assert(Spill.size() == NumSubRegs);
385
386 MCRegister CFISuperReg = getCFISuperReg();
387 for (unsigned I = 0; I < NumSubRegs; ++I) {
388 Register SubReg = NumSubRegs == 1
389 ? SuperReg
390 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
391 BuildMI(MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_S32_TO_VGPR),
392 Spill[I].VGPR)
393 .addReg(SubReg)
394 .addImm(Spill[I].Lane)
395 .addReg(Spill[I].VGPR, RegState::Undef);
396 if (NeedsFrameMoves && !CFISuperReg)
397 TFI->buildCFIForSGPRToVGPRSpill(MBB, MI, DL, SubReg, Spill[I].VGPR,
398 Spill[I].Lane);
399 }
400 if (NeedsFrameMoves && CFISuperReg)
401 TFI->buildCFIForSGPRToVGPRSpill(MBB, MI, DL, CFISuperReg, Spill);
402 }
403
404 void copyToScratchSGPR(Register DstReg) const {
405 BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), DstReg)
406 .addReg(SuperReg)
408 if (NeedsFrameMoves) {
409 const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(DstReg);
410 ArrayRef<int16_t> DstSplitParts = TRI.getRegSplitParts(RC, EltSize);
411 assert(NumSubRegs == (DstSplitParts.empty() ? 1 : DstSplitParts.size()));
412 MCRegister CFISuperReg = getCFISuperReg();
413 if (!CFISuperReg)
414 CFISuperReg = SuperReg;
415 int64_t DwarfCFISuperReg = MCRI->getDwarfRegNum(CFISuperReg, false);
416 int64_t DwarfDstSuperReg = MCRI->getDwarfRegNum(DstReg, false);
417 if (DwarfCFISuperReg >= 0 && DwarfDstSuperReg >= 0) {
418 TFI->buildCFI(MBB, MI, DL,
420 nullptr, DwarfCFISuperReg, DwarfDstSuperReg));
421 } else if (isExec(CFISuperReg)) {
422 assert(NumSubRegs == 2 && "EXEC larger than 64-bit");
423 TFI->buildCFIForRegToSGPRPairSpill(MBB, MI, DL, CFISuperReg, DstReg);
424 } else {
425 for (unsigned I = 0; I < NumSubRegs; ++I) {
426 MCRegister SrcSubReg = TRI.getSubReg(SuperReg, SplitParts[I]);
427 MCRegister DstSubReg = TRI.getSubReg(DstReg, DstSplitParts[I]);
428 TFI->buildCFI(MBB, MI, DL,
430 nullptr, MCRI->getDwarfRegNum(SrcSubReg, false),
431 MCRI->getDwarfRegNum(DstSubReg, false)));
432 }
433 }
434 }
435 }
436
437 void restoreFromMemory(const int FI) {
438 MachineRegisterInfo &MRI = MF.getRegInfo();
439 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
440
441 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ false);
443 MRI, LiveUnits, AMDGPU::VGPR_32RegClass);
444 if (!TmpVGPR)
445 report_fatal_error("failed to find free scratch register");
446
447 for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) {
448 MCRegister SubReg = NumSubRegs == 1
449 ? SuperReg.asMCReg()
450 : TRI.getSubReg(SuperReg, SplitParts[I]);
451
452 buildEpilogRestore(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MI, DL,
453 TmpVGPR, FI, FrameReg, DwordOff);
454 assert(SubReg.isPhysical());
455
456 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
457 .addReg(TmpVGPR, RegState::Kill);
458 DwordOff += 4;
459 }
460 }
461
462 void restoreFromVGPRLane(const int FI) {
463 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
465 FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI);
466 assert(Spill.size() == NumSubRegs);
467
468 for (unsigned I = 0; I < NumSubRegs; ++I) {
469 MCRegister SubReg = NumSubRegs == 1
470 ? SuperReg.asMCReg()
471 : TRI.getSubReg(SuperReg, SplitParts[I]);
472 BuildMI(MBB, MI, DL, TII->get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
473 .addReg(Spill[I].VGPR)
474 .addImm(Spill[I].Lane);
475 }
476 }
477
478 void copyFromScratchSGPR(Register SrcReg) const {
479 BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), SuperReg)
480 .addReg(SrcReg)
482 }
483
484public:
489 const DebugLoc &DL, const SIInstrInfo *TII,
490 const SIRegisterInfo &TRI,
491 LiveRegUnits &LiveUnits, Register FrameReg,
492 bool IsFramePtrPrologSpill = false)
493 : MI(MI), MBB(MBB), MF(*MBB.getParent()),
494 ST(MF.getSubtarget<GCNSubtarget>()), MFI(MF.getFrameInfo()),
495 FuncInfo(MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
496 MCRI(MF.getContext().getRegisterInfo()), TFI(ST.getFrameLowering()),
497 SuperReg(Reg), SI(SI), LiveUnits(LiveUnits), DL(DL), FrameReg(FrameReg),
498 IsFramePtrPrologSpill(IsFramePtrPrologSpill),
499 NeedsFrameMoves(MF.needsFrameMoves()) {
500 const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg);
501 SplitParts = TRI.getRegSplitParts(RC, EltSize);
502 NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
503
504 assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
505 }
506
507 void save() {
508 switch (SI.getKind()) {
510 return saveToMemory(SI.getIndex());
512 return saveToVGPRLane(SI.getIndex());
514 return copyToScratchSGPR(SI.getReg());
515 }
516 }
517
518 void restore() {
519 switch (SI.getKind()) {
521 return restoreFromMemory(SI.getIndex());
523 return restoreFromVGPRLane(SI.getIndex());
525 return copyFromScratchSGPR(SI.getReg());
526 }
527 }
528};
529
530} // namespace llvm
531
532// Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
533void SIFrameLowering::emitEntryFunctionFlatScratchInit(
535 const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
536 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
537 const SIInstrInfo *TII = ST.getInstrInfo();
538 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
539 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
540
541 // We don't need this if we only have spills since there is no user facing
542 // scratch.
543
544 // TODO: If we know we don't have flat instructions earlier, we can omit
545 // this from the input registers.
546 //
547 // TODO: We only need to know if we access scratch space through a flat
548 // pointer. Because we only detect if flat instructions are used at all,
549 // this will be used more often than necessary on VI.
550
551 Register FlatScrInitLo;
552 Register FlatScrInitHi;
553
554 if (ST.isAmdPalOS()) {
555 // Extract the scratch offset from the descriptor in the GIT
556 LiveRegUnits LiveUnits;
557 LiveUnits.init(*TRI);
558 LiveUnits.addLiveIns(MBB);
559
560 // Find unused reg to load flat scratch init into
561 MachineRegisterInfo &MRI = MF.getRegInfo();
562 Register FlatScrInit = AMDGPU::NoRegister;
563 ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
564 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
565 AllSGPR64s = AllSGPR64s.slice(
566 std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
567 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
568 for (MCPhysReg Reg : AllSGPR64s) {
569 if (LiveUnits.available(Reg) && !MRI.isReserved(Reg) &&
570 MRI.isAllocatable(Reg) && !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
571 FlatScrInit = Reg;
572 break;
573 }
574 }
575 assert(FlatScrInit && "Failed to find free register for scratch init");
576
577 FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
578 FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
579
580 buildGitPtr(MBB, I, DL, TII, FlatScrInit);
581
582 // We now have the GIT ptr - now get the scratch descriptor from the entry
583 // at offset 0 (or offset 16 for a compute shader).
584 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
585 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
586 auto *MMO = MF.getMachineMemOperand(
587 PtrInfo,
590 8, Align(4));
591 unsigned Offset =
593 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
594 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
595 BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
596 .addReg(FlatScrInit)
597 .addImm(EncodedOffset) // offset
598 .addImm(0) // cpol
599 .addMemOperand(MMO);
600
601 // Mask the offset in [47:0] of the descriptor
602 const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
603 auto And = BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
604 .addReg(FlatScrInitHi)
605 .addImm(0xffff);
606 And->getOperand(3).setIsDead(); // Mark SCC as dead.
607 } else {
608 Register FlatScratchInitReg =
610 assert(FlatScratchInitReg);
611
612 MachineRegisterInfo &MRI = MF.getRegInfo();
613 MRI.addLiveIn(FlatScratchInitReg);
614 MBB.addLiveIn(FlatScratchInitReg);
615
616 FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
617 FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
618 }
619
620 // Do a 64-bit pointer add.
621 if (ST.flatScratchIsPointer()) {
622 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
623 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
624 .addReg(FlatScrInitLo)
625 .addReg(ScratchWaveOffsetReg);
626 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
627 FlatScrInitHi)
628 .addReg(FlatScrInitHi)
629 .addImm(0);
630 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
631
632 using namespace AMDGPU::Hwreg;
633 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32))
634 .addReg(FlatScrInitLo)
635 .addImm(int16_t(HwregEncoding::encode(ID_FLAT_SCR_LO, 0, 32)));
636 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32))
637 .addReg(FlatScrInitHi)
638 .addImm(int16_t(HwregEncoding::encode(ID_FLAT_SCR_HI, 0, 32)));
639 return;
640 }
641
642 // For GFX9.
643 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
644 .addReg(FlatScrInitLo)
645 .addReg(ScratchWaveOffsetReg);
646 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
647 AMDGPU::FLAT_SCR_HI)
648 .addReg(FlatScrInitHi)
649 .addImm(0);
650 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
651
652 return;
653 }
654
655 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
656
657 // Copy the size in bytes.
658 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
659 .addReg(FlatScrInitHi, RegState::Kill);
660
661 // Add wave offset in bytes to private base offset.
662 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
663 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo)
664 .addReg(FlatScrInitLo)
665 .addReg(ScratchWaveOffsetReg);
666
667 // Convert offset to 256-byte units.
668 auto LShr = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32),
669 AMDGPU::FLAT_SCR_HI)
670 .addReg(FlatScrInitLo, RegState::Kill)
671 .addImm(8);
672 LShr->getOperand(3).setIsDead(); // Mark SCC as dead.
673}
674
675// Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
676// memory. They should have been removed by now.
678 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
679 I != E; ++I) {
680 if (!MFI.isDeadObjectIndex(I))
681 return false;
682 }
683
684 return true;
685}
686
687// Shift down registers reserved for the scratch RSRC.
688Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
689 MachineFunction &MF) const {
690
691 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
692 const SIInstrInfo *TII = ST.getInstrInfo();
693 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
694 MachineRegisterInfo &MRI = MF.getRegInfo();
695 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
696
697 assert(MFI->isEntryFunction());
698
699 Register ScratchRsrcReg = MFI->getScratchRSrcReg();
700
701 if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
703 return Register();
704
705 if (ST.hasSGPRInitBug() ||
706 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
707 return ScratchRsrcReg;
708
709 // We reserved the last registers for this. Shift it down to the end of those
710 // which were actually used.
711 //
712 // FIXME: It might be safer to use a pseudoregister before replacement.
713
714 // FIXME: We should be able to eliminate unused input registers. We only
715 // cannot do this for the resources required for scratch access. For now we
716 // skip over user SGPRs and may leave unused holes.
717
718 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
719 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
720 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
721
722 // Skip the last N reserved elements because they should have already been
723 // reserved for VCC etc.
724 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
725 for (MCPhysReg Reg : AllSGPR128s) {
726 // Pick the first unallocated one. Make sure we don't clobber the other
727 // reserved input we needed. Also for PAL, make sure we don't clobber
728 // the GIT pointer passed in SGPR0 or SGPR8.
729 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
730 (!GITPtrLoReg || !TRI->isSubRegisterEq(Reg, GITPtrLoReg))) {
731 MRI.replaceRegWith(ScratchRsrcReg, Reg);
733 MRI.reserveReg(Reg, TRI);
734 return Reg;
735 }
736 }
737
738 return ScratchRsrcReg;
739}
740
741static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
742 return ST.hasFlatScratchEnabled() ? 1 : ST.getWavefrontSize();
743}
744
746 MachineBasicBlock &MBB) const {
747 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
748
749 // FIXME: If we only have SGPR spills, we won't actually be using scratch
750 // memory since these spill to VGPRs. We should be cleaning up these unused
751 // SGPR spill frame indices somewhere.
752
753 // FIXME: We still have implicit uses on SGPR spill instructions in case they
754 // need to spill to vector memory. It's likely that will not happen, but at
755 // this point it appears we need the setup. This part of the prolog should be
756 // emitted after frame indices are eliminated.
757
758 // FIXME: Remove all of the isPhysRegUsed checks
759
761 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
762 const SIInstrInfo *TII = ST.getInstrInfo();
763 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
765 const Function &F = MF.getFunction();
766 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
767
768 assert(MFI->isEntryFunction());
769
770 // Debug location must be unknown since the first debug location is used to
771 // determine the end of the prologue.
772 DebugLoc DL;
774
775 if (MF.needsFrameMoves()) {
776 // On entry the SP/FP are not set up, so we need to define the CFA in terms
777 // of a literal location expression.
778 static const char CFAEncodedInstUserOpsArr[] = {
779 dwarf::DW_CFA_def_cfa_expression,
780 4, // length
781 static_cast<char>(dwarf::DW_OP_lit0),
782 static_cast<char>(dwarf::DW_OP_lit0 +
783 dwarf::DW_ASPACE_LLVM_AMDGPU_private_wave),
784 static_cast<char>(dwarf::DW_OP_LLVM_user),
785 static_cast<char>(dwarf::DW_OP_LLVM_form_aspace_address)};
786 static StringRef CFAEncodedInstUserOps =
787 StringRef(CFAEncodedInstUserOpsArr, sizeof(CFAEncodedInstUserOpsArr));
788 buildCFI(MBB, I, DL,
789 MCCFIInstruction::createEscape(nullptr, CFAEncodedInstUserOps,
790 SMLoc(),
791 "CFA is 0 in private_wave aspace"));
792 // Unwinding halts when the return address (PC) is undefined.
793 buildCFI(MBB, I, DL,
795 nullptr, TRI->getDwarfRegNum(AMDGPU::PC_REG, false)));
796 }
797
798 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
800
801 // We need to do the replacement of the private segment buffer register even
802 // if there are no stack objects. There could be stores to undef or a
803 // constant without an associated object.
804 //
805 // This will return `Register()` in cases where there are no actual
806 // uses of the SRSRC.
807 Register ScratchRsrcReg;
808 if (!ST.hasFlatScratchEnabled())
809 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
810
811 // Make the selected register live throughout the function.
812 if (ScratchRsrcReg) {
813 for (MachineBasicBlock &OtherBB : MF) {
814 if (&OtherBB != &MBB) {
815 OtherBB.addLiveIn(ScratchRsrcReg);
816 }
817 }
818 }
819
820 // Now that we have fixed the reserved SRSRC we need to locate the
821 // (potentially) preloaded SRSRC.
822 Register PreloadedScratchRsrcReg;
823 if (ST.isAmdHsaOrMesa(F)) {
824 PreloadedScratchRsrcReg =
826 if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
827 // We added live-ins during argument lowering, but since they were not
828 // used they were deleted. We're adding the uses now, so add them back.
829 MRI.addLiveIn(PreloadedScratchRsrcReg);
830 MBB.addLiveIn(PreloadedScratchRsrcReg);
831 }
832 }
833
834 // We found the SRSRC first because it needs four registers and has an
835 // alignment requirement. If the SRSRC that we found is clobbering with
836 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
837 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
838 // wave offset to a free SGPR.
839 Register ScratchWaveOffsetReg;
840 if (PreloadedScratchWaveOffsetReg &&
841 TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
842 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
843 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
844 AllSGPRs = AllSGPRs.slice(
845 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
846 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
847 for (MCPhysReg Reg : AllSGPRs) {
848 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
849 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
850 ScratchWaveOffsetReg = Reg;
851 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
852 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
853 break;
854 }
855 }
856
857 // FIXME: We can spill incoming arguments and restore at the end of the
858 // prolog.
859 if (!ScratchWaveOffsetReg)
861 "could not find temporary scratch offset register in prolog");
862 } else {
863 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
864 }
865 assert(ScratchWaveOffsetReg || !PreloadedScratchWaveOffsetReg);
866
867 unsigned Offset = FrameInfo.getStackSize() * getScratchScaleFactor(ST);
868 if (!mayReserveScratchForCWSR(MF)) {
869 if (hasFP(MF)) {
871 assert(FPReg != AMDGPU::FP_REG);
872 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
873 }
874
877 assert(SPReg != AMDGPU::SP_REG);
878 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg).addImm(Offset);
879 }
880 } else {
881 // We need to check if we're on a compute queue - if we are, then the CWSR
882 // trap handler may need to store some VGPRs on the stack. The first VGPR
883 // block is saved separately, so we only need to allocate space for any
884 // additional VGPR blocks used. For now, we will make sure there's enough
885 // room for the theoretical maximum number of VGPRs that can be allocated.
886 // FIXME: Figure out if the shader uses fewer VGPRs in practice.
887 assert(hasFP(MF));
889 assert(FPReg != AMDGPU::FP_REG);
890 unsigned VGPRSize = llvm::alignTo(
891 (ST.getAddressableNumVGPRs(MFI->getDynamicVGPRBlockSize()) -
893 MFI->getDynamicVGPRBlockSize())) *
894 4,
895 FrameInfo.getMaxAlign());
897
898 BuildMI(MBB, I, DL, TII->get(AMDGPU::GET_STACK_BASE), FPReg);
901 assert(SPReg != AMDGPU::SP_REG);
902
903 // If at least one of the constants can be inlined, then we can use
904 // s_cselect. Otherwise, use a mov and cmovk.
905 if (AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm()) ||
907 ST.hasInv2PiInlineImm())) {
908 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_CSELECT_B32), SPReg)
909 .addImm(Offset + VGPRSize)
910 .addImm(Offset);
911 } else {
912 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg).addImm(Offset);
913 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_CMOVK_I32), SPReg)
914 .addImm(Offset + VGPRSize);
915 }
916 }
917 }
918
919 bool NeedsFlatScratchInit =
921 (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() ||
922 (!allStackObjectsAreDead(FrameInfo) && ST.hasFlatScratchEnabled()));
923
924 if ((NeedsFlatScratchInit || ScratchRsrcReg) &&
925 PreloadedScratchWaveOffsetReg && !ST.hasArchitectedFlatScratch()) {
926 MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
927 MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
928 }
929
930 if (NeedsFlatScratchInit) {
931 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
932 }
933
934 if (ScratchRsrcReg) {
935 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
936 PreloadedScratchRsrcReg,
937 ScratchRsrcReg, ScratchWaveOffsetReg);
938 }
939}
940
941// Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
942void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
944 const DebugLoc &DL, Register PreloadedScratchRsrcReg,
945 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
946
947 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
948 const SIInstrInfo *TII = ST.getInstrInfo();
949 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
951 const Function &Fn = MF.getFunction();
952
953 if (ST.isAmdPalOS()) {
954 // The pointer to the GIT is formed from the offset passed in and either
955 // the amdgpu-git-ptr-high function attribute or the top part of the PC
956 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
957 Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
958
959 buildGitPtr(MBB, I, DL, TII, Rsrc01);
960
961 // We now have the GIT ptr - now get the scratch descriptor from the entry
962 // at offset 0 (or offset 16 for a compute shader).
964 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
965 auto *MMO = MF.getMachineMemOperand(
966 PtrInfo,
969 16, Align(4));
970 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
971 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
972 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
973 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
974 .addReg(Rsrc01)
975 .addImm(EncodedOffset) // offset
976 .addImm(0) // cpol
977 .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
978 .addMemOperand(MMO);
979
980 // The driver will always set the SRD for wave 64 (bits 118:117 of
981 // descriptor / bits 22:21 of third sub-reg will be 0b11)
982 // If the shader is actually wave32 we have to modify the const_index_stride
983 // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The
984 // reason the driver does this is that there can be cases where it presents
985 // 2 shaders with different wave size (e.g. VsFs).
986 // TODO: convert to using SCRATCH instructions or multiple SRD buffers
987 if (ST.isWave32()) {
988 const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32);
989 BuildMI(MBB, I, DL, SBitsetB32, Rsrc03)
990 .addImm(21)
991 .addReg(Rsrc03);
992 }
993 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
994 assert(!ST.isAmdHsaOrMesa(Fn));
995 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
996
997 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
998 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
999
1000 // Use relocations to get the pointer, and setup the other bits manually.
1001 uint64_t Rsrc23 = TII->getScratchRsrcWords23();
1002
1004 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
1005
1007 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
1008
1009 BuildMI(MBB, I, DL, Mov64, Rsrc01)
1011 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
1012 } else {
1013 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
1014
1015 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
1016 auto *MMO = MF.getMachineMemOperand(
1017 PtrInfo,
1020 8, Align(4));
1021 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
1023 .addImm(0) // offset
1024 .addImm(0) // cpol
1025 .addMemOperand(MMO)
1026 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
1027
1030 }
1031 } else {
1032 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
1033 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
1034
1035 BuildMI(MBB, I, DL, SMovB32, Rsrc0)
1036 .addExternalSymbol("SCRATCH_RSRC_DWORD0")
1037 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
1038
1039 BuildMI(MBB, I, DL, SMovB32, Rsrc1)
1040 .addExternalSymbol("SCRATCH_RSRC_DWORD1")
1041 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
1042 }
1043
1044 BuildMI(MBB, I, DL, SMovB32, Rsrc2)
1045 .addImm(Lo_32(Rsrc23))
1046 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
1047
1048 BuildMI(MBB, I, DL, SMovB32, Rsrc3)
1049 .addImm(Hi_32(Rsrc23))
1050 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
1051 } else if (ST.isAmdHsaOrMesa(Fn)) {
1052 assert(PreloadedScratchRsrcReg);
1053
1054 if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
1055 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
1056 .addReg(PreloadedScratchRsrcReg, RegState::Kill);
1057 }
1058 }
1059
1060 // Add the scratch wave offset into the scratch RSRC.
1061 //
1062 // We only want to update the first 48 bits, which is the base address
1063 // pointer, without touching the adjacent 16 bits of flags. We know this add
1064 // cannot carry-out from bit 47, otherwise the scratch allocation would be
1065 // impossible to fit in the 48-bit global address space.
1066 //
1067 // TODO: Evaluate if it is better to just construct an SRD using the flat
1068 // scratch init and some constants rather than update the one we are passed.
1069 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
1070 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
1071
1072 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
1073 // the kernel body via inreg arguments.
1074 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
1075 .addReg(ScratchRsrcSub0)
1076 .addReg(ScratchWaveOffsetReg)
1077 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
1078 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
1079 .addReg(ScratchRsrcSub1)
1080 .addImm(0)
1081 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
1082 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
1083}
1084
1086 switch (ID) {
1090 return true;
1094 return false;
1095 }
1096 llvm_unreachable("Invalid TargetStackID::Value");
1097}
1098
1099void SIFrameLowering::emitPrologueEntryCFI(MachineBasicBlock &MBB,
1101 const DebugLoc &DL) const {
1102 const MachineFunction &MF = *MBB.getParent();
1103 const MachineRegisterInfo &MRI = MF.getRegInfo();
1104 const MCRegisterInfo *MCRI = MF.getContext().getRegisterInfo();
1105 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1106 const SIRegisterInfo &TRI = ST.getInstrInfo()->getRegisterInfo();
1107 MCRegister StackPtrReg =
1108 MF.getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg();
1109
1110 emitDefCFA(MBB, MBBI, DL, StackPtrReg, /*AspaceAlreadyDefined=*/true,
1112
1113 buildCFIForRegToSGPRPairSpill(MBB, MBBI, DL, AMDGPU::PC_REG,
1114 TRI.getReturnAddressReg(MF));
1115
1116 BitVector IsCalleeSaved(TRI.getNumRegs());
1117 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
1118 for (unsigned I = 0; CSRegs[I]; ++I) {
1119 IsCalleeSaved.set(CSRegs[I]);
1120 }
1121 auto ProcessReg = [&](MCPhysReg Reg) {
1122 // VCC is not preserved across calls.
1123 if (Reg == AMDGPU::VCC || Reg == AMDGPU::VCC_LO || Reg == AMDGPU::VCC_HI)
1124 return;
1125 if (IsCalleeSaved.test(Reg) || !MRI.isPhysRegModified(Reg))
1126 return;
1127 unsigned DwarfReg = MCRI->getDwarfRegNum(Reg, false);
1128 buildCFI(MBB, MBBI, DL,
1129 MCCFIInstruction::createUndefined(nullptr, DwarfReg));
1130 };
1131
1132 // Emit CFI rules for caller saved Arch VGPRs which are clobbered
1133 unsigned NumArchVGPRs = ST.has1024AddressableVGPRs() ? 1024 : 256;
1134 for_each(AMDGPU::VGPR_32RegClass.getRegisters().take_front(NumArchVGPRs),
1135 ProcessReg);
1136
1137 // Emit CFI rules for caller saved Accum VGPRs which are clobbered
1138 if (ST.hasMAIInsts()) {
1139 for_each(AMDGPU::AGPR_32RegClass.getRegisters(), ProcessReg);
1140 }
1141
1142 // Emit CFI rules for caller saved SGPRs which are clobbered
1143 for_each(AMDGPU::SGPR_32RegClass.getRegisters(), ProcessReg);
1144}
1145
1146// Activate only the inactive lanes when \p EnableInactiveLanes is true.
1147// Otherwise, activate all lanes. It returns the saved exec.
1149 MachineFunction &MF,
1152 const DebugLoc &DL, bool IsProlog,
1153 bool EnableInactiveLanes) {
1154 Register ScratchExecCopy;
1155 MachineRegisterInfo &MRI = MF.getRegInfo();
1156 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1157 const SIInstrInfo *TII = ST.getInstrInfo();
1158 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1160
1161 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, IsProlog);
1162
1163 if (FuncInfo->isWholeWaveFunction()) {
1164 // Whole wave functions already have a copy of the original EXEC mask that
1165 // we can use.
1166 assert(IsProlog && "Epilog should look at return, not setup");
1167 ScratchExecCopy =
1168 TII->getWholeWaveFunctionSetup(MF)->getOperand(0).getReg();
1169 assert(ScratchExecCopy && "Couldn't find copy of EXEC");
1170 } else {
1171 ScratchExecCopy = findScratchNonCalleeSaveRegister(
1172 MRI, LiveUnits, *TRI.getWaveMaskRegClass());
1173 }
1174
1175 if (!ScratchExecCopy)
1176 report_fatal_error("failed to find free scratch register");
1177
1178 LiveUnits.addReg(ScratchExecCopy);
1179
1180 const unsigned SaveExecOpc =
1181 ST.isWave32() ? (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B32
1182 : AMDGPU::S_OR_SAVEEXEC_B32)
1183 : (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B64
1184 : AMDGPU::S_OR_SAVEEXEC_B64);
1185 auto SaveExec =
1186 BuildMI(MBB, MBBI, DL, TII->get(SaveExecOpc), ScratchExecCopy).addImm(-1);
1187 SaveExec->getOperand(3).setIsDead(); // Mark SCC as dead.
1188
1189 return ScratchExecCopy;
1190}
1191
1195 LiveRegUnits &LiveUnits, Register FrameReg, Register FramePtrRegScratchCopy,
1196 const bool NeedsFrameMoves) const {
1198 MachineFrameInfo &MFI = MF.getFrameInfo();
1199 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1200 const SIInstrInfo *TII = ST.getInstrInfo();
1201 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1202 const MCRegisterInfo *MCRI = MF.getContext().getRegisterInfo();
1203 MachineRegisterInfo &MRI = MF.getRegInfo();
1205
1206 // Spill Whole-Wave Mode VGPRs. Save only the inactive lanes of the scratch
1207 // registers. However, save all lanes of callee-saved VGPRs. Due to this, we
1208 // might end up flipping the EXEC bits twice.
1209 Register ScratchExecCopy;
1210 SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs;
1211 FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs);
1212 if (!WWMScratchRegs.empty())
1213 ScratchExecCopy =
1214 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1215 /*IsProlog*/ true, /*EnableInactiveLanes*/ true);
1216
1217 auto StoreWWMRegisters =
1219 for (const auto &Reg : WWMRegs) {
1220 Register VGPR = Reg.first;
1221 int FI = Reg.second;
1222 buildPrologSpill(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MBBI, DL,
1223 VGPR, FI, FrameReg);
1224 if (NeedsFrameMoves) {
1225 // We spill the entire VGPR, so we can get away with just cfi_offset
1226 buildCFI(MBB, MBBI, DL,
1228 nullptr, MCRI->getDwarfRegNum(VGPR, false),
1229 MFI.getObjectOffset(FI) * ST.getWavefrontSize()));
1230 }
1231 }
1232 };
1233
1234 for (const Register Reg : make_first_range(WWMScratchRegs)) {
1235 if (!MRI.isReserved(Reg)) {
1236 MRI.addLiveIn(Reg);
1237 MBB.addLiveIn(Reg);
1238 }
1239 }
1240 StoreWWMRegisters(WWMScratchRegs);
1241
1242 auto EnableAllLanes = [&]() {
1243 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addImm(-1);
1244 };
1245
1246 if (!WWMCalleeSavedRegs.empty()) {
1247 if (ScratchExecCopy) {
1248 EnableAllLanes();
1249 } else {
1250 ScratchExecCopy = buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1251 /*IsProlog*/ true,
1252 /*EnableInactiveLanes*/ false);
1253 }
1254 }
1255
1256 StoreWWMRegisters(WWMCalleeSavedRegs);
1257 if (FuncInfo->isWholeWaveFunction()) {
1258 // If we have already saved some WWM CSR registers, then the EXEC is already
1259 // -1 and we don't need to do anything else. Otherwise, save the original
1260 // EXEC into the setup register and set EXEC to -1 here.
1261 if (!ScratchExecCopy)
1262 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL, /*IsProlog*/ true,
1263 /*EnableInactiveLanes*/ false);
1264 else if (WWMCalleeSavedRegs.empty())
1265 EnableAllLanes();
1266 } else if (ScratchExecCopy) {
1267 // FIXME: Split block and make terminator.
1268 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg)
1269 .addReg(ScratchExecCopy, RegState::Kill);
1270 LiveUnits.addReg(ScratchExecCopy);
1271 }
1272
1273 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1274
1275 for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) {
1276 // Special handle FP spill:
1277 // Skip if FP is saved to a scratch SGPR, the save has already been emitted.
1278 // Otherwise, FP has been moved to a temporary register and spill it
1279 // instead.
1280 bool IsFramePtrPrologSpill = Spill.first == FramePtrReg;
1281 Register Reg = IsFramePtrPrologSpill ? FramePtrRegScratchCopy : Spill.first;
1282 if (!Reg)
1283 continue;
1284
1285 PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI,
1286 LiveUnits, FrameReg, IsFramePtrPrologSpill);
1287 SB.save();
1288 }
1289
1290 // If a copy to scratch SGPR has been chosen for any of the SGPR spills, make
1291 // such scratch registers live throughout the function.
1292 SmallVector<Register, 1> ScratchSGPRs;
1293 FuncInfo->getAllScratchSGPRCopyDstRegs(ScratchSGPRs);
1294 if (!ScratchSGPRs.empty()) {
1295 for (MachineBasicBlock &MBB : MF) {
1296 for (MCPhysReg Reg : ScratchSGPRs)
1297 MBB.addLiveIn(Reg);
1298
1299 MBB.sortUniqueLiveIns();
1300 }
1301 if (!LiveUnits.empty()) {
1302 for (MCPhysReg Reg : ScratchSGPRs)
1303 LiveUnits.addReg(Reg);
1304 }
1305 }
1306
1307 // Remove the spill entry created for EXEC. It is needed only for CFISaves in
1308 // the prologue.
1309 if (TRI.isCFISavedRegsSpillEnabled())
1310 FuncInfo->removePrologEpilogSGPRSpillEntry(TRI.getExec());
1311}
1312
1316 LiveRegUnits &LiveUnits, Register FrameReg,
1317 Register FramePtrRegScratchCopy) const {
1318 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1319 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1320 const SIInstrInfo *TII = ST.getInstrInfo();
1321 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1323 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1324
1325 for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) {
1326 // Special handle FP restore:
1327 // Skip if FP needs to be restored from the scratch SGPR. Otherwise, restore
1328 // the FP value to a temporary register. The frame pointer should be
1329 // overwritten only at the end when all other spills are restored from
1330 // current frame.
1331 Register Reg =
1332 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first;
1333 if (!Reg)
1334 continue;
1335
1336 PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI,
1337 LiveUnits, FrameReg);
1338 SB.restore();
1339 }
1340
1341 // Restore Whole-Wave Mode VGPRs. Restore only the inactive lanes of the
1342 // scratch registers. However, restore all lanes of callee-saved VGPRs. Due to
1343 // this, we might end up flipping the EXEC bits twice.
1344 Register ScratchExecCopy;
1345 SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs;
1346 FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs);
1347 auto RestoreWWMRegisters =
1349 for (const auto &Reg : WWMRegs) {
1350 Register VGPR = Reg.first;
1351 int FI = Reg.second;
1352 buildEpilogRestore(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MBBI, DL,
1353 VGPR, FI, FrameReg);
1354 }
1355 };
1356
1357 if (FuncInfo->isWholeWaveFunction()) {
1358 // For whole wave functions, the EXEC is already -1 at this point.
1359 // Therefore, we can restore the CSR WWM registers right away.
1360 RestoreWWMRegisters(WWMCalleeSavedRegs);
1361
1362 // The original EXEC is the first operand of the return instruction.
1363 MachineInstr &Return = MBB.instr_back();
1364 unsigned Opcode = Return.getOpcode();
1365 switch (Opcode) {
1366 case AMDGPU::SI_WHOLE_WAVE_FUNC_RETURN:
1367 Opcode = AMDGPU::SI_RETURN;
1368 break;
1369 case AMDGPU::SI_TCRETURN_GFX_WholeWave:
1370 Opcode = AMDGPU::SI_TCRETURN_GFX;
1371 break;
1372 default:
1373 llvm_unreachable("Unexpected return inst");
1374 }
1375 Register OrigExec = Return.getOperand(0).getReg();
1376
1377 if (!WWMScratchRegs.empty()) {
1378 BuildMI(MBB, MBBI, DL, TII->get(LMC.XorOpc), LMC.ExecReg)
1379 .addReg(OrigExec)
1380 .addImm(-1);
1381 RestoreWWMRegisters(WWMScratchRegs);
1382 }
1383
1384 // Restore original EXEC.
1385 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addReg(OrigExec);
1386
1387 // Drop the first operand and update the opcode.
1388 Return.removeOperand(0);
1389 Return.setDesc(TII->get(Opcode));
1390
1391 return;
1392 }
1393
1394 if (!WWMScratchRegs.empty()) {
1395 ScratchExecCopy =
1396 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1397 /*IsProlog=*/false, /*EnableInactiveLanes=*/true);
1398 }
1399 RestoreWWMRegisters(WWMScratchRegs);
1400 if (!WWMCalleeSavedRegs.empty()) {
1401 if (ScratchExecCopy) {
1402 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addImm(-1);
1403 } else {
1404 ScratchExecCopy = buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1405 /*IsProlog*/ false,
1406 /*EnableInactiveLanes*/ false);
1407 }
1408 }
1409
1410 RestoreWWMRegisters(WWMCalleeSavedRegs);
1411 if (ScratchExecCopy) {
1412 // FIXME: Split block and make terminator.
1413 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg)
1414 .addReg(ScratchExecCopy, RegState::Kill);
1415 }
1416}
1417
1419 MachineBasicBlock &MBB) const {
1421 if (FuncInfo->isEntryFunction()) {
1423 return;
1424 }
1425
1426 MachineFrameInfo &MFI = MF.getFrameInfo();
1427 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1428 const SIInstrInfo *TII = ST.getInstrInfo();
1429 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1430 MachineRegisterInfo &MRI = MF.getRegInfo();
1431
1432 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1433 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1434 Register BasePtrReg =
1435 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1436 LiveRegUnits LiveUnits;
1437
1439 // DebugLoc must be unknown since the first instruction with DebugLoc is used
1440 // to determine the end of the prologue.
1441 DebugLoc DL;
1442
1443 bool HasFP = false;
1444 bool HasBP = false;
1445 uint32_t NumBytes = MFI.getStackSize();
1446 uint32_t RoundedSize = NumBytes;
1447
1448 // Functions that never return don't need to save and restore the FP or BP.
1449 const Function &F = MF.getFunction();
1450 bool SavesStackRegs =
1451 !F.hasFnAttribute(Attribute::NoReturn) && !FuncInfo->isChainFunction();
1452
1453 const bool NeedsFrameMoves = MF.needsFrameMoves();
1454
1455 if (NeedsFrameMoves)
1456 emitPrologueEntryCFI(MBB, MBBI, DL);
1457
1458 if (TRI.hasStackRealignment(MF))
1459 HasFP = true;
1460
1461 Register FramePtrRegScratchCopy;
1462 if (!HasFP && !hasFP(MF)) {
1463 // Emit the CSR spill stores with SP base register.
1464 emitCSRSpillStores(MF, MBB, MBBI, DL, LiveUnits, StackPtrReg,
1465 FramePtrRegScratchCopy, NeedsFrameMoves);
1466 } else if (SavesStackRegs) {
1467 // CSR spill stores will use FP as base register.
1468 Register SGPRForFPSaveRestoreCopy =
1469 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
1470
1471 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true);
1472 if (SGPRForFPSaveRestoreCopy) {
1473 // Copy FP to the scratch register now and emit the CFI entry. It avoids
1474 // the extra FP copy needed in the other two cases when FP is spilled to
1475 // memory or to a VGPR lane.
1477 FramePtrReg,
1478 FuncInfo->getPrologEpilogSGPRSaveRestoreInfo(FramePtrReg), MBB, MBBI,
1479 DL, TII, TRI, LiveUnits, FramePtrReg,
1480 /*IsFramePtrPrologSpill*/ true);
1481 SB.save();
1482 LiveUnits.addReg(SGPRForFPSaveRestoreCopy);
1483 } else {
1484 // Copy FP into a new scratch register so that its previous value can be
1485 // spilled after setting up the new frame.
1486 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister(
1487 MRI, LiveUnits, AMDGPU::SReg_32_XM0_XEXECRegClass);
1488 if (!FramePtrRegScratchCopy)
1489 report_fatal_error("failed to find free scratch register");
1490
1491 LiveUnits.addReg(FramePtrRegScratchCopy);
1492 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrRegScratchCopy)
1493 .addReg(FramePtrReg);
1494 }
1495 }
1496
1497 if (HasFP) {
1498 const unsigned Alignment = MFI.getMaxAlign().value();
1499
1500 RoundedSize += Alignment;
1501 if (LiveUnits.empty()) {
1502 LiveUnits.init(TRI);
1503 LiveUnits.addLiveIns(MBB);
1504 }
1505
1506 // s_add_i32 s33, s32, NumBytes
1507 // s_and_b32 s33, s33, 0b111...0000
1508 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg)
1509 .addReg(StackPtrReg)
1510 .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1512 auto And = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1513 .addReg(FramePtrReg, RegState::Kill)
1514 .addImm(-Alignment * getScratchScaleFactor(ST))
1516 And->getOperand(3).setIsDead(); // Mark SCC as dead.
1517 FuncInfo->setIsStackRealigned(true);
1518 } else if ((HasFP = hasFP(MF))) {
1519 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1520 .addReg(StackPtrReg)
1522 }
1523
1524 // If FP is used, emit the CSR spills with FP base register.
1525 if (HasFP) {
1526 emitCSRSpillStores(MF, MBB, MBBI, DL, LiveUnits, FramePtrReg,
1527 FramePtrRegScratchCopy, NeedsFrameMoves);
1528 if (FramePtrRegScratchCopy)
1529 LiveUnits.removeReg(FramePtrRegScratchCopy);
1530 }
1531
1532 // If we need a base pointer, set it up here. It's whatever the value of
1533 // the stack pointer is at this point. Any variable size objects will be
1534 // allocated after this, so we can still use the base pointer to reference
1535 // the incoming arguments.
1536 if ((HasBP = TRI.hasBasePointer(MF))) {
1537 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1538 .addReg(StackPtrReg)
1540 }
1541
1542 if (HasFP) {
1543 if (NeedsFrameMoves)
1544 emitDefCFA(MBB, MBBI, DL, FramePtrReg, /*AspaceAlreadyDefined=*/false,
1546 }
1547
1548 if (HasFP && RoundedSize != 0) {
1549 auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
1550 .addReg(StackPtrReg)
1551 .addImm(RoundedSize * getScratchScaleFactor(ST))
1553 Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1554 }
1555
1556 bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg);
1557 (void)FPSaved;
1558 assert((!HasFP || FPSaved || !SavesStackRegs) &&
1559 "Needed to save FP but didn't save it anywhere");
1560
1561 // If we allow spilling to AGPRs we may have saved FP but then spill
1562 // everything into AGPRs instead of the stack.
1563 assert((HasFP || !FPSaved || !SavesStackRegs || EnableSpillVGPRToAGPR) &&
1564 "Saved FP but didn't need it");
1565
1566 bool BPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(BasePtrReg);
1567 (void)BPSaved;
1568 assert((!HasBP || BPSaved || !SavesStackRegs) &&
1569 "Needed to save BP but didn't save it anywhere");
1570
1571 assert((HasBP || !BPSaved) && "Saved BP but didn't need it");
1572
1573 if (FuncInfo->isWholeWaveFunction()) {
1574 // SI_WHOLE_WAVE_FUNC_SETUP has outlived its purpose.
1575 TII->getWholeWaveFunctionSetup(MF)->eraseFromParent();
1576 }
1577}
1578
1580 MachineBasicBlock &MBB) const {
1581 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1582 if (FuncInfo->isEntryFunction())
1583 return;
1584
1585 const MachineFrameInfo &MFI = MF.getFrameInfo();
1586 if (FuncInfo->isChainFunction() && !MFI.hasTailCall())
1587 return;
1588
1589 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1590 const SIInstrInfo *TII = ST.getInstrInfo();
1591 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1592 MachineRegisterInfo &MRI = MF.getRegInfo();
1593 LiveRegUnits LiveUnits;
1594 // Get the insert location for the epilogue. If there were no terminators in
1595 // the block, get the last instruction.
1597 DebugLoc DL;
1598 if (!MBB.empty()) {
1599 MBBI = MBB.getLastNonDebugInstr();
1600 if (MBBI != MBB.end())
1601 DL = MBBI->getDebugLoc();
1602
1603 MBBI = MBB.getFirstTerminator();
1604 }
1605
1606 uint32_t NumBytes = MFI.getStackSize();
1607 uint32_t RoundedSize = FuncInfo->isStackRealigned()
1608 ? NumBytes + MFI.getMaxAlign().value()
1609 : NumBytes;
1610 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1611 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1612 bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg);
1613
1614 if (RoundedSize != 0) {
1615 if (TRI.hasBasePointer(MF)) {
1616 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), StackPtrReg)
1617 .addReg(TRI.getBaseRegister())
1619 } else if (hasFP(MF)) {
1620 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), StackPtrReg)
1621 .addReg(FramePtrReg)
1623 }
1624 }
1625
1626 Register FramePtrRegScratchCopy;
1627 Register SGPRForFPSaveRestoreCopy =
1628 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
1629 if (FPSaved) {
1630 // CSR spill restores should use FP as base register. If
1631 // SGPRForFPSaveRestoreCopy is not true, restore the previous value of FP
1632 // into a new scratch register and copy to FP later when other registers are
1633 // restored from the current stack frame.
1634 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false);
1635 if (SGPRForFPSaveRestoreCopy) {
1636 LiveUnits.addReg(SGPRForFPSaveRestoreCopy);
1637 } else {
1638 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister(
1639 MRI, LiveUnits, AMDGPU::SReg_32_XM0_XEXECRegClass);
1640 if (!FramePtrRegScratchCopy)
1641 report_fatal_error("failed to find free scratch register");
1642
1643 LiveUnits.addReg(FramePtrRegScratchCopy);
1644 }
1645
1646 emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveUnits, FramePtrReg,
1647 FramePtrRegScratchCopy);
1648 }
1649
1650 if (hasFP(MF) && MF.needsFrameMoves()) {
1651 emitDefCFA(MBB, MBBI, DL, StackPtrReg, /*AspaceAlreadyDefined=*/false,
1653 }
1654
1655 if (FPSaved) {
1656 // Insert the copy to restore FP.
1657 Register SrcReg = SGPRForFPSaveRestoreCopy ? SGPRForFPSaveRestoreCopy
1658 : FramePtrRegScratchCopy;
1660 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1661 .addReg(SrcReg);
1662 if (SGPRForFPSaveRestoreCopy)
1664 } else {
1665 // Insert the CSR spill restores with SP as the base register.
1666 emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveUnits, StackPtrReg,
1667 FramePtrRegScratchCopy);
1668 }
1669}
1670
1671#ifndef NDEBUG
1673 const MachineFrameInfo &MFI = MF.getFrameInfo();
1674 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1675 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1676 I != E; ++I) {
1677 if (!MFI.isDeadObjectIndex(I) &&
1680 return false;
1681 }
1682 }
1683
1684 return true;
1685}
1686#endif
1687
1689 int FI,
1690 Register &FrameReg) const {
1691 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1692
1693 FrameReg = RI->getFrameRegister(MF);
1695}
1696
1698 MachineFunction &MF,
1699 RegScavenger *RS) const {
1700 MachineFrameInfo &MFI = MF.getFrameInfo();
1701
1702 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1703 const SIInstrInfo *TII = ST.getInstrInfo();
1704 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1705 MachineRegisterInfo &MRI = MF.getRegInfo();
1707
1708 const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs()
1710
1711 if (SpillVGPRToAGPR) {
1712 // To track the spill frame indices handled in this pass.
1713 BitVector SpillFIs(MFI.getObjectIndexEnd(), false);
1714 BitVector NonVGPRSpillFIs(MFI.getObjectIndexEnd(), false);
1715
1716 bool SeenDbgInstr = false;
1717
1718 for (MachineBasicBlock &MBB : MF) {
1720 int FrameIndex;
1721 if (MI.isDebugInstr())
1722 SeenDbgInstr = true;
1723
1724 if (TII->isVGPRSpill(MI)) {
1725 // Try to eliminate stack used by VGPR spills before frame
1726 // finalization.
1727 unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(),
1728 AMDGPU::OpName::vaddr);
1729 int FI = MI.getOperand(FIOp).getIndex();
1730 Register VReg =
1731 TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg();
1732 if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI,
1733 TRI->isAGPR(MRI, VReg))) {
1734 assert(RS != nullptr);
1735 RS->enterBasicBlockEnd(MBB);
1736 RS->backward(std::next(MI.getIterator()));
1737 TRI->eliminateFrameIndex(MI, 0, FIOp, RS);
1738 SpillFIs.set(FI);
1739 continue;
1740 }
1741 } else if (TII->isStoreToStackSlot(MI, FrameIndex) ||
1742 TII->isLoadFromStackSlot(MI, FrameIndex))
1743 if (!MFI.isFixedObjectIndex(FrameIndex))
1744 NonVGPRSpillFIs.set(FrameIndex);
1745 }
1746 }
1747
1748 // Stack slot coloring may assign different objects to the same stack slot.
1749 // If not, then the VGPR to AGPR spill slot is dead.
1750 for (unsigned FI : SpillFIs.set_bits())
1751 if (!NonVGPRSpillFIs.test(FI))
1752 FuncInfo->setVGPRToAGPRSpillDead(FI);
1753
1754 for (MachineBasicBlock &MBB : MF) {
1755 for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs())
1756 MBB.addLiveIn(Reg);
1757
1758 for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs())
1759 MBB.addLiveIn(Reg);
1760
1761 MBB.sortUniqueLiveIns();
1762
1763 if (!SpillFIs.empty() && SeenDbgInstr)
1764 clearDebugInfoForSpillFIs(MFI, MBB, SpillFIs);
1765 }
1766 }
1767
1768 // At this point we've already allocated all spilled SGPRs to VGPRs if we
1769 // can. Any remaining SGPR spills will go to memory, so move them back to the
1770 // default stack.
1771 bool HaveSGPRToVMemSpill =
1772 FuncInfo->removeDeadFrameIndices(MFI, /*ResetSGPRSpillStackIDs*/ true);
1774 "SGPR spill should have been removed in SILowerSGPRSpills");
1775
1776 // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1777 // but currently hasNonSpillStackObjects is set only from source
1778 // allocas. Stack temps produced from legalization are not counted currently.
1779 if (!allStackObjectsAreDead(MFI)) {
1780 assert(RS && "RegScavenger required if spilling");
1781
1782 // Add an emergency spill slot
1783 RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI));
1784
1785 if (HaveSGPRToVMemSpill && FuncInfo->hasNoWWMPoolSGPRSpillFallback()) {
1786 // The no-WWM-pool fallback can reach SGPR-to-memory lowering while an
1787 // ordinary frame-index scavenge is live. It may then need one slot for
1788 // its temporary VGPR and another for recursive address materialization.
1789 RS->addScavengingFrameIndex(MFI.CreateSpillStackObject(4, Align(4)));
1790 RS->addScavengingFrameIndex(MFI.CreateSpillStackObject(4, Align(4)));
1791 } else if (HaveSGPRToVMemSpill &&
1793 // Existing large-frame SGPR-to-memory spills need one additional VGPR
1794 // emergency frame index.
1795 RS->addScavengingFrameIndex(MFI.CreateSpillStackObject(4, Align(4)));
1796 }
1797 }
1798}
1799
1801 MachineFunction &MF, RegScavenger *RS) const {
1802 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1803 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1804 MachineRegisterInfo &MRI = MF.getRegInfo();
1806
1807 if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
1808 // On gfx908, we had initially reserved highest available VGPR for AGPR
1809 // copy. Now since we are done with RA, check if there exist an unused VGPR
1810 // which is lower than the eariler reserved VGPR before RA. If one exist,
1811 // use it for AGPR copy instead of one reserved before RA.
1812 Register VGPRForAGPRCopy = FuncInfo->getVGPRForAGPRCopy();
1813 Register UnusedLowVGPR =
1814 TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF);
1815 if (UnusedLowVGPR && (TRI->getHWRegIndex(UnusedLowVGPR) <
1816 TRI->getHWRegIndex(VGPRForAGPRCopy))) {
1817 // Reserve this newly identified VGPR (for AGPR copy)
1818 // reserved registers should already be frozen at this point
1819 // so we can avoid calling MRI.freezeReservedRegs and just use
1820 // MRI.reserveReg
1821 FuncInfo->setVGPRForAGPRCopy(UnusedLowVGPR);
1822 MRI.reserveReg(UnusedLowVGPR, TRI);
1823 }
1824 }
1825 // We initally reserved the highest available SGPR pair for long branches
1826 // now, after RA, we shift down to a lower unused one if one exists
1827 Register LongBranchReservedReg = FuncInfo->getLongBranchReservedReg();
1828 Register UnusedLowSGPR =
1829 TRI->findUnusedRegister(MRI, &AMDGPU::SGPR_64RegClass, MF);
1830 // If LongBranchReservedReg is null then we didn't find a long branch
1831 // and never reserved a register to begin with so there is nothing to
1832 // shift down. Then if UnusedLowSGPR is null, there isn't available lower
1833 // register to use so just keep the original one we set.
1834 if (LongBranchReservedReg && UnusedLowSGPR) {
1835 FuncInfo->setLongBranchReservedReg(UnusedLowSGPR);
1836 MRI.reserveReg(UnusedLowSGPR, TRI);
1837 }
1838}
1839
1840// The special SGPR spills like the one needed for FP, BP or any reserved
1841// registers delayed until frame lowering.
1843 MachineFunction &MF, BitVector &SavedVGPRs,
1844 bool NeedExecCopyReservedReg) const {
1845 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1846 MachineRegisterInfo &MRI = MF.getRegInfo();
1848 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1849 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1850 LiveRegUnits LiveUnits;
1851 LiveUnits.init(*TRI);
1852 // Initially mark callee saved registers as used so we will not choose them
1853 // while looking for scratch SGPRs.
1854 const MCPhysReg *CSRegs = MF.getRegInfo().getCalleeSavedRegs();
1855 for (unsigned I = 0; CSRegs[I]; ++I)
1856 LiveUnits.addReg(CSRegs[I]);
1857
1858 const TargetRegisterClass &RC = *TRI->getWaveMaskRegClass();
1859
1860 Register ReservedRegForExecCopy = MFI->getSGPRForEXECCopy();
1861 if (NeedExecCopyReservedReg ||
1862 (ReservedRegForExecCopy &&
1863 MRI.isPhysRegUsed(ReservedRegForExecCopy, /*SkipRegMaskTest=*/true))) {
1864 MRI.reserveReg(ReservedRegForExecCopy, TRI);
1865 Register UnusedScratchReg = findUnusedRegister(MRI, LiveUnits, RC);
1866 if (UnusedScratchReg) {
1867 // If found any unused scratch SGPR, reserve the register itself for Exec
1868 // copy and there is no need for any spills in that case.
1869 MFI->setSGPRForEXECCopy(UnusedScratchReg);
1870 MRI.replaceRegWith(ReservedRegForExecCopy, UnusedScratchReg);
1871 LiveUnits.addReg(UnusedScratchReg);
1872 } else {
1873 // Needs spill.
1874 assert(!MFI->hasPrologEpilogSGPRSpillEntry(ReservedRegForExecCopy) &&
1875 "Re-reserving spill slot for EXEC copy register");
1876 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, ReservedRegForExecCopy, RC,
1877 /*IncludeScratchCopy=*/false);
1878 }
1879 } else if (ReservedRegForExecCopy) {
1880 // Reset it at this point. There are no whole-wave copies and spills
1881 // encountered.
1882 MFI->setSGPRForEXECCopy(AMDGPU::NoRegister);
1883 }
1884
1885 if (TRI->isCFISavedRegsSpillEnabled()) {
1886 Register Exec = TRI->getExec();
1888 "Re-reserving spill slot for EXEC");
1889 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, Exec, RC);
1890 }
1891
1892 // Functions that don't return to the caller don't need to preserve
1893 // the FP and BP.
1894 const Function &F = MF.getFunction();
1895 if (F.hasFnAttribute(Attribute::NoReturn) ||
1896 AMDGPU::isChainCC(F.getCallingConv()))
1897 return;
1898
1899 // hasFP only knows about stack objects that already exist. We're now
1900 // determining the stack slots that will be created, so we have to predict
1901 // them. Stack objects force FP usage with calls.
1902 //
1903 // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1904 // don't want to report it here.
1905 //
1906 // FIXME: Is this really hasReservedCallFrame?
1907 const bool WillHaveFP =
1908 FrameInfo.hasCalls() &&
1909 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1910
1911 if (WillHaveFP || hasFP(MF)) {
1912 Register FramePtrReg = MFI->getFrameOffsetReg();
1913 assert(!MFI->hasPrologEpilogSGPRSpillEntry(FramePtrReg) &&
1914 "Re-reserving spill slot for FP");
1915 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, FramePtrReg);
1916 }
1917
1918 if (TRI->hasBasePointer(MF)) {
1919 Register BasePtrReg = TRI->getBaseRegister();
1920 assert(!MFI->hasPrologEpilogSGPRSpillEntry(BasePtrReg) &&
1921 "Re-reserving spill slot for BP");
1922 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, BasePtrReg);
1923 }
1924}
1925
1926// Only report VGPRs to generic code.
1928 BitVector &SavedVGPRs,
1929 RegScavenger *RS) const {
1931
1932 // If this is a function with the amdgpu_cs_chain[_preserve] calling
1933 // convention and it doesn't contain any calls to llvm.amdgcn.cs.chain, then
1934 // we don't need to save and restore anything.
1935 if (MFI->isChainFunction() && !MF.getFrameInfo().hasTailCall())
1936 return;
1937
1939
1940 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1941 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1942 const SIInstrInfo *TII = ST.getInstrInfo();
1943 bool NeedExecCopyReservedReg = false;
1944
1945 MachineInstr *ReturnMI = nullptr;
1946 for (MachineBasicBlock &MBB : MF) {
1947 for (MachineInstr &MI : MBB) {
1948 // TODO: Walking through all MBBs here would be a bad heuristic. Better
1949 // handle them elsewhere.
1950 if (TII->isWWMRegSpillOpcode(MI.getOpcode()))
1951 NeedExecCopyReservedReg = true;
1952 else if (MI.getOpcode() == AMDGPU::SI_RETURN ||
1953 MI.getOpcode() == AMDGPU::SI_RETURN_TO_EPILOG ||
1954 MI.getOpcode() == AMDGPU::SI_WHOLE_WAVE_FUNC_RETURN ||
1955 (MFI->isChainFunction() &&
1956 TII->isChainCallOpcode(MI.getOpcode()))) {
1957 // We expect all return to be the same size.
1958 assert(!ReturnMI ||
1959 (count_if(MI.operands(), [](auto Op) { return Op.isReg(); }) ==
1960 count_if(ReturnMI->operands(), [](auto Op) { return Op.isReg(); })));
1961 ReturnMI = &MI;
1962 }
1963 }
1964 }
1965
1966 SmallVector<Register> SortedWWMVGPRs;
1967 for (Register Reg : MFI->getWWMReservedRegs()) {
1968 // The shift-back is needed only for the VGPRs used for SGPR spills and they
1969 // are of 32-bit size. SIPreAllocateWWMRegs pass can add tuples into WWM
1970 // reserved registers.
1971 const TargetRegisterClass *RC = TRI->getPhysRegBaseClass(Reg);
1972 if (TRI->getRegSizeInBits(*RC) != 32)
1973 continue;
1974 SortedWWMVGPRs.push_back(Reg);
1975 }
1976
1977 sort(SortedWWMVGPRs, std::greater<Register>());
1978 MFI->shiftWwmVGPRsToLowestRange(MF, SortedWWMVGPRs, SavedVGPRs);
1979
1980 if (MFI->isEntryFunction())
1981 return;
1982
1983 if (MFI->isWholeWaveFunction()) {
1984 // In practice, all the VGPRs are WWM registers, and we will need to save at
1985 // least their inactive lanes. Add them to WWMReservedRegs.
1986 assert(!NeedExecCopyReservedReg &&
1987 "Whole wave functions can use the reg mapped for their i1 argument");
1988
1989 unsigned NumArchVGPRs = ST.getAddressableNumArchVGPRs();
1990 for (MCRegister Reg :
1991 AMDGPU::VGPR_32RegClass.getRegisters().take_front(NumArchVGPRs))
1992 if (MF.getRegInfo().isPhysRegModified(Reg)) {
1993 MFI->reserveWWMRegister(Reg);
1994 MF.begin()->addLiveIn(Reg);
1995 }
1996 MF.begin()->sortUniqueLiveIns();
1997 }
1998
1999 // Remove any VGPRs used in the return value because these do not need to be saved.
2000 // This prevents CSR restore from clobbering return VGPRs.
2001 if (ReturnMI) {
2002 for (auto &Op : ReturnMI->operands()) {
2003 if (Op.isReg())
2004 SavedVGPRs.reset(Op.getReg());
2005 }
2006 }
2007
2008 // Create the stack objects for WWM registers now.
2009 for (Register Reg : MFI->getWWMReservedRegs()) {
2010 const TargetRegisterClass *RC = TRI->getPhysRegBaseClass(Reg);
2011 MFI->allocateWWMSpill(MF, Reg, TRI->getSpillSize(*RC),
2012 TRI->getSpillAlign(*RC));
2013 }
2014
2015 // Ignore the SGPRs the default implementation found.
2016 SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask());
2017
2018 // Do not save AGPRs prior to GFX90A because there was no easy way to do so.
2019 // In gfx908 there was do AGPR loads and stores and thus spilling also
2020 // require a temporary VGPR.
2021 if (!ST.hasGFX90AInsts())
2022 SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask());
2023
2024 determinePrologEpilogSGPRSaves(MF, SavedVGPRs, NeedExecCopyReservedReg);
2025
2026 // The Whole-Wave VGPRs need to be specially inserted in the prolog, so don't
2027 // allow the default insertion to handle them.
2028 for (auto &Reg : MFI->getWWMSpills())
2029 SavedVGPRs.reset(Reg.first);
2030}
2031
2033 BitVector &SavedRegs,
2034 RegScavenger *RS) const {
2037 if (MFI->isEntryFunction())
2038 return;
2039
2040 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2041 const SIRegisterInfo *TRI = ST.getRegisterInfo();
2042
2043 // The SP is specifically managed and we don't want extra spills of it.
2044 SavedRegs.reset(MFI->getStackPtrOffsetReg());
2045
2046 const BitVector AllSavedRegs = SavedRegs;
2047 SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask());
2048
2049 // We have to anticipate introducing CSR VGPR spills or spill of caller
2050 // save VGPR reserved for SGPR spills as we now always create stack entry
2051 // for it, if we don't have any stack objects already, since we require a FP
2052 // if there is a call and stack. We will allocate a VGPR for SGPR spills if
2053 // there are any SGPR spills. Whether they are CSR spills or otherwise.
2054 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
2055 const bool WillHaveFP =
2056 FrameInfo.hasCalls() && (AllSavedRegs.any() || MFI->hasSpilledSGPRs());
2057
2058 // FP will be specially managed like SP.
2059 if (WillHaveFP || hasFP(MF))
2060 SavedRegs.reset(MFI->getFrameOffsetReg());
2061
2062 // Return address use with return instruction is hidden through the SI_RETURN
2063 // pseudo. Given that and since the IPRA computes actual register usage and
2064 // does not use CSR list, the clobbering of return address by function calls
2065 // (D117243) or otherwise (D120922) is ignored/not seen by the IPRA's register
2066 // usage collection. This will ensure save/restore of return address happens
2067 // in those scenarios.
2068 const MachineRegisterInfo &MRI = MF.getRegInfo();
2069 Register RetAddrReg = TRI->getReturnAddressReg(MF);
2070 if (!MFI->isEntryFunction() &&
2071 (FrameInfo.hasCalls() || MRI.isPhysRegModified(RetAddrReg))) {
2072 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub0));
2073 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub1));
2074 }
2075}
2076
2078 const GCNSubtarget &ST,
2079 std::vector<CalleeSavedInfo> &CSI) {
2081 MachineFrameInfo &MFI = MF.getFrameInfo();
2082 const SIRegisterInfo *TRI = ST.getRegisterInfo();
2083
2084 assert(
2085 llvm::is_sorted(CSI,
2086 [](const CalleeSavedInfo &A, const CalleeSavedInfo &B) {
2087 return A.getReg() < B.getReg();
2088 }) &&
2089 "Callee saved registers not sorted");
2090
2091 auto CanUseBlockOps = [&](const CalleeSavedInfo &CSI) {
2092 return !CSI.isSpilledToReg() &&
2093 TRI->getPhysRegBaseClass(CSI.getReg()) == &AMDGPU::VGPR_32RegClass &&
2094 !FuncInfo->isWWMReservedRegister(CSI.getReg());
2095 };
2096
2097 auto CSEnd = CSI.end();
2098 for (auto CSIt = CSI.begin(); CSIt != CSEnd; ++CSIt) {
2099 Register Reg = CSIt->getReg();
2100 if (!CanUseBlockOps(*CSIt))
2101 continue;
2102
2103 // Find all the regs that will fit in a 32-bit mask starting at the current
2104 // reg and build said mask. It should have 1 for every register that's
2105 // included, with the current register as the least significant bit.
2106 uint32_t Mask = 1;
2107 CSEnd = std::remove_if(
2108 CSIt + 1, CSEnd, [&](const CalleeSavedInfo &CSI) -> bool {
2109 if (CanUseBlockOps(CSI) && CSI.getReg() < Reg + 32) {
2110 Mask |= 1 << (CSI.getReg() - Reg);
2111 return true;
2112 } else {
2113 return false;
2114 }
2115 });
2116
2117 const TargetRegisterClass *BlockRegClass = TRI->getRegClassForBlockOp(MF);
2118 Register RegBlock =
2119 TRI->getMatchingSuperReg(Reg, AMDGPU::sub0, BlockRegClass);
2120 if (!RegBlock) {
2121 // We couldn't find a super register for the block. This can happen if
2122 // the register we started with is too high (e.g. v232 if the maximum is
2123 // v255). We therefore try to get the last register block and figure out
2124 // the mask from there.
2125 Register LastBlockStart =
2126 AMDGPU::VGPR0 + alignDown(Reg - AMDGPU::VGPR0, 32);
2127 RegBlock =
2128 TRI->getMatchingSuperReg(LastBlockStart, AMDGPU::sub0, BlockRegClass);
2129 assert(RegBlock && TRI->isSubRegister(RegBlock, Reg) &&
2130 "Couldn't find super register");
2131 int RegDelta = Reg - LastBlockStart;
2132 assert(RegDelta > 0 && llvm::countl_zero(Mask) >= RegDelta &&
2133 "Bad shift amount");
2134 Mask <<= RegDelta;
2135 }
2136
2137 FuncInfo->setMaskForVGPRBlockOps(RegBlock, Mask);
2138
2139 // The stack objects can be a bit smaller than the register block if we know
2140 // some of the high bits of Mask are 0. This may happen often with calling
2141 // conventions where the caller and callee-saved VGPRs are interleaved at
2142 // a small boundary (e.g. 8 or 16).
2143 int UnusedBits = llvm::countl_zero(Mask);
2144 unsigned BlockSize = TRI->getSpillSize(*BlockRegClass) - UnusedBits * 4;
2145 int FrameIdx =
2146 MFI.CreateStackObject(BlockSize, TRI->getSpillAlign(*BlockRegClass),
2147 /*isSpillSlot=*/true);
2148 MFI.setIsCalleeSavedObjectIndex(FrameIdx, true);
2149
2150 CSIt->setFrameIdx(FrameIdx);
2151 CSIt->setReg(RegBlock);
2152 }
2153 CSI.erase(CSEnd, CSI.end());
2154}
2155
2158 std::vector<CalleeSavedInfo> &CSI) const {
2159 if (CSI.empty())
2160 return true; // Early exit if no callee saved registers are modified!
2161
2162 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2163 bool UseVGPRBlocks = ST.useVGPRBlockOpsForCSR();
2164
2165 if (UseVGPRBlocks)
2166 assignSlotsUsingVGPRBlocks(MF, ST, CSI);
2167
2168 return assignCalleeSavedSpillSlotsImpl(MF, TRI, CSI) || UseVGPRBlocks;
2169}
2170
2173 std::vector<CalleeSavedInfo> &CSI) const {
2174 if (CSI.empty())
2175 return true; // Early exit if no callee saved registers are modified!
2176
2177 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
2178 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2179 const SIRegisterInfo *RI = ST.getRegisterInfo();
2180 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
2181 Register BasePtrReg = RI->getBaseRegister();
2182 Register SGPRForFPSaveRestoreCopy =
2183 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
2184 Register SGPRForBPSaveRestoreCopy =
2185 FuncInfo->getScratchSGPRCopyDstReg(BasePtrReg);
2186 if (!SGPRForFPSaveRestoreCopy && !SGPRForBPSaveRestoreCopy)
2187 return false;
2188
2189 unsigned NumModifiedRegs = 0;
2190
2191 if (SGPRForFPSaveRestoreCopy)
2192 NumModifiedRegs++;
2193 if (SGPRForBPSaveRestoreCopy)
2194 NumModifiedRegs++;
2195
2196 for (auto &CS : CSI) {
2197 if (CS.getReg() == FramePtrReg.asMCReg() && SGPRForFPSaveRestoreCopy) {
2198 CS.setDstReg(SGPRForFPSaveRestoreCopy);
2199 if (--NumModifiedRegs)
2200 break;
2201 } else if (CS.getReg() == BasePtrReg.asMCReg() &&
2202 SGPRForBPSaveRestoreCopy) {
2203 CS.setDstReg(SGPRForBPSaveRestoreCopy);
2204 if (--NumModifiedRegs)
2205 break;
2206 }
2207 }
2208
2209 return false;
2210}
2211
2213 const MachineFunction &MF) const {
2214
2215 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2216 const MachineFrameInfo &MFI = MF.getFrameInfo();
2217 const SIInstrInfo *TII = ST.getInstrInfo();
2218 uint64_t EstStackSize = MFI.estimateStackSize(MF);
2219 uint64_t MaxOffset = EstStackSize - 1;
2220
2221 // We need the emergency stack slots to be allocated in range of the
2222 // MUBUF/flat scratch immediate offset from the base register, so assign these
2223 // first at the incoming SP position.
2224 //
2225 // TODO: We could try sorting the objects to find a hole in the first bytes
2226 // rather than allocating as close to possible. This could save a lot of space
2227 // on frames with alignment requirements.
2228 if (ST.hasFlatScratchEnabled()) {
2229 if (TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
2231 return false;
2232 } else {
2233 if (TII->isLegalMUBUFImmOffset(MaxOffset))
2234 return false;
2235 }
2236
2237 return true;
2238}
2239
2240/// Return the set of all root registers of regunits live-in to @p MBB.
2241///
2242/// Intended to avoid using the expensive @c MCRegAliasIterator when deciding
2243/// if a register to be spilled is already live-in (see @c isAnyRootLiveIn).
2245 const SIRegisterInfo &TRI) {
2246 SparseBitVector<> LiveInRoots;
2247 for (const auto &LI : MBB.liveins()) {
2248 for (MCRegUnitMaskIterator MI(LI.PhysReg, &TRI); MI.isValid(); ++MI) {
2249 auto [Unit, UnitLaneMask] = *MI;
2250 if ((LI.LaneMask & UnitLaneMask).none())
2251 continue;
2252 for (MCRegUnitRootIterator RI(Unit, &TRI); RI.isValid(); ++RI)
2253 LiveInRoots.set(*RI);
2254 }
2255 }
2256 return LiveInRoots;
2257}
2258
2259/// Returns true iff any root of @p Reg is in @p LiveInRoots
2260/// (see @c buildLiveInRoots).
2261static bool isAnyRootLiveIn(const SparseBitVector<> &LiveInRoots,
2262 const SIRegisterInfo &TRI, MCRegister Reg) {
2263 for (MCRegUnitIterator UI(Reg, &TRI); UI.isValid(); ++UI) {
2264 for (MCRegUnitRootIterator RI(*UI, &TRI); RI.isValid(); ++RI) {
2265 if (LiveInRoots.test(*RI))
2266 return true;
2267 }
2268 }
2269 return false;
2270}
2271
2272void SIFrameLowering::spillCalleeSavedRegisterWithoutBlockOps(
2274 const CalleeSavedInfo &CS, const SIInstrInfo *TII,
2275 const SIRegisterInfo &TRI,
2276 const std::optional<SparseBitVector<>> &LiveInRoots) const {
2277 MCRegister Reg = CS.getReg();
2278
2279 // We assume a sortUniqueLiveIns later
2280 MBB.addLiveIn(Reg);
2281
2282 if (CS.isSpilledToReg()) {
2283 BuildMI(MBB, MI, DebugLoc(), TII->get(TargetOpcode::COPY), CS.getDstReg())
2284 .addReg(Reg, getKillRegState(true));
2285 } else {
2286 const TargetRegisterClass *RC = TRI.getMinimalPhysRegClass(Reg);
2287 bool IsKill = true;
2288 // If this value was already livein, we probably have a direct use of
2289 // the incoming register value, so don't kill at the spill point. This
2290 // happens since we pass some special inputs (workgroup IDs) in the
2291 // callee saved range.
2292 if (LiveInRoots)
2293 IsKill = !isAnyRootLiveIn(*LiveInRoots, TRI, Reg);
2294 TII->storeRegToStackSlotCFI(MBB, MI, Reg, IsKill, CS.getFrameIdx(), RC);
2295 }
2296}
2297
2300 ArrayRef<CalleeSavedInfo> CSI, const TargetRegisterInfo *OrigTRI) const {
2301 auto &TRI = *static_cast<const SIRegisterInfo *>(OrigTRI);
2302 MachineFunction *MF = MBB.getParent();
2303 const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>();
2304 const SIInstrInfo *TII = ST.getInstrInfo();
2305
2306 std::optional<SparseBitVector<>> LiveInRoots;
2307 if (MBB.getParent()->getRegInfo().tracksLiveness())
2308 LiveInRoots = buildLiveInRoots(MBB, TRI);
2309
2310 if (!ST.useVGPRBlockOpsForCSR()) {
2311 for (const CalleeSavedInfo &CS : CSI)
2312 spillCalleeSavedRegisterWithoutBlockOps(MBB, MI, CS, TII, TRI,
2313 LiveInRoots);
2314 if (LiveInRoots)
2315 MBB.sortUniqueLiveIns();
2316 return true;
2317 }
2318
2319 MachineFrameInfo &FrameInfo = MF->getFrameInfo();
2321
2322 const TargetRegisterClass *BlockRegClass = TRI.getRegClassForBlockOp(*MF);
2323 for (const CalleeSavedInfo &CS : CSI) {
2324 Register Reg = CS.getReg();
2325 if (!BlockRegClass->contains(Reg) ||
2326 !FuncInfo->hasMaskForVGPRBlockOps(Reg)) {
2327 spillCalleeSavedRegisterWithoutBlockOps(MBB, MI, CS, TII, TRI,
2328 LiveInRoots);
2329 continue;
2330 }
2331
2332 // Build a scratch block store.
2333 uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(Reg);
2334 int FrameIndex = CS.getFrameIdx();
2335 MachinePointerInfo PtrInfo =
2336 MachinePointerInfo::getFixedStack(*MF, FrameIndex);
2337 MachineMemOperand *MMO =
2339 FrameInfo.getObjectSize(FrameIndex),
2340 FrameInfo.getObjectAlign(FrameIndex));
2341
2342 BuildMI(MBB, MI, MI->getDebugLoc(),
2343 TII->get(AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE))
2344 .addReg(Reg, getKillRegState(false))
2345 .addFrameIndex(FrameIndex)
2346 .addReg(FuncInfo->getStackPtrOffsetReg())
2347 .addImm(0)
2348 .addImm(Mask)
2349 .addMemOperand(MMO);
2350
2351 FuncInfo->setHasSpilledVGPRs();
2352
2353 // Add the register to the liveins. This is necessary because if any of the
2354 // VGPRs in the register block is reserved (e.g. if it's a WWM register),
2355 // then the whole block will be marked as reserved and `updateLiveness` will
2356 // skip it.
2357 if (LiveInRoots)
2358 MBB.addLiveIn(Reg);
2359 }
2360 if (LiveInRoots)
2361 MBB.sortUniqueLiveIns();
2362
2363 return true;
2364}
2365
2369 const TargetRegisterInfo *OrigTRI) const {
2370 auto &TRI = *static_cast<const SIRegisterInfo *>(OrigTRI);
2371 MachineFunction *MF = MBB.getParent();
2372 const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>();
2373 if (!ST.useVGPRBlockOpsForCSR())
2374 return false;
2375
2377 MachineFrameInfo &MFI = MF->getFrameInfo();
2378 const SIInstrInfo *TII = ST.getInstrInfo();
2379 const TargetRegisterClass *BlockRegClass = TRI.getRegClassForBlockOp(*MF);
2380 for (const CalleeSavedInfo &CS : reverse(CSI)) {
2381 Register Reg = CS.getReg();
2382 if (!BlockRegClass->contains(Reg) ||
2383 !FuncInfo->hasMaskForVGPRBlockOps(Reg)) {
2385 continue;
2386 }
2387
2388 // Build a scratch block load.
2389 uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(Reg);
2390 int FrameIndex = CS.getFrameIdx();
2391 MachinePointerInfo PtrInfo =
2392 MachinePointerInfo::getFixedStack(*MF, FrameIndex);
2394 PtrInfo, MachineMemOperand::MOLoad, MFI.getObjectSize(FrameIndex),
2395 MFI.getObjectAlign(FrameIndex));
2396
2397 auto MIB = BuildMI(MBB, MI, MI->getDebugLoc(),
2398 TII->get(AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE), Reg)
2399 .addFrameIndex(FrameIndex)
2400 .addReg(FuncInfo->getStackPtrOffsetReg())
2401 .addImm(0)
2402 .addImm(Mask)
2403 .addMemOperand(MMO);
2404 TRI.addImplicitUsesForBlockCSRLoad(MIB, Reg);
2405
2406 // Add the register to the liveins. This is necessary because if any of the
2407 // VGPRs in the register block is reserved (e.g. if it's a WWM register),
2408 // then the whole block will be marked as reserved and `updateLiveness` will
2409 // skip it.
2410 MBB.addLiveIn(Reg);
2411 }
2412
2413 MBB.sortUniqueLiveIns();
2414 return true;
2415}
2416
2418 MachineFunction &MF,
2421 int64_t Amount = I->getOperand(0).getImm();
2422 if (Amount == 0)
2423 return MBB.erase(I);
2424
2425 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2426 const SIInstrInfo *TII = ST.getInstrInfo();
2427 const DebugLoc &DL = I->getDebugLoc();
2428 unsigned Opc = I->getOpcode();
2429 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
2430 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
2431
2432 if (!hasReservedCallFrame(MF)) {
2433 Amount = alignTo(Amount, getStackAlign());
2434 assert(isUInt<32>(Amount) && "exceeded stack address space size");
2437
2438 Amount *= getScratchScaleFactor(ST);
2439 if (IsDestroy)
2440 Amount = -Amount;
2441 auto Add = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg)
2442 .addReg(SPReg)
2443 .addImm(Amount);
2444 Add->getOperand(3).setIsDead(); // Mark SCC as dead.
2445 } else if (CalleePopAmount != 0) {
2446 llvm_unreachable("is this used?");
2447 }
2448
2449 return MBB.erase(I);
2450}
2451
2452/// Returns true if the frame will require a reference to the stack pointer.
2453///
2454/// This is the set of conditions common to setting up the stack pointer in a
2455/// kernel, and for using a frame pointer in a callable function.
2456///
2457/// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
2458/// references SP.
2460 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
2461}
2462
2463// The FP for kernels is always known 0, so we never really need to setup an
2464// explicit register for it. However, DisableFramePointerElim will force us to
2465// use a register for it.
2467 const MachineFrameInfo &MFI = MF.getFrameInfo();
2468
2469 // For entry functions we can use an immediate offset in most cases,
2470 // so the presence of calls doesn't imply we need a distinct frame pointer.
2471 if (MFI.hasCalls() &&
2473 // All offsets are unsigned, so need to be addressed in the same direction
2474 // as stack growth.
2475
2476 // FIXME: This function is pretty broken, since it can be called before the
2477 // frame layout is determined or CSR spills are inserted.
2478 return MFI.getStackSize() != 0;
2479 }
2480
2481 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
2482 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment(
2483 MF) ||
2486}
2487
2489 const MachineFunction &MF) const {
2490 return MF.getInfo<SIMachineFunctionInfo>()->isDynamicVGPREnabled() &&
2493}
2494
2495// This is essentially a reduced version of hasFP for entry functions. Since the
2496// stack pointer is known 0 on entry to kernels, we never really need an FP
2497// register. We may need to initialize the stack pointer depending on the frame
2498// properties, which logically overlaps many of the cases where an ordinary
2499// function would require an FP.
2501 const MachineFunction &MF) const {
2502 // Callable functions always require a stack pointer reference.
2504 "only expected to call this for entry points functions");
2505
2506 const MachineFrameInfo &MFI = MF.getFrameInfo();
2507
2508 // Entry points ordinarily don't need to initialize SP. We have to set it up
2509 // for callees if there are any. Also note tail calls are only possible via
2510 // the `llvm.amdgcn.cs.chain` intrinsic.
2511 if (MFI.hasCalls() || MFI.hasTailCall())
2512 return true;
2513
2514 // We still need to initialize the SP if we're doing anything weird that
2515 // references the SP, like variable sized stack objects.
2516 return frameTriviallyRequiresSP(MFI);
2517}
2518
2521 const DebugLoc &DL,
2522 const MCCFIInstruction &CFIInst,
2523 MachineInstr::MIFlag Flag) const {
2524 MachineFunction &MF = *MBB.getParent();
2525 const SIInstrInfo *TII = MF.getSubtarget<GCNSubtarget>().getInstrInfo();
2526 return BuildMI(MBB, MBBI, DL, TII->get(TargetOpcode::CFI_INSTRUCTION))
2527 .addCFIIndex(MF.addFrameInst(CFIInst))
2528 .setMIFlag(Flag);
2529}
2530
2533 const DebugLoc &DL, const MCRegister Reg, const MCRegister RegCopy) const {
2534 MachineFunction &MF = *MBB.getParent();
2535 const MCRegisterInfo &MCRI = *MF.getContext().getRegisterInfo();
2536 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2537
2538 unsigned MaskReg = MCRI.getDwarfRegNum(
2539 ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC, false);
2541 nullptr, MCRI.getDwarfRegNum(Reg, false),
2542 MCRI.getDwarfRegNum(RegCopy, false), VGPRLaneBitSize, MaskReg,
2543 ST.getWavefrontSize());
2544 return buildCFI(MBB, MBBI, DL, std::move(CFIInst));
2545}
2546
2549 const DebugLoc &DL, const MCRegister SGPR, const MCRegister VGPR,
2550 const int Lane) const {
2551 const MachineFunction &MF = *MBB.getParent();
2552 const MCRegisterInfo &MCRI = *MF.getContext().getRegisterInfo();
2553
2554 int DwarfSGPR = MCRI.getDwarfRegNum(SGPR, false);
2555 int DwarfVGPR = MCRI.getDwarfRegNum(VGPR, false);
2556 assert(DwarfSGPR != -1 && DwarfVGPR != -1);
2557 assert(Lane != -1 && "Expected a lane to be present");
2558
2559 // Build a CFI instruction that represents a SGPR spilled to a single lane of
2560 // a VGPR.
2562 unsigned(Lane), VGPRLaneBitSize};
2563 auto CFIInst =
2564 MCCFIInstruction::createLLVMVectorRegisters(nullptr, DwarfSGPR, {VR});
2565 return buildCFI(MBB, MBBI, DL, std::move(CFIInst));
2566}
2567
2570 const DebugLoc &DL, MCRegister SGPR,
2571 ArrayRef<SIRegisterInfo::SpilledReg> VGPRSpills) const {
2572 if (VGPRSpills.size() == 1u)
2573 return buildCFIForSGPRToVGPRSpill(MBB, MBBI, DL, SGPR, VGPRSpills[0].VGPR,
2574 VGPRSpills[0].Lane);
2575 const MachineFunction &MF = *MBB.getParent();
2576 const MCRegisterInfo &MCRI = *MF.getContext().getRegisterInfo();
2577
2578 int DwarfSGPR = MCRI.getDwarfRegNum(SGPR, false);
2579 assert(DwarfSGPR != -1);
2580
2581 // Build a CFI instruction that represents a SGPR spilled to multiple lanes of
2582 // multiple VGPRs.
2583
2585 for (SIRegisterInfo::SpilledReg Spill : VGPRSpills) {
2586 int DwarfVGPR = MCRI.getDwarfRegNum(Spill.VGPR, false);
2587 assert(DwarfVGPR != -1);
2588 assert(Spill.hasLane() && "Expected a lane to be present");
2589 VGPRs.push_back(
2590 {unsigned(DwarfVGPR), unsigned(Spill.Lane), VGPRLaneBitSize});
2591 }
2592
2593 auto CFIInst = MCCFIInstruction::createLLVMVectorRegisters(nullptr, DwarfSGPR,
2594 std::move(VGPRs));
2595 return buildCFI(MBB, MBBI, DL, std::move(CFIInst));
2596}
2597
2600 const DebugLoc &DL, MCRegister SGPR, int64_t Offset) const {
2601 MachineFunction &MF = *MBB.getParent();
2602 const MCRegisterInfo &MCRI = *MF.getContext().getRegisterInfo();
2603 return buildCFI(MBB, MBBI, DL,
2605 nullptr, MCRI.getDwarfRegNum(SGPR, false), Offset));
2606}
2607
2610 const DebugLoc &DL, MCRegister VGPR, int64_t Offset) const {
2611 const MachineFunction &MF = *MBB.getParent();
2612 const MCRegisterInfo &MCRI = *MF.getContext().getRegisterInfo();
2613 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2614
2615 int DwarfVGPR = MCRI.getDwarfRegNum(VGPR, false);
2616 assert(DwarfVGPR != -1);
2617
2618 unsigned MaskReg = MCRI.getDwarfRegNum(
2619 ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC, false);
2621 nullptr, DwarfVGPR, VGPRLaneBitSize, MaskReg, ST.getWavefrontSize(),
2622 Offset);
2623 return buildCFI(MBB, MBBI, DL, std::move(CFIInst));
2624}
2625
2628 const DebugLoc &DL, const MCRegister Reg, const MCRegister SGPRPair) const {
2629 const MachineFunction &MF = *MBB.getParent();
2630 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2631 const SIRegisterInfo &TRI = *ST.getRegisterInfo();
2632
2633 MCRegister SGPR0 = TRI.getSubReg(SGPRPair, AMDGPU::sub0);
2634 MCRegister SGPR1 = TRI.getSubReg(SGPRPair, AMDGPU::sub1);
2635
2636 int DwarfReg = TRI.getDwarfRegNum(Reg, false);
2637 int DwarfSGPR0 = TRI.getDwarfRegNum(SGPR0, false);
2638 int DwarfSGPR1 = TRI.getDwarfRegNum(SGPR1, false);
2639 assert(DwarfReg != -1 && DwarfSGPR0 != -1 && DwarfSGPR1 != -1);
2640
2642 nullptr, DwarfReg, DwarfSGPR0, SGPRBitSize, DwarfSGPR1, SGPRBitSize);
2643 return buildCFI(MBB, MBBI, DL, std::move(CFIInst));
2644}
2645
2648 const DebugLoc &DL, MCRegister Reg) const {
2649 const MachineFunction &MF = *MBB.getParent();
2650 const MCRegisterInfo &MCRI = *MF.getContext().getRegisterInfo();
2651 int DwarfReg = MCRI.getDwarfRegNum(Reg, /*isEH=*/false);
2652 auto CFIInst = MCCFIInstruction::createSameValue(nullptr, DwarfReg);
2653 return buildCFI(MBB, MBBI, DL, std::move(CFIInst));
2654}
assert(UImm &&(UImm !=~static_cast< T >(0)) &&"Invalid immediate!")
unsigned uint64_t
Provides AMDGPU specific target descriptions.
MachineBasicBlock & MBB
MachineBasicBlock MachineBasicBlock::iterator DebugLoc DL
MachineBasicBlock MachineBasicBlock::iterator MBBI
static const Function * getParent(const Value *V)
static GCRegistry::Add< ErlangGC > A("erlang", "erlang-compatible garbage collector")
static GCRegistry::Add< CoreCLRGC > E("coreclr", "CoreCLR-compatible GC")
static GCRegistry::Add< OcamlGC > B("ocaml", "ocaml 3.10-compatible GC")
This file contains constants used for implementing Dwarf debug support.
AMD GCN specific subclass of TargetSubtarget.
const HexagonInstrInfo * TII
IRTranslator LLVM IR MI
A set of register units.
#define F(x, y, z)
Definition MD5.cpp:54
#define I(x, y, z)
Definition MD5.cpp:57
Register Reg
Register const TargetRegisterInfo * TRI
Promote Memory to Register
Definition Mem2Reg.cpp:110
static constexpr MCPhysReg FPReg
static constexpr MCPhysReg SPReg
This file declares the machine register scavenger class.
static void buildEpilogRestore(const GCNSubtarget &ST, const SIRegisterInfo &TRI, const SIMachineFunctionInfo &FuncInfo, LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, Register SpillReg, int FI, Register FrameReg, int64_t DwordOff=0)
static cl::opt< bool > EnableSpillVGPRToAGPR("amdgpu-spill-vgpr-to-agpr", cl::desc("Enable spilling VGPRs to AGPRs"), cl::ReallyHidden, cl::init(true))
static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, LiveRegUnits &LiveUnits, Register SGPR, const TargetRegisterClass &RC=AMDGPU::SReg_32_XM0_XEXECRegClass, bool IncludeScratchCopy=true)
Query target location for spilling SGPRs IncludeScratchCopy : Also look for free scratch SGPRs.
static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, const SIInstrInfo *TII, Register TargetReg)
static bool allStackObjectsAreDead(const MachineFrameInfo &MFI)
static MCCFIInstruction createScaledCFAInPrivateWave(const GCNSubtarget &ST, int64_t DwarfStackPtrReg)
static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI, const SIMachineFunctionInfo &FuncInfo, LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, Register SpillReg, int FI, Register FrameReg, int64_t DwordOff=0)
static Register buildScratchExecCopy(LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool IsProlog, bool EnableInactiveLanes)
static void encodeDwarfRegisterLocation(int DwarfReg, raw_ostream &OS)
static constexpr unsigned SGPRBitSize
static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI)
Returns true if the frame will require a reference to the stack pointer.
static SparseBitVector buildLiveInRoots(const MachineBasicBlock &MBB, const SIRegisterInfo &TRI)
Return the set of all root registers of regunits live-in to MBB.
static void initLiveUnits(LiveRegUnits &LiveUnits, const SIRegisterInfo &TRI, const SIMachineFunctionInfo *FuncInfo, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, bool IsProlog)
static constexpr unsigned VGPRLaneBitSize
static bool allSGPRSpillsAreDead(const MachineFunction &MF)
static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, LiveRegUnits &LiveUnits, const TargetRegisterClass &RC, bool Unused=false)
static MCRegister findUnusedRegister(MachineRegisterInfo &MRI, const LiveRegUnits &LiveUnits, const TargetRegisterClass &RC)
static constexpr unsigned SGPRByteSize
static void assignSlotsUsingVGPRBlocks(MachineFunction &MF, const GCNSubtarget &ST, std::vector< CalleeSavedInfo > &CSI)
static bool isAnyRootLiveIn(const SparseBitVector<> &LiveInRoots, const SIRegisterInfo &TRI, MCRegister Reg)
Returns true iff any root of Reg is in LiveInRoots (see buildLiveInRoots).
static unsigned getScratchScaleFactor(const GCNSubtarget &ST)
Func getContext().diagnose(DiagnosticInfoUnsupported(Func
#define LLVM_DEBUG(...)
Definition Debug.h:119
static const int BlockSize
Definition TarWriter.cpp:33
static const LaneMaskConstants & get(const GCNSubtarget &ST)
Represent a constant reference to an array (0 or more elements consecutively in memory),...
Definition ArrayRef.h:40
size_t size() const
Get the array size.
Definition ArrayRef.h:141
bool empty() const
Check if the array is empty.
Definition ArrayRef.h:136
ArrayRef< T > slice(size_t N, size_t M) const
slice(n, m) - Chop off the first N elements of the array, and keep M elements in the array.
Definition ArrayRef.h:185
bool test(unsigned Idx) const
Returns true if bit Idx is set.
Definition BitVector.h:482
BitVector & reset()
Reset all bits in the bitvector.
Definition BitVector.h:409
void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords=~0u)
Clear a bit in this vector for every '0' bit in Mask.
Definition BitVector.h:760
BitVector & set()
Set all bits in the bitvector.
Definition BitVector.h:366
bool any() const
Returns true if any bit is set.
Definition BitVector.h:189
void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords=~0u)
Clear any bits in this vector that are set in Mask.
Definition BitVector.h:748
iterator_range< const_set_bits_iterator > set_bits() const
Definition BitVector.h:159
bool empty() const
Returns whether there are no bits in this bitvector.
Definition BitVector.h:175
The CalleeSavedInfo class tracks the information need to locate where a callee saved register is in t...
MCRegister getReg() const
MCRegister getDstReg() const
A debug info location.
Definition DebugLoc.h:126
CallingConv::ID getCallingConv() const
getCallingConv()/setCallingConv(CC) - These method get and set the calling convention of this functio...
Definition Function.h:272
const HexagonRegisterInfo & getRegisterInfo() const
A set of register units used to track register liveness.
bool available(MCRegister Reg) const
Returns true if no part of physical register Reg is live.
void init(const TargetRegisterInfo &TRI)
Initialize and clear the set.
void addReg(MCRegister Reg)
Adds register units covered by physical register Reg.
LLVM_ABI void stepBackward(const MachineInstr &MI)
Updates liveness when stepping backwards over the instruction MI.
LLVM_ABI void addLiveOuts(const MachineBasicBlock &MBB)
Adds registers living out of block MBB.
void removeReg(MCRegister Reg)
Removes all register units covered by physical register Reg.
bool empty() const
Returns true if the set is empty.
LLVM_ABI void addLiveIns(const MachineBasicBlock &MBB)
Adds registers living into block MBB.
static MCCFIInstruction createLLVMVectorOffset(MCSymbol *L, unsigned Register, unsigned RegisterSizeInBits, unsigned MaskRegister, unsigned MaskRegisterSizeInBits, int64_t Offset, SMLoc Loc={})
.cfi_llvm_vector_offset Previous value of Register is saved at Offset from CFA.
Definition MCDwarf.h:797
static MCCFIInstruction createUndefined(MCSymbol *L, unsigned Register, SMLoc Loc={})
.cfi_undefined From now on the previous value of Register can't be restored anymore.
Definition MCDwarf.h:732
static MCCFIInstruction createLLVMVectorRegisters(MCSymbol *L, unsigned Register, ArrayRef< VectorRegisterWithLane > VectorRegisters, SMLoc Loc={})
.cfi_llvm_vector_registers Previous value of Register is saved in lanes of vector registers.
Definition MCDwarf.h:787
static MCCFIInstruction createLLVMVectorRegisterMask(MCSymbol *L, unsigned Register, unsigned SpillRegister, unsigned SpillRegisterLaneSizeInBits, unsigned MaskRegister, unsigned MaskRegisterSizeInBits, SMLoc Loc={})
.cfi_llvm_vector_register_mask Previous value of Register is saved in SpillRegister,...
Definition MCDwarf.h:808
static MCCFIInstruction createRegister(MCSymbol *L, unsigned Register1, unsigned Register2, SMLoc Loc={})
.cfi_register Previous value of Register1 is saved in register Register2.
Definition MCDwarf.h:685
static MCCFIInstruction createOffset(MCSymbol *L, unsigned Register, int64_t Offset, SMLoc Loc={})
.cfi_offset Previous value of Register is saved at offset Offset from CFA.
Definition MCDwarf.h:670
static MCCFIInstruction createLLVMRegisterPair(MCSymbol *L, unsigned Register, unsigned R1, unsigned R1SizeInBits, unsigned R2, unsigned R2SizeInBits, SMLoc Loc={})
.cfi_llvm_register_pair Previous value of Register is saved in R1:R2.
Definition MCDwarf.h:777
static MCCFIInstruction createEscape(MCSymbol *L, StringRef Vals, SMLoc Loc={}, StringRef Comment="")
.cfi_escape Allows the user to add arbitrary bytes to the unwind info.
Definition MCDwarf.h:756
static MCCFIInstruction createSameValue(MCSymbol *L, unsigned Register, SMLoc Loc={})
.cfi_same_value Current value of Register is the same as in the previous frame.
Definition MCDwarf.h:739
const MCRegisterInfo * getRegisterInfo() const
Definition MCContext.h:411
Describe properties that are true of each instruction in the target description file.
bool isValid() const
Returns true if this iterator is not yet at the end.
MCRegUnitMaskIterator enumerates a list of register units and their associated lane masks for Reg.
MCRegUnitRootIterator enumerates the root registers of a register unit.
bool isValid() const
Check if the iterator is at the end of the list.
bool contains(MCRegister Reg) const
contains - Return true if the specified register is included in this register class.
MCRegisterInfo base class - We assume that the target defines a static array of MCRegisterDesc object...
virtual int64_t getDwarfRegNum(MCRegister Reg, bool isEH) const
Map a target register to an equivalent dwarf register number.
Wrapper class representing physical registers. Should be passed by value.
Definition MCRegister.h:41
constexpr bool isPhysical() const
Return true if the specified register number is in the physical register namespace.
Definition MCRegister.h:72
void addLiveIn(MCRegister PhysReg, LaneBitmask LaneMask=LaneBitmask::getAll())
Adds the specified register as a live in.
const MachineFunction * getParent() const
Return the MachineFunction containing this basic block.
MachineInstrBundleIterator< MachineInstr > iterator
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
bool hasVarSizedObjects() const
This method may be called any time after instruction selection is complete to determine if the stack ...
uint64_t getStackSize() const
Return the number of bytes that must be allocated to hold all of the fixed size frame objects.
bool hasCalls() const
Return true if the current function has any function calls.
bool isFrameAddressTaken() const
This method may be called any time after instruction selection is complete to determine if there is a...
Align getMaxAlign() const
Return the alignment in bytes that this function must be aligned to, which is greater than the defaul...
bool hasPatchPoint() const
This method may be called any time after instruction selection is complete to determine if there is a...
bool hasTailCall() const
Returns true if the function contains a tail call.
bool hasStackMap() const
This method may be called any time after instruction selection is complete to determine if there is a...
LLVM_ABI int CreateSpillStackObject(uint64_t Size, Align Alignment, TargetStackID::Value StackID=TargetStackID::Default)
Create a new statically sized stack object that represents a spill slot, returning a nonnegative iden...
void RemoveStackObject(int ObjectIdx)
Remove or mark dead a statically sized stack object.
int getObjectIndexEnd() const
Return one past the maximum frame object index.
uint8_t getStackID(int ObjectIdx) const
int64_t getObjectOffset(int ObjectIdx) const
Return the assigned stack offset of the specified object from the incoming stack pointer.
bool isFixedObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a fixed stack object.
int getObjectIndexBegin() const
Return the minimum frame object index.
bool isDeadObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a dead object.
unsigned addFrameInst(const MCCFIInstruction &Inst)
const TargetSubtargetInfo & getSubtarget() const
getSubtarget - Return the subtarget for which this machine code is being compiled.
bool needsFrameMoves() const
True if this function needs frame moves for debug or exceptions.
MachineFrameInfo & getFrameInfo()
getFrameInfo - Return the frame info object for the current function.
MCContext & getContext() const
MachineRegisterInfo & getRegInfo()
getRegInfo - Return information about the registers currently in use.
Function & getFunction()
Return the LLVM function that this machine code represents.
Ty * getInfo()
getInfo - Keep track of various per-function pieces of information for backends that would like to do...
const MachineBasicBlock & front() const
MachineMemOperand * getMachineMemOperand(MachinePointerInfo PtrInfo, MachineMemOperand::Flags F, LLT MemTy, Align BaseAlignment, const MMOMetadata &Metadata=MMOMetadata(), SyncScope::ID SSID=SyncScope::System, AtomicOrdering Ordering=AtomicOrdering::NotAtomic, AtomicOrdering FailureOrdering=AtomicOrdering::NotAtomic)
getMachineMemOperand - Allocate a new MachineMemOperand.
const TargetMachine & getTarget() const
getTarget - Return the target machine this machine code is compiled with
const MachineInstrBuilder & addExternalSymbol(const char *FnName, unsigned TargetFlags=0) const
const MachineInstrBuilder & addCFIIndex(unsigned CFIIndex) const
const MachineInstrBuilder & addReg(Register RegNo, RegState Flags={}, unsigned SubReg=0) const
Add a new virtual register operand.
const MachineInstrBuilder & setMIFlag(MachineInstr::MIFlag Flag) const
const MachineInstrBuilder & addImm(int64_t Val) const
Add a new immediate operand.
const MachineInstrBuilder & addFrameIndex(int Idx) const
const MachineInstrBuilder & addMemOperand(MachineMemOperand *MMO) const
Representation of each machine instruction.
mop_range operands()
const MachineOperand & getOperand(unsigned i) const
A description of a memory reference used in the backend.
@ MODereferenceable
The memory access is dereferenceable (i.e., doesn't trap).
@ MOLoad
The memory access reads data.
@ MOInvariant
The memory access always returns the same value (or traps).
@ MOStore
The memory access writes data.
void setIsDead(bool Val=true)
MachineRegisterInfo - Keep track of information for virtual and physical registers,...
bool isReserved(MCRegister PhysReg) const
isReserved - Returns true when PhysReg is a reserved register.
bool isAllocatable(MCRegister PhysReg) const
isAllocatable - Returns true when PhysReg belongs to an allocatable register class and it hasn't been...
LLVM_ABI const MCPhysReg * getCalleeSavedRegs() const
Returns list of callee saved registers.
void reserveReg(MCRegister PhysReg, const TargetRegisterInfo *TRI)
reserveReg – Mark a register as reserved so checks like isAllocatable will not suggest using it.
void addLiveIn(MCRegister Reg, Register vreg=Register())
addLiveIn - Add the specified register as a live-in.
LLVM_ABI void replaceRegWith(Register FromReg, Register ToReg)
replaceRegWith - Replace all instances of FromReg with ToReg in the machine function.
LLVM_ABI bool isPhysRegModified(MCRegister PhysReg, bool SkipNoReturnDef=false) const
Return true if the specified register is modified in this function.
LLVM_ABI bool isPhysRegUsed(MCRegister PhysReg, bool SkipRegMaskTest=false) const
Return true if the specified register is modified or read in this function.
Represent a mutable reference to an array (0 or more elements consecutively in memory),...
Definition ArrayRef.h:294
PrologEpilogSGPRSpillBuilder(Register Reg, const PrologEpilogSGPRSaveRestoreInfo SI, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL, const SIInstrInfo *TII, const SIRegisterInfo &TRI, LiveRegUnits &LiveUnits, Register FrameReg, bool IsFramePtrPrologSpill=false)
Wrapper class representing virtual and physical registers.
Definition Register.h:20
MCRegister asMCReg() const
Utility to check-convert this value to a MCRegister.
Definition Register.h:107
void determinePrologEpilogSGPRSaves(MachineFunction &MF, BitVector &SavedRegs, bool NeedExecCopyReservedReg) const
MachineInstr * buildCFIForSGPRToVMEMSpill(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, MCRegister SGPR, int64_t Offset) const
Create a CFI index describing a spill of a SGPR to VMEM and build a MachineInstr around it.
void emitCSRSpillRestores(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, LiveRegUnits &LiveUnits, Register FrameReg, Register FramePtrRegScratchCopy) const
StackOffset getFrameIndexReference(const MachineFunction &MF, int FI, Register &FrameReg) const override
getFrameIndexReference - This method should return the base register and offset used to reference a f...
void processFunctionBeforeFrameFinalized(MachineFunction &MF, RegScavenger *RS=nullptr) const override
processFunctionBeforeFrameFinalized - This method is called immediately before the specified function...
bool mayReserveScratchForCWSR(const MachineFunction &MF) const
bool allocateScavengingFrameIndexesNearIncomingSP(const MachineFunction &MF) const override
Control the placement of special register scavenging spill slots when allocating a stack frame.
bool requiresStackPointerReference(const MachineFunction &MF) const
void emitEntryFunctionPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const
void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const override
This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() sh...
bool hasFPImpl(const MachineFunction &MF) const override
bool assignCalleeSavedSpillSlotsImpl(MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const
MachineInstr * buildCFIForVRegToVRegSpill(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, const MCRegister Reg, const MCRegister RegCopy) const
Create a CFI index describing a spill of the VGPR/AGPR Reg to another VGPR/AGPR RegCopy and build a M...
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, ArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const override
spillCalleeSavedRegisters - Issues instruction(s) to spill all callee saved registers and returns tru...
MachineInstr * buildCFIForRegToSGPRPairSpill(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, MCRegister Reg, MCRegister SGPRPair) const
MachineInstr * buildCFIForVGPRToVMEMSpill(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, MCRegister VGPR, int64_t Offset) const
Create a CFI index describing a spill of a VGPR to VMEM and build a MachineInstr around it.
MachineInstr * buildCFIForSGPRToVGPRSpill(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, const MCRegister SGPR, const MCRegister VGPR, const int Lane) const
Create a CFI index describing a spill of an SGPR to a single lane of a VGPR and build a MachineInstr ...
bool assignCalleeSavedSpillSlots(MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const override
assignCalleeSavedSpillSlots - Allows target to override spill slot assignment logic.
void determineCalleeSavesSGPR(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override
MachineInstr * buildCFIForSameValue(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, MCRegister Reg) const
MachineInstr * buildCFI(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, const MCCFIInstruction &CFIInst, MachineInstr::MIFlag flag=MachineInstr::FrameSetup) const
Create a CFI index for CFIInst and build a MachineInstr around it.
void emitCSRSpillStores(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, LiveRegUnits &LiveUnits, Register FrameReg, Register FramePtrRegScratchCopy, const bool NeedsFrameMoves) const
void processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF, RegScavenger *RS=nullptr) const override
processFunctionBeforeFrameIndicesReplaced - This method is called immediately before MO_FrameIndex op...
bool isSupportedStackID(TargetStackID::Value ID) const override
void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override
emitProlog/emitEpilog - These methods insert prolog and epilog code into the function.
MachineBasicBlock::iterator eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const override
This method is called during prolog/epilog code insertion to eliminate call frame setup and destroy p...
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, MutableArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const override
restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee saved registers and returns...
This class keeps track of the SPI_SP_INPUT_ADDR config register, which tells the hardware which inter...
ArrayRef< PrologEpilogSGPRSpill > getPrologEpilogSGPRSpills() const
const WWMSpillsMap & getWWMSpills() const
void getAllScratchSGPRCopyDstRegs(SmallVectorImpl< Register > &Regs) const
ArrayRef< MCPhysReg > getAGPRSpillVGPRs() const
void removePrologEpilogSGPRSpillEntry(Register Reg)
void shiftWwmVGPRsToLowestRange(MachineFunction &MF, SmallVectorImpl< Register > &WWMVGPRs, BitVector &SavedVGPRs)
void setMaskForVGPRBlockOps(Register RegisterBlock, uint32_t Mask)
GCNUserSGPRUsageInfo & getUserSGPRInfo()
void allocateWWMSpill(MachineFunction &MF, Register VGPR, uint64_t Size=4, Align Alignment=Align(4))
void setVGPRToAGPRSpillDead(int FrameIndex)
Register getScratchRSrcReg() const
Returns the physical register reserved for use as the resource descriptor for scratch accesses.
ArrayRef< MCPhysReg > getVGPRSpillAGPRs() const
int getScavengeFI(MachineFrameInfo &MFI, const SIRegisterInfo &TRI)
uint32_t getMaskForVGPRBlockOps(Register RegisterBlock) const
bool hasMaskForVGPRBlockOps(Register RegisterBlock) const
bool hasPrologEpilogSGPRSpillEntry(Register Reg) const
Register getGITPtrLoReg(const MachineFunction &MF) const
void setVGPRForAGPRCopy(Register NewVGPRForAGPRCopy)
bool allocateVGPRSpillToAGPR(MachineFunction &MF, int FI, bool isAGPRtoVGPR)
Reserve AGPRs or VGPRs to support spilling for FrameIndex FI.
void splitWWMSpillRegisters(MachineFunction &MF, SmallVectorImpl< std::pair< Register, int > > &CalleeSavedRegs, SmallVectorImpl< std::pair< Register, int > > &ScratchRegs) const
bool isWWMReservedRegister(Register Reg) const
ArrayRef< SIRegisterInfo::SpilledReg > getSGPRSpillToPhysicalVGPRLanes(int FrameIndex) const
bool allocateSGPRSpillToVGPRLane(MachineFunction &MF, int FI, bool SpillToPhysVGPRLane=false, bool IsPrologEpilog=false)
void setLongBranchReservedReg(Register Reg)
void setHasSpilledVGPRs(bool Spill=true)
bool removeDeadFrameIndices(MachineFrameInfo &MFI, bool ResetSGPRSpillStackIDs)
If ResetSGPRSpillStackIDs is true, reset the stack ID from sgpr-spill to the default stack.
void setScratchReservedForDynamicVGPRs(unsigned SizeInBytes)
MCRegister getPreloadedReg(AMDGPUFunctionArgInfo::PreloadedValue Value) const
bool checkIndexInPrologEpilogSGPRSpills(int FI) const
const ReservedRegSet & getWWMReservedRegs() const
const PrologEpilogSGPRSaveRestoreInfo & getPrologEpilogSGPRSaveRestoreInfo(Register Reg) const
void setIsStackRealigned(bool Realigned=true)
void addToPrologEpilogSGPRSpills(Register Reg, PrologEpilogSGPRSaveRestoreInfo SI)
Register getScratchSGPRCopyDstReg(Register Reg) const
Register getFrameRegister(const MachineFunction &MF) const override
Represents a location in source code.
Definition SMLoc.h:22
SmallString - A SmallString is just a SmallVector with methods and accessors that make it work better...
Definition SmallString.h:26
This class consists of common code factored out of the SmallVector class to reduce code duplication b...
void push_back(const T &Elt)
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
void set(unsigned Idx)
bool test(unsigned Idx) const
StackOffset holds a fixed and a scalable offset in bytes.
Definition TypeSize.h:30
int64_t getFixed() const
Returns the fixed component of the stack.
Definition TypeSize.h:46
Represent a constant reference to a string, i.e.
Definition StringRef.h:56
bool hasFP(const MachineFunction &MF) const
hasFP - Return true if the specified function should have a dedicated frame pointer register.
virtual bool hasReservedCallFrame(const MachineFunction &MF) const
hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required,...
virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const
This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() sh...
void restoreCalleeSavedRegister(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const CalleeSavedInfo &CS, const TargetInstrInfo *TII, const TargetRegisterInfo *TRI) const
Align getStackAlign() const
getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligne...
TargetOptions Options
LLVM_ABI bool DisableFramePointerElim(const MachineFunction &MF) const
DisableFramePointerElim - This returns true if frame pointer elimination optimization should be disab...
TargetRegisterInfo base class - We assume that the target defines a static array of TargetRegisterDes...
This class implements an extremely fast bulk output stream that can only output to a stream.
Definition raw_ostream.h:53
A raw_ostream that writes to an SmallVector or SmallString.
StringRef str() const
Return a StringRef for the vector contents.
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
@ CONSTANT_ADDRESS
Address space for constant memory (VTX2).
@ PRIVATE_ADDRESS
Address space for private memory.
constexpr char Align[]
Key for Kernel::Arg::Metadata::mAlign.
unsigned getVGPRAllocGranule(const MCSubtargetInfo &STI, unsigned DynamicVGPRBlockSize, std::optional< bool > EnableWavefrontSize32)
uint64_t convertSMRDOffsetUnits(const MCSubtargetInfo &ST, uint64_t ByteOffset)
Convert ByteOffset to dwords if the subtarget uses dword SMRD immediate offsets.
LLVM_READNONE constexpr bool isEntryFunctionCC(CallingConv::ID CC)
bool isInlinableLiteral32(int32_t Literal, bool HasInv2Pi)
LLVM_READNONE constexpr bool isCompute(CallingConv::ID CC)
LLVM_READNONE constexpr bool isChainCC(CallingConv::ID CC)
@ AMDGPU_CS
Used for Mesa/AMDPAL compute shaders.
initializer< Ty > init(const Ty &Val)
This is an optimization pass for GlobalISel generic memory operations.
@ Offset
Definition DWP.cpp:578
UnaryFunction for_each(R &&Range, UnaryFunction F)
Provide wrappers to std::for_each which take ranges instead of having to pass begin/end explicitly.
Definition STLExtras.h:1732
MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, const MCInstrDesc &MCID)
Builder interface. Specify how to create the initial instruction itself.
@ Kill
The last use of a register.
@ Undef
Value of the register doesn't matter.
constexpr RegState getKillRegState(bool B)
iterator_range< early_inc_iterator_impl< detail::IterOfRange< RangeT > > > make_early_inc_range(RangeT &&Range)
Make a range that does early increment to allow mutation of the underlying range without disrupting i...
Definition STLExtras.h:633
constexpr T alignDown(U Value, V Align, W Skew=0)
Returns the largest unsigned integer less than or equal to Value and is Skew mod Align.
Definition MathExtras.h:547
void clearDebugInfoForSpillFIs(MachineFrameInfo &MFI, MachineBasicBlock &MBB, const BitVector &SpillFIs)
Replace frame index operands with null registers in debug value instructions for the specified spill ...
int countl_zero(T Val)
Count number of 0's from the most significant bit to the least stopping at the first 1.
Definition bit.h:263
auto reverse(ContainerTy &&C)
Definition STLExtras.h:407
void sort(IteratorTy Start, IteratorTy End)
Definition STLExtras.h:1636
constexpr uint32_t Hi_32(uint64_t Value)
Return the high 32 bits of a 64 bit value.
Definition MathExtras.h:151
LLVM_ABI raw_ostream & dbgs()
dbgs() - This returns a reference to a raw_ostream for debugging messages.
Definition Debug.cpp:209
auto make_first_range(ContainerTy &&c)
Given a container of pairs, return a range over the first elements.
Definition STLExtras.h:1399
LLVM_ABI void report_fatal_error(Error Err, bool gen_crash_diag=true)
Definition Error.cpp:163
constexpr uint64_t alignTo(uint64_t Size, Align A)
Returns a multiple of A needed to store Size bytes.
Definition Alignment.h:144
bool is_sorted(R &&Range, Compare C)
Wrapper function around std::is_sorted to check if elements in a range R are sorted with respect to a...
Definition STLExtras.h:1970
constexpr bool isUInt(uint64_t x)
Checks if an unsigned integer fits into the given bit width.
Definition MathExtras.h:190
constexpr uint32_t Lo_32(uint64_t Value)
Return the low 32 bits of a 64 bit value.
Definition MathExtras.h:156
@ And
Bitwise or logical AND of integers.
@ Add
Sum of integers.
uint16_t MCPhysReg
An unsigned integer type large enough to represent all physical registers, but not necessarily virtua...
Definition MCRegister.h:21
DWARFExpression::Operation Op
ArrayRef(const T &OneElt) -> ArrayRef< T >
auto count_if(R &&Range, UnaryPredicate P)
Wrapper function around std::count_if to count the number of times an element satisfying a given pred...
Definition STLExtras.h:2019
unsigned encodeULEB128(uint64_t Value, raw_ostream &OS, unsigned PadTo=0)
Utility function to encode a ULEB128 value to an output stream.
Definition LEB128.h:79
LLVM_ABI Printable printReg(Register Reg, const TargetRegisterInfo *TRI=nullptr, unsigned SubIdx=0, const MachineRegisterInfo *MRI=nullptr)
Prints virtual and physical registers with or without a TRI instance.
MCRegisterClass TargetRegisterClass
Definition FastISel.h:58
This struct is a compact representation of a valid (non-zero power of two) alignment.
Definition Alignment.h:39
constexpr uint64_t value() const
This is a hole in the type system and should not be abused.
Definition Alignment.h:77
Matching combinators.
This class contains a discriminated union of information about pointers in memory operands,...
static LLVM_ABI MachinePointerInfo getFixedStack(MachineFunction &MF, int FI, int64_t Offset=0)
Return a MachinePointerInfo record that refers to the specified FrameIndex.