LLVM 19.0.0git
SIRegisterInfo.cpp
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1//===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9/// \file
10/// SI implementation of the TargetRegisterInfo class.
11//
12//===----------------------------------------------------------------------===//
13
14#include "AMDGPU.h"
16#include "GCNSubtarget.h"
20#include "SIRegisterInfo.h"
26
27using namespace llvm;
28
29#define GET_REGINFO_TARGET_DESC
30#include "AMDGPUGenRegisterInfo.inc"
31
33 "amdgpu-spill-sgpr-to-vgpr",
34 cl::desc("Enable spilling SGPRs to VGPRs"),
36 cl::init(true));
37
38std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
39std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
40
41// Map numbers of DWORDs to indexes in SubRegFromChannelTable.
42// Valid indexes are shifted 1, such that a 0 mapping means unsupported.
43// e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
44// meaning index 7 in SubRegFromChannelTable.
45static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
46 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
47
48namespace llvm {
49
50// A temporary struct to spill SGPRs.
51// This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
52// just v_writelane and v_readlane.
53//
54// When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
55// is saved to scratch (or the other way around for loads).
56// For this, a VGPR is required where the needed lanes can be clobbered. The
57// RegScavenger can provide a VGPR where currently active lanes can be
58// clobbered, but we still need to save inactive lanes.
59// The high-level steps are:
60// - Try to scavenge SGPR(s) to save exec
61// - Try to scavenge VGPR
62// - Save needed, all or inactive lanes of a TmpVGPR
63// - Spill/Restore SGPRs using TmpVGPR
64// - Restore TmpVGPR
65//
66// To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
67// cannot scavenge temporary SGPRs to save exec, we use the following code:
68// buffer_store_dword TmpVGPR ; only if active lanes need to be saved
69// s_not exec, exec
70// buffer_store_dword TmpVGPR ; save inactive lanes
71// s_not exec, exec
73 struct PerVGPRData {
74 unsigned PerVGPR;
75 unsigned NumVGPRs;
76 int64_t VGPRLanes;
77 };
78
79 // The SGPR to save
83 unsigned NumSubRegs;
84 bool IsKill;
85 const DebugLoc &DL;
86
87 /* When spilling to stack */
88 // The SGPRs are written into this VGPR, which is then written to scratch
89 // (or vice versa for loads).
90 Register TmpVGPR = AMDGPU::NoRegister;
91 // Temporary spill slot to save TmpVGPR to.
92 int TmpVGPRIndex = 0;
93 // If TmpVGPR is live before the spill or if it is scavenged.
94 bool TmpVGPRLive = false;
95 // Scavenged SGPR to save EXEC.
96 Register SavedExecReg = AMDGPU::NoRegister;
97 // Stack index to write the SGPRs to.
98 int Index;
99 unsigned EltSize = 4;
100
109 unsigned MovOpc;
110 unsigned NotOpc;
111
115 : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(),
116 MI->getOperand(0).isKill(), Index, RS) {}
117
120 bool IsKill, int Index, RegScavenger *RS)
121 : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()),
122 Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()),
123 MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
125 const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg);
128
129 if (IsWave32) {
130 ExecReg = AMDGPU::EXEC_LO;
131 MovOpc = AMDGPU::S_MOV_B32;
132 NotOpc = AMDGPU::S_NOT_B32;
133 } else {
134 ExecReg = AMDGPU::EXEC;
135 MovOpc = AMDGPU::S_MOV_B64;
136 NotOpc = AMDGPU::S_NOT_B64;
137 }
138
139 assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
140 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
141 SuperReg != AMDGPU::EXEC && "exec should never spill");
142 }
143
146 Data.PerVGPR = IsWave32 ? 32 : 64;
147 Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
148 Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
149 return Data;
150 }
151
152 // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
153 // free.
154 // Writes these instructions if an SGPR can be scavenged:
155 // s_mov_b64 s[6:7], exec ; Save exec
156 // s_mov_b64 exec, 3 ; Wanted lanemask
157 // buffer_store_dword v1 ; Write scavenged VGPR to emergency slot
158 //
159 // Writes these instructions if no SGPR can be scavenged:
160 // buffer_store_dword v0 ; Only if no free VGPR was found
161 // s_not_b64 exec, exec
162 // buffer_store_dword v0 ; Save inactive lanes
163 // ; exec stays inverted, it is flipped back in
164 // ; restore.
165 void prepare() {
166 // Scavenged temporary VGPR to use. It must be scavenged once for any number
167 // of spilled subregs.
168 // FIXME: The liveness analysis is limited and does not tell if a register
169 // is in use in lanes that are currently inactive. We can never be sure if
170 // a register as actually in use in another lane, so we need to save all
171 // used lanes of the chosen VGPR.
172 assert(RS && "Cannot spill SGPR to memory without RegScavenger");
173 TmpVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false,
174 0, false);
175
176 // Reserve temporary stack slot
178 if (TmpVGPR) {
179 // Found a register that is dead in the currently active lanes, we only
180 // need to spill inactive lanes.
181 TmpVGPRLive = false;
182 } else {
183 // Pick v0 because it doesn't make a difference.
184 TmpVGPR = AMDGPU::VGPR0;
185 TmpVGPRLive = true;
186 }
187
188 if (TmpVGPRLive) {
189 // We need to inform the scavenger that this index is already in use until
190 // we're done with the custom emergency spill.
192 }
193
194 // We may end up recursively calling the scavenger, and don't want to re-use
195 // the same register.
197
198 // Try to scavenge SGPRs to save exec
199 assert(!SavedExecReg && "Exec is already saved, refuse to save again");
200 const TargetRegisterClass &RC =
201 IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
203 SavedExecReg = RS->scavengeRegisterBackwards(RC, MI, false, 0, false);
204
205 int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
206
207 if (SavedExecReg) {
209 // Set exec to needed lanes
211 auto I =
212 BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
213 if (!TmpVGPRLive)
215 // Spill needed lanes
216 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
217 } else {
218 // The modify and restore of exec clobber SCC, which we would have to save
219 // and restore. FIXME: We probably would need to reserve a register for
220 // this.
221 if (RS->isRegUsed(AMDGPU::SCC))
222 MI->emitError("unhandled SGPR spill to memory");
223
224 // Spill active lanes
225 if (TmpVGPRLive)
226 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
227 /*IsKill*/ false);
228 // Spill inactive lanes
229 auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
230 if (!TmpVGPRLive)
232 I->getOperand(2).setIsDead(); // Mark SCC as dead.
233 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
234 }
235 }
236
237 // Writes these instructions if an SGPR can be scavenged:
238 // buffer_load_dword v1 ; Write scavenged VGPR to emergency slot
239 // s_waitcnt vmcnt(0) ; If a free VGPR was found
240 // s_mov_b64 exec, s[6:7] ; Save exec
241 //
242 // Writes these instructions if no SGPR can be scavenged:
243 // buffer_load_dword v0 ; Restore inactive lanes
244 // s_waitcnt vmcnt(0) ; If a free VGPR was found
245 // s_not_b64 exec, exec
246 // buffer_load_dword v0 ; Only if no free VGPR was found
247 void restore() {
248 if (SavedExecReg) {
249 // Restore used lanes
250 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
251 /*IsKill*/ false);
252 // Restore exec
253 auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg)
255 // Add an implicit use of the load so it is not dead.
256 // FIXME This inserts an unnecessary waitcnt
257 if (!TmpVGPRLive) {
259 }
260 } else {
261 // Restore inactive lanes
262 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
263 /*IsKill*/ false);
264 auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
265 if (!TmpVGPRLive)
267 I->getOperand(2).setIsDead(); // Mark SCC as dead.
268
269 // Restore active lanes
270 if (TmpVGPRLive)
271 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
272 }
273
274 // Inform the scavenger where we're releasing our custom scavenged register.
275 if (TmpVGPRLive) {
276 MachineBasicBlock::iterator RestorePt = std::prev(MI);
278 }
279 }
280
281 // Write TmpVGPR to memory or read TmpVGPR from memory.
282 // Either using a single buffer_load/store if exec is set to the needed mask
283 // or using
284 // buffer_load
285 // s_not exec, exec
286 // buffer_load
287 // s_not exec, exec
288 void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
289 if (SavedExecReg) {
290 // Spill needed lanes
291 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
292 } else {
293 // The modify and restore of exec clobber SCC, which we would have to save
294 // and restore. FIXME: We probably would need to reserve a register for
295 // this.
296 if (RS->isRegUsed(AMDGPU::SCC))
297 MI->emitError("unhandled SGPR spill to memory");
298
299 // Spill active lanes
300 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
301 /*IsKill*/ false);
302 // Spill inactive lanes
303 auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
304 Not0->getOperand(2).setIsDead(); // Mark SCC as dead.
305 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
306 auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
307 Not1->getOperand(2).setIsDead(); // Mark SCC as dead.
308 }
309 }
310
312 assert(MBB->getParent() == &MF);
313 MI = NewMI;
314 MBB = NewMBB;
315 }
316};
317
318} // namespace llvm
319
321 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour(),
322 ST.getAMDGPUDwarfFlavour()),
323 ST(ST), SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
324
325 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
326 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
327 (getSubRegIndexLaneMask(AMDGPU::lo16) |
328 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
329 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
330 "getNumCoveredRegs() will not work with generated subreg masks!");
331
332 RegPressureIgnoredUnits.resize(getNumRegUnits());
333 RegPressureIgnoredUnits.set(*regunits(MCRegister::from(AMDGPU::M0)).begin());
334 for (auto Reg : AMDGPU::VGPR_16RegClass) {
335 if (AMDGPU::isHi(Reg, *this))
336 RegPressureIgnoredUnits.set(*regunits(Reg).begin());
337 }
338
339 // HACK: Until this is fully tablegen'd.
340 static llvm::once_flag InitializeRegSplitPartsFlag;
341
342 static auto InitializeRegSplitPartsOnce = [this]() {
343 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
344 unsigned Size = getSubRegIdxSize(Idx);
345 if (Size & 31)
346 continue;
347 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
348 unsigned Pos = getSubRegIdxOffset(Idx);
349 if (Pos % Size)
350 continue;
351 Pos /= Size;
352 if (Vec.empty()) {
353 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
354 Vec.resize(MaxNumParts);
355 }
356 Vec[Pos] = Idx;
357 }
358 };
359
360 static llvm::once_flag InitializeSubRegFromChannelTableFlag;
361
362 static auto InitializeSubRegFromChannelTableOnce = [this]() {
363 for (auto &Row : SubRegFromChannelTable)
364 Row.fill(AMDGPU::NoSubRegister);
365 for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
366 unsigned Width = getSubRegIdxSize(Idx) / 32;
367 unsigned Offset = getSubRegIdxOffset(Idx) / 32;
369 Width = SubRegFromChannelTableWidthMap[Width];
370 if (Width == 0)
371 continue;
372 unsigned TableIdx = Width - 1;
373 assert(TableIdx < SubRegFromChannelTable.size());
374 assert(Offset < SubRegFromChannelTable[TableIdx].size());
375 SubRegFromChannelTable[TableIdx][Offset] = Idx;
376 }
377 };
378
379 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
380 llvm::call_once(InitializeSubRegFromChannelTableFlag,
381 InitializeSubRegFromChannelTableOnce);
382}
383
384void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
385 MCRegister Reg) const {
386 for (MCRegAliasIterator R(Reg, this, true); R.isValid(); ++R)
387 Reserved.set(*R);
388}
389
390// Forced to be here by one .inc
392 const MachineFunction *MF) const {
394 switch (CC) {
395 case CallingConv::C:
398 return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList
399 : CSR_AMDGPU_SaveList;
401 return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList
402 : CSR_AMDGPU_SI_Gfx_SaveList;
404 return CSR_AMDGPU_CS_ChainPreserve_SaveList;
405 default: {
406 // Dummy to not crash RegisterClassInfo.
407 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
408 return &NoCalleeSavedReg;
409 }
410 }
411}
412
413const MCPhysReg *
415 return nullptr;
416}
417
419 CallingConv::ID CC) const {
420 switch (CC) {
421 case CallingConv::C:
424 return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask
425 : CSR_AMDGPU_RegMask;
427 return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask
428 : CSR_AMDGPU_SI_Gfx_RegMask;
431 // Calls to these functions never return, so we can pretend everything is
432 // preserved.
433 return AMDGPU_AllVGPRs_RegMask;
434 default:
435 return nullptr;
436 }
437}
438
440 return CSR_AMDGPU_NoRegs_RegMask;
441}
442
444 return VGPR >= AMDGPU::VGPR0 && VGPR < AMDGPU::VGPR8;
445}
446
449 const MachineFunction &MF) const {
450 // FIXME: Should have a helper function like getEquivalentVGPRClass to get the
451 // equivalent AV class. If used one, the verifier will crash after
452 // RegBankSelect in the GISel flow. The aligned regclasses are not fully given
453 // until Instruction selection.
454 if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) {
455 if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass)
456 return &AMDGPU::AV_32RegClass;
457 if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass)
458 return &AMDGPU::AV_64RegClass;
459 if (RC == &AMDGPU::VReg_64_Align2RegClass ||
460 RC == &AMDGPU::AReg_64_Align2RegClass)
461 return &AMDGPU::AV_64_Align2RegClass;
462 if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass)
463 return &AMDGPU::AV_96RegClass;
464 if (RC == &AMDGPU::VReg_96_Align2RegClass ||
465 RC == &AMDGPU::AReg_96_Align2RegClass)
466 return &AMDGPU::AV_96_Align2RegClass;
467 if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass)
468 return &AMDGPU::AV_128RegClass;
469 if (RC == &AMDGPU::VReg_128_Align2RegClass ||
470 RC == &AMDGPU::AReg_128_Align2RegClass)
471 return &AMDGPU::AV_128_Align2RegClass;
472 if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass)
473 return &AMDGPU::AV_160RegClass;
474 if (RC == &AMDGPU::VReg_160_Align2RegClass ||
475 RC == &AMDGPU::AReg_160_Align2RegClass)
476 return &AMDGPU::AV_160_Align2RegClass;
477 if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass)
478 return &AMDGPU::AV_192RegClass;
479 if (RC == &AMDGPU::VReg_192_Align2RegClass ||
480 RC == &AMDGPU::AReg_192_Align2RegClass)
481 return &AMDGPU::AV_192_Align2RegClass;
482 if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass)
483 return &AMDGPU::AV_256RegClass;
484 if (RC == &AMDGPU::VReg_256_Align2RegClass ||
485 RC == &AMDGPU::AReg_256_Align2RegClass)
486 return &AMDGPU::AV_256_Align2RegClass;
487 if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass)
488 return &AMDGPU::AV_512RegClass;
489 if (RC == &AMDGPU::VReg_512_Align2RegClass ||
490 RC == &AMDGPU::AReg_512_Align2RegClass)
491 return &AMDGPU::AV_512_Align2RegClass;
492 if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass)
493 return &AMDGPU::AV_1024RegClass;
494 if (RC == &AMDGPU::VReg_1024_Align2RegClass ||
495 RC == &AMDGPU::AReg_1024_Align2RegClass)
496 return &AMDGPU::AV_1024_Align2RegClass;
497 }
498
500}
501
503 const SIFrameLowering *TFI = ST.getFrameLowering();
505 // During ISel lowering we always reserve the stack pointer in entry and chain
506 // functions, but never actually want to reference it when accessing our own
507 // frame. If we need a frame pointer we use it, but otherwise we can just use
508 // an immediate "0" which we represent by returning NoRegister.
509 if (FuncInfo->isBottomOfStack()) {
510 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
511 }
512 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
513 : FuncInfo->getStackPtrOffsetReg();
514}
515
517 // When we need stack realignment, we can't reference off of the
518 // stack pointer, so we reserve a base pointer.
519 const MachineFrameInfo &MFI = MF.getFrameInfo();
520 return MFI.getNumFixedObjects() && shouldRealignStack(MF);
521}
522
523Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
524
526 return AMDGPU_AllVGPRs_RegMask;
527}
528
530 return AMDGPU_AllAGPRs_RegMask;
531}
532
534 return AMDGPU_AllVectorRegs_RegMask;
535}
536
538 return AMDGPU_AllAllocatableSRegs_RegMask;
539}
540
541unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
542 unsigned NumRegs) {
543 assert(NumRegs < SubRegFromChannelTableWidthMap.size());
544 unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
545 assert(NumRegIndex && "Not implemented");
546 assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
547 return SubRegFromChannelTable[NumRegIndex - 1][Channel];
548}
549
552 const unsigned Align,
553 const TargetRegisterClass *RC) const {
554 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), Align) - Align;
555 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
556 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, RC);
557}
558
560 const MachineFunction &MF) const {
561 return getAlignedHighSGPRForRC(MF, /*Align=*/4, &AMDGPU::SGPR_128RegClass);
562}
563
565 BitVector Reserved(getNumRegs());
566 Reserved.set(AMDGPU::MODE);
567
569
570 // Reserve special purpose registers.
571 //
572 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
573 // this seems likely to result in bugs, so I'm marking them as reserved.
574 reserveRegisterTuples(Reserved, AMDGPU::EXEC);
575 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
576
577 // M0 has to be reserved so that llvm accepts it as a live-in into a block.
578 reserveRegisterTuples(Reserved, AMDGPU::M0);
579
580 // Reserve src_vccz, src_execz, src_scc.
581 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
582 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
583 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
584
585 // Reserve the memory aperture registers
586 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
587 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
588 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
589 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
590
591 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
592 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
593
594 // Reserve xnack_mask registers - support is not implemented in Codegen.
595 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
596
597 // Reserve lds_direct register - support is not implemented in Codegen.
598 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
599
600 // Reserve Trap Handler registers - support is not implemented in Codegen.
601 reserveRegisterTuples(Reserved, AMDGPU::TBA);
602 reserveRegisterTuples(Reserved, AMDGPU::TMA);
603 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
604 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
605 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
606 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
607 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
608 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
609 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
610 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
611
612 // Reserve null register - it shall never be allocated
613 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL64);
614
615 // Reserve SGPRs.
616 //
617 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
618 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
619 for (const TargetRegisterClass *RC : regclasses()) {
620 if (RC->isBaseClass() && isSGPRClass(RC)) {
621 unsigned NumRegs = divideCeil(getRegSizeInBits(*RC), 32);
622 for (MCPhysReg Reg : *RC) {
623 unsigned Index = getHWRegIndex(Reg);
624 if (Index + NumRegs > MaxNumSGPRs && Index < TotalNumSGPRs)
625 Reserved.set(Reg);
626 }
627 }
628 }
629
630 Register ScratchRSrcReg = MFI->getScratchRSrcReg();
631 if (ScratchRSrcReg != AMDGPU::NoRegister) {
632 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we
633 // need to spill.
634 // TODO: May need to reserve a VGPR if doing LDS spilling.
635 reserveRegisterTuples(Reserved, ScratchRSrcReg);
636 }
637
638 Register LongBranchReservedReg = MFI->getLongBranchReservedReg();
639 if (LongBranchReservedReg)
640 reserveRegisterTuples(Reserved, LongBranchReservedReg);
641
642 // We have to assume the SP is needed in case there are calls in the function,
643 // which is detected after the function is lowered. If we aren't really going
644 // to need SP, don't bother reserving it.
645 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
646 if (StackPtrReg) {
647 reserveRegisterTuples(Reserved, StackPtrReg);
648 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
649 }
650
651 MCRegister FrameReg = MFI->getFrameOffsetReg();
652 if (FrameReg) {
653 reserveRegisterTuples(Reserved, FrameReg);
654 assert(!isSubRegister(ScratchRSrcReg, FrameReg));
655 }
656
657 if (hasBasePointer(MF)) {
658 MCRegister BasePtrReg = getBaseRegister();
659 reserveRegisterTuples(Reserved, BasePtrReg);
660 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
661 }
662
663 // FIXME: Use same reserved register introduced in D149775
664 // SGPR used to preserve EXEC MASK around WWM spill/copy instructions.
665 Register ExecCopyReg = MFI->getSGPRForEXECCopy();
666 if (ExecCopyReg)
667 reserveRegisterTuples(Reserved, ExecCopyReg);
668
669 // Reserve VGPRs/AGPRs.
670 //
671 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
672 unsigned MaxNumAGPRs = MaxNumVGPRs;
673 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
674
675 // On GFX90A, the number of VGPRs and AGPRs need not be equal. Theoretically,
676 // a wave may have up to 512 total vector registers combining together both
677 // VGPRs and AGPRs. Hence, in an entry function without calls and without
678 // AGPRs used within it, it is possible to use the whole vector register
679 // budget for VGPRs.
680 //
681 // TODO: it shall be possible to estimate maximum AGPR/VGPR pressure and split
682 // register file accordingly.
683 if (ST.hasGFX90AInsts()) {
684 if (MFI->usesAGPRs(MF)) {
685 MaxNumVGPRs /= 2;
686 MaxNumAGPRs = MaxNumVGPRs;
687 } else {
688 if (MaxNumVGPRs > TotalNumVGPRs) {
689 MaxNumAGPRs = MaxNumVGPRs - TotalNumVGPRs;
690 MaxNumVGPRs = TotalNumVGPRs;
691 } else
692 MaxNumAGPRs = 0;
693 }
694 }
695
696 for (const TargetRegisterClass *RC : regclasses()) {
697 if (RC->isBaseClass() && isVGPRClass(RC)) {
698 unsigned NumRegs = divideCeil(getRegSizeInBits(*RC), 32);
699 for (MCPhysReg Reg : *RC) {
700 unsigned Index = getHWRegIndex(Reg);
701 if (Index + NumRegs > MaxNumVGPRs)
702 Reserved.set(Reg);
703 }
704 }
705 }
706
707 // Reserve all the AGPRs if there are no instructions to use it.
708 if (!ST.hasMAIInsts())
709 MaxNumAGPRs = 0;
710 for (const TargetRegisterClass *RC : regclasses()) {
711 if (RC->isBaseClass() && isAGPRClass(RC)) {
712 unsigned NumRegs = divideCeil(getRegSizeInBits(*RC), 32);
713 for (MCPhysReg Reg : *RC) {
714 unsigned Index = getHWRegIndex(Reg);
715 if (Index + NumRegs > MaxNumAGPRs)
716 Reserved.set(Reg);
717 }
718 }
719 }
720
721 // On GFX908, in order to guarantee copying between AGPRs, we need a scratch
722 // VGPR available at all times.
723 if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
724 reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy());
725 }
726
727 for (Register Reg : MFI->getWWMReservedRegs())
728 reserveRegisterTuples(Reserved, Reg);
729
730 // FIXME: Stop using reserved registers for this.
731 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
732 reserveRegisterTuples(Reserved, Reg);
733
734 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
735 reserveRegisterTuples(Reserved, Reg);
736
737 return Reserved;
738}
739
741 MCRegister PhysReg) const {
742 return !MF.getRegInfo().isReserved(PhysReg);
743}
744
747 // On entry or in chain functions, the base address is 0, so it can't possibly
748 // need any more alignment.
749
750 // FIXME: Should be able to specify the entry frame alignment per calling
751 // convention instead.
752 if (Info->isBottomOfStack())
753 return false;
754
756}
757
760 if (Info->isEntryFunction()) {
761 const MachineFrameInfo &MFI = Fn.getFrameInfo();
762 return MFI.hasStackObjects() || MFI.hasCalls();
763 }
764
765 // May need scavenger for dealing with callee saved registers.
766 return true;
767}
768
770 const MachineFunction &MF) const {
771 // Do not use frame virtual registers. They used to be used for SGPRs, but
772 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
773 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
774 // spill.
775 return false;
776}
777
779 const MachineFunction &MF) const {
780 const MachineFrameInfo &MFI = MF.getFrameInfo();
781 return MFI.hasStackObjects();
782}
783
785 const MachineFunction &) const {
786 // There are no special dedicated stack or frame pointers.
787 return true;
788}
789
792
793 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
794 AMDGPU::OpName::offset);
795 return MI->getOperand(OffIdx).getImm();
796}
797
799 int Idx) const {
801 return 0;
802
803 assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
804 AMDGPU::OpName::vaddr) ||
805 (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
806 AMDGPU::OpName::saddr))) &&
807 "Should never see frame index on non-address operand");
808
810}
811
814 return false;
815
816 int64_t FullOffset = Offset + getScratchInstrOffset(MI);
817
818 const SIInstrInfo *TII = ST.getInstrInfo();
820 return !TII->isLegalMUBUFImmOffset(FullOffset);
821
822 return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
824}
825
827 int FrameIdx,
828 int64_t Offset) const {
830 DebugLoc DL; // Defaults to "unknown"
831
832 if (Ins != MBB->end())
833 DL = Ins->getDebugLoc();
834
836 const SIInstrInfo *TII = ST.getInstrInfo();
838 unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
839 : AMDGPU::V_MOV_B32_e32;
840
841 Register BaseReg = MRI.createVirtualRegister(
842 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
843 : &AMDGPU::VGPR_32RegClass);
844
845 if (Offset == 0) {
846 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
847 .addFrameIndex(FrameIdx);
848 return BaseReg;
849 }
850
851 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
852
853 Register FIReg = MRI.createVirtualRegister(
854 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
855 : &AMDGPU::VGPR_32RegClass);
856
857 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
858 .addImm(Offset);
859 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
860 .addFrameIndex(FrameIdx);
861
862 if (ST.enableFlatScratch() ) {
863 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
864 .addReg(OffsetReg, RegState::Kill)
865 .addReg(FIReg);
866 return BaseReg;
867 }
868
869 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
870 .addReg(OffsetReg, RegState::Kill)
871 .addReg(FIReg)
872 .addImm(0); // clamp bit
873
874 return BaseReg;
875}
876
878 int64_t Offset) const {
879 const SIInstrInfo *TII = ST.getInstrInfo();
880 bool IsFlat = TII->isFLATScratch(MI);
881
882#ifndef NDEBUG
883 // FIXME: Is it possible to be storing a frame index to itself?
884 bool SeenFI = false;
885 for (const MachineOperand &MO: MI.operands()) {
886 if (MO.isFI()) {
887 if (SeenFI)
888 llvm_unreachable("should not see multiple frame indices");
889
890 SeenFI = true;
891 }
892 }
893#endif
894
895 MachineOperand *FIOp =
896 TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
897 : AMDGPU::OpName::vaddr);
898
899 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
900 int64_t NewOffset = OffsetOp->getImm() + Offset;
901
902 assert(FIOp && FIOp->isFI() && "frame index must be address operand");
903 assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
904
905 if (IsFlat) {
906 assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
908 "offset should be legal");
909 FIOp->ChangeToRegister(BaseReg, false);
910 OffsetOp->setImm(NewOffset);
911 return;
912 }
913
914#ifndef NDEBUG
915 MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
916 assert(SOffset->isImm() && SOffset->getImm() == 0);
917#endif
918
919 assert(TII->isLegalMUBUFImmOffset(NewOffset) && "offset should be legal");
920
921 FIOp->ChangeToRegister(BaseReg, false);
922 OffsetOp->setImm(NewOffset);
923}
924
926 Register BaseReg,
927 int64_t Offset) const {
929 return false;
930
931 int64_t NewOffset = Offset + getScratchInstrOffset(MI);
932
933 const SIInstrInfo *TII = ST.getInstrInfo();
935 return TII->isLegalMUBUFImmOffset(NewOffset);
936
937 return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
939}
940
942 const MachineFunction &MF, unsigned Kind) const {
943 // This is inaccurate. It depends on the instruction and address space. The
944 // only place where we should hit this is for dealing with frame indexes /
945 // private accesses, so this is correct in that case.
946 return &AMDGPU::VGPR_32RegClass;
947}
948
951 if (isAGPRClass(RC) && !ST.hasGFX90AInsts())
952 return getEquivalentVGPRClass(RC);
953 if (RC == &AMDGPU::SCC_CLASSRegClass)
954 return getWaveMaskRegClass();
955
956 return RC;
957}
958
959static unsigned getNumSubRegsForSpillOp(unsigned Op) {
960
961 switch (Op) {
962 case AMDGPU::SI_SPILL_S1024_SAVE:
963 case AMDGPU::SI_SPILL_S1024_RESTORE:
964 case AMDGPU::SI_SPILL_V1024_SAVE:
965 case AMDGPU::SI_SPILL_V1024_RESTORE:
966 case AMDGPU::SI_SPILL_A1024_SAVE:
967 case AMDGPU::SI_SPILL_A1024_RESTORE:
968 case AMDGPU::SI_SPILL_AV1024_SAVE:
969 case AMDGPU::SI_SPILL_AV1024_RESTORE:
970 return 32;
971 case AMDGPU::SI_SPILL_S512_SAVE:
972 case AMDGPU::SI_SPILL_S512_RESTORE:
973 case AMDGPU::SI_SPILL_V512_SAVE:
974 case AMDGPU::SI_SPILL_V512_RESTORE:
975 case AMDGPU::SI_SPILL_A512_SAVE:
976 case AMDGPU::SI_SPILL_A512_RESTORE:
977 case AMDGPU::SI_SPILL_AV512_SAVE:
978 case AMDGPU::SI_SPILL_AV512_RESTORE:
979 return 16;
980 case AMDGPU::SI_SPILL_S384_SAVE:
981 case AMDGPU::SI_SPILL_S384_RESTORE:
982 case AMDGPU::SI_SPILL_V384_SAVE:
983 case AMDGPU::SI_SPILL_V384_RESTORE:
984 case AMDGPU::SI_SPILL_A384_SAVE:
985 case AMDGPU::SI_SPILL_A384_RESTORE:
986 case AMDGPU::SI_SPILL_AV384_SAVE:
987 case AMDGPU::SI_SPILL_AV384_RESTORE:
988 return 12;
989 case AMDGPU::SI_SPILL_S352_SAVE:
990 case AMDGPU::SI_SPILL_S352_RESTORE:
991 case AMDGPU::SI_SPILL_V352_SAVE:
992 case AMDGPU::SI_SPILL_V352_RESTORE:
993 case AMDGPU::SI_SPILL_A352_SAVE:
994 case AMDGPU::SI_SPILL_A352_RESTORE:
995 case AMDGPU::SI_SPILL_AV352_SAVE:
996 case AMDGPU::SI_SPILL_AV352_RESTORE:
997 return 11;
998 case AMDGPU::SI_SPILL_S320_SAVE:
999 case AMDGPU::SI_SPILL_S320_RESTORE:
1000 case AMDGPU::SI_SPILL_V320_SAVE:
1001 case AMDGPU::SI_SPILL_V320_RESTORE:
1002 case AMDGPU::SI_SPILL_A320_SAVE:
1003 case AMDGPU::SI_SPILL_A320_RESTORE:
1004 case AMDGPU::SI_SPILL_AV320_SAVE:
1005 case AMDGPU::SI_SPILL_AV320_RESTORE:
1006 return 10;
1007 case AMDGPU::SI_SPILL_S288_SAVE:
1008 case AMDGPU::SI_SPILL_S288_RESTORE:
1009 case AMDGPU::SI_SPILL_V288_SAVE:
1010 case AMDGPU::SI_SPILL_V288_RESTORE:
1011 case AMDGPU::SI_SPILL_A288_SAVE:
1012 case AMDGPU::SI_SPILL_A288_RESTORE:
1013 case AMDGPU::SI_SPILL_AV288_SAVE:
1014 case AMDGPU::SI_SPILL_AV288_RESTORE:
1015 return 9;
1016 case AMDGPU::SI_SPILL_S256_SAVE:
1017 case AMDGPU::SI_SPILL_S256_RESTORE:
1018 case AMDGPU::SI_SPILL_V256_SAVE:
1019 case AMDGPU::SI_SPILL_V256_RESTORE:
1020 case AMDGPU::SI_SPILL_A256_SAVE:
1021 case AMDGPU::SI_SPILL_A256_RESTORE:
1022 case AMDGPU::SI_SPILL_AV256_SAVE:
1023 case AMDGPU::SI_SPILL_AV256_RESTORE:
1024 return 8;
1025 case AMDGPU::SI_SPILL_S224_SAVE:
1026 case AMDGPU::SI_SPILL_S224_RESTORE:
1027 case AMDGPU::SI_SPILL_V224_SAVE:
1028 case AMDGPU::SI_SPILL_V224_RESTORE:
1029 case AMDGPU::SI_SPILL_A224_SAVE:
1030 case AMDGPU::SI_SPILL_A224_RESTORE:
1031 case AMDGPU::SI_SPILL_AV224_SAVE:
1032 case AMDGPU::SI_SPILL_AV224_RESTORE:
1033 return 7;
1034 case AMDGPU::SI_SPILL_S192_SAVE:
1035 case AMDGPU::SI_SPILL_S192_RESTORE:
1036 case AMDGPU::SI_SPILL_V192_SAVE:
1037 case AMDGPU::SI_SPILL_V192_RESTORE:
1038 case AMDGPU::SI_SPILL_A192_SAVE:
1039 case AMDGPU::SI_SPILL_A192_RESTORE:
1040 case AMDGPU::SI_SPILL_AV192_SAVE:
1041 case AMDGPU::SI_SPILL_AV192_RESTORE:
1042 return 6;
1043 case AMDGPU::SI_SPILL_S160_SAVE:
1044 case AMDGPU::SI_SPILL_S160_RESTORE:
1045 case AMDGPU::SI_SPILL_V160_SAVE:
1046 case AMDGPU::SI_SPILL_V160_RESTORE:
1047 case AMDGPU::SI_SPILL_A160_SAVE:
1048 case AMDGPU::SI_SPILL_A160_RESTORE:
1049 case AMDGPU::SI_SPILL_AV160_SAVE:
1050 case AMDGPU::SI_SPILL_AV160_RESTORE:
1051 return 5;
1052 case AMDGPU::SI_SPILL_S128_SAVE:
1053 case AMDGPU::SI_SPILL_S128_RESTORE:
1054 case AMDGPU::SI_SPILL_V128_SAVE:
1055 case AMDGPU::SI_SPILL_V128_RESTORE:
1056 case AMDGPU::SI_SPILL_A128_SAVE:
1057 case AMDGPU::SI_SPILL_A128_RESTORE:
1058 case AMDGPU::SI_SPILL_AV128_SAVE:
1059 case AMDGPU::SI_SPILL_AV128_RESTORE:
1060 return 4;
1061 case AMDGPU::SI_SPILL_S96_SAVE:
1062 case AMDGPU::SI_SPILL_S96_RESTORE:
1063 case AMDGPU::SI_SPILL_V96_SAVE:
1064 case AMDGPU::SI_SPILL_V96_RESTORE:
1065 case AMDGPU::SI_SPILL_A96_SAVE:
1066 case AMDGPU::SI_SPILL_A96_RESTORE:
1067 case AMDGPU::SI_SPILL_AV96_SAVE:
1068 case AMDGPU::SI_SPILL_AV96_RESTORE:
1069 return 3;
1070 case AMDGPU::SI_SPILL_S64_SAVE:
1071 case AMDGPU::SI_SPILL_S64_RESTORE:
1072 case AMDGPU::SI_SPILL_V64_SAVE:
1073 case AMDGPU::SI_SPILL_V64_RESTORE:
1074 case AMDGPU::SI_SPILL_A64_SAVE:
1075 case AMDGPU::SI_SPILL_A64_RESTORE:
1076 case AMDGPU::SI_SPILL_AV64_SAVE:
1077 case AMDGPU::SI_SPILL_AV64_RESTORE:
1078 return 2;
1079 case AMDGPU::SI_SPILL_S32_SAVE:
1080 case AMDGPU::SI_SPILL_S32_RESTORE:
1081 case AMDGPU::SI_SPILL_V32_SAVE:
1082 case AMDGPU::SI_SPILL_V32_RESTORE:
1083 case AMDGPU::SI_SPILL_A32_SAVE:
1084 case AMDGPU::SI_SPILL_A32_RESTORE:
1085 case AMDGPU::SI_SPILL_AV32_SAVE:
1086 case AMDGPU::SI_SPILL_AV32_RESTORE:
1087 case AMDGPU::SI_SPILL_WWM_V32_SAVE:
1088 case AMDGPU::SI_SPILL_WWM_V32_RESTORE:
1089 case AMDGPU::SI_SPILL_WWM_AV32_SAVE:
1090 case AMDGPU::SI_SPILL_WWM_AV32_RESTORE:
1091 return 1;
1092 default: llvm_unreachable("Invalid spill opcode");
1093 }
1094}
1095
1096static int getOffsetMUBUFStore(unsigned Opc) {
1097 switch (Opc) {
1098 case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
1099 return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1100 case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
1101 return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
1102 case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
1103 return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
1104 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
1105 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
1106 case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN:
1107 return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET;
1108 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
1109 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
1110 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
1111 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
1112 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
1113 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
1114 default:
1115 return -1;
1116 }
1117}
1118
1119static int getOffsetMUBUFLoad(unsigned Opc) {
1120 switch (Opc) {
1121 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
1122 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1123 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
1124 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
1125 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
1126 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
1127 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
1128 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
1129 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
1130 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
1131 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
1132 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
1133 case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN:
1134 return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET;
1135 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
1136 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
1137 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
1138 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
1139 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
1140 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
1141 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
1142 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
1143 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
1144 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
1145 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
1146 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
1147 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
1148 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
1149 default:
1150 return -1;
1151 }
1152}
1153
1154static int getOffenMUBUFStore(unsigned Opc) {
1155 switch (Opc) {
1156 case AMDGPU::BUFFER_STORE_DWORD_OFFSET:
1157 return AMDGPU::BUFFER_STORE_DWORD_OFFEN;
1158 case AMDGPU::BUFFER_STORE_BYTE_OFFSET:
1159 return AMDGPU::BUFFER_STORE_BYTE_OFFEN;
1160 case AMDGPU::BUFFER_STORE_SHORT_OFFSET:
1161 return AMDGPU::BUFFER_STORE_SHORT_OFFEN;
1162 case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET:
1163 return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN;
1164 case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET:
1165 return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN;
1166 case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET:
1167 return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN;
1168 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET:
1169 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN;
1170 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET:
1171 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN;
1172 default:
1173 return -1;
1174 }
1175}
1176
1177static int getOffenMUBUFLoad(unsigned Opc) {
1178 switch (Opc) {
1179 case AMDGPU::BUFFER_LOAD_DWORD_OFFSET:
1180 return AMDGPU::BUFFER_LOAD_DWORD_OFFEN;
1181 case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET:
1182 return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN;
1183 case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET:
1184 return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN;
1185 case AMDGPU::BUFFER_LOAD_USHORT_OFFSET:
1186 return AMDGPU::BUFFER_LOAD_USHORT_OFFEN;
1187 case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET:
1188 return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN;
1189 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET:
1190 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN;
1191 case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET:
1192 return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN;
1193 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET:
1194 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN;
1195 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET:
1196 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN;
1197 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET:
1198 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN;
1199 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET:
1200 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN;
1201 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET:
1202 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN;
1203 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET:
1204 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN;
1205 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET:
1206 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN;
1207 default:
1208 return -1;
1209 }
1210}
1211
1215 int Index, unsigned Lane,
1216 unsigned ValueReg, bool IsKill) {
1219 const SIInstrInfo *TII = ST.getInstrInfo();
1220
1221 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
1222
1223 if (Reg == AMDGPU::NoRegister)
1224 return MachineInstrBuilder();
1225
1226 bool IsStore = MI->mayStore();
1228 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
1229
1230 unsigned Dst = IsStore ? Reg : ValueReg;
1231 unsigned Src = IsStore ? ValueReg : Reg;
1232 bool IsVGPR = TRI->isVGPR(MRI, Reg);
1233 DebugLoc DL = MI->getDebugLoc();
1234 if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) {
1235 // Spiller during regalloc may restore a spilled register to its superclass.
1236 // It could result in AGPR spills restored to VGPRs or the other way around,
1237 // making the src and dst with identical regclasses at this point. It just
1238 // needs a copy in such cases.
1239 auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst)
1240 .addReg(Src, getKillRegState(IsKill));
1242 return CopyMIB;
1243 }
1244 unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
1245 : AMDGPU::V_ACCVGPR_READ_B32_e64;
1246
1247 auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst)
1248 .addReg(Src, getKillRegState(IsKill));
1250 return MIB;
1251}
1252
1253// This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
1254// need to handle the case where an SGPR may need to be spilled while spilling.
1256 MachineFrameInfo &MFI,
1258 int Index,
1259 int64_t Offset) {
1260 const SIInstrInfo *TII = ST.getInstrInfo();
1261 MachineBasicBlock *MBB = MI->getParent();
1262 const DebugLoc &DL = MI->getDebugLoc();
1263 bool IsStore = MI->mayStore();
1264
1265 unsigned Opc = MI->getOpcode();
1266 int LoadStoreOp = IsStore ?
1268 if (LoadStoreOp == -1)
1269 return false;
1270
1271 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
1272 if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
1273 return true;
1274
1275 MachineInstrBuilder NewMI =
1276 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
1277 .add(*Reg)
1278 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
1279 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
1280 .addImm(Offset)
1281 .addImm(0) // cpol
1282 .addImm(0) // swz
1283 .cloneMemRefs(*MI);
1284
1285 const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
1286 AMDGPU::OpName::vdata_in);
1287 if (VDataIn)
1288 NewMI.add(*VDataIn);
1289 return true;
1290}
1291
1293 unsigned LoadStoreOp,
1294 unsigned EltSize) {
1295 bool IsStore = TII->get(LoadStoreOp).mayStore();
1296 bool HasVAddr = AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::vaddr);
1297 bool UseST =
1298 !HasVAddr && !AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::saddr);
1299
1300 switch (EltSize) {
1301 case 4:
1302 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1303 : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1304 break;
1305 case 8:
1306 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1307 : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1308 break;
1309 case 12:
1310 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1311 : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1312 break;
1313 case 16:
1314 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1315 : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1316 break;
1317 default:
1318 llvm_unreachable("Unexpected spill load/store size!");
1319 }
1320
1321 if (HasVAddr)
1322 LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1323 else if (UseST)
1324 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1325
1326 return LoadStoreOp;
1327}
1328
1331 unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
1332 MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
1333 RegScavenger *RS, LiveRegUnits *LiveUnits) const {
1334 assert((!RS || !LiveUnits) && "Only RS or LiveUnits can be set but not both");
1335
1337 const SIInstrInfo *TII = ST.getInstrInfo();
1338 const MachineFrameInfo &MFI = MF->getFrameInfo();
1339 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1340
1341 const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1342 bool IsStore = Desc->mayStore();
1343 bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1344
1345 bool CanClobberSCC = false;
1346 bool Scavenged = false;
1347 MCRegister SOffset = ScratchOffsetReg;
1348
1349 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1350 // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1351 const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC);
1352 const unsigned RegWidth = AMDGPU::getRegBitWidth(*RC) / 8;
1353
1354 // Always use 4 byte operations for AGPRs because we need to scavenge
1355 // a temporary VGPR.
1356 unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1357 unsigned NumSubRegs = RegWidth / EltSize;
1358 unsigned Size = NumSubRegs * EltSize;
1359 unsigned RemSize = RegWidth - Size;
1360 unsigned NumRemSubRegs = RemSize ? 1 : 0;
1361 int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1362 int64_t MaterializedOffset = Offset;
1363
1364 int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1365 int64_t ScratchOffsetRegDelta = 0;
1366
1367 if (IsFlat && EltSize > 4) {
1368 LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1369 Desc = &TII->get(LoadStoreOp);
1370 }
1371
1372 Align Alignment = MFI.getObjectAlign(Index);
1373 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1374
1375 assert((IsFlat || ((Offset % EltSize) == 0)) &&
1376 "unexpected VGPR spill offset");
1377
1378 // Track a VGPR to use for a constant offset we need to materialize.
1379 Register TmpOffsetVGPR;
1380
1381 // Track a VGPR to use as an intermediate value.
1382 Register TmpIntermediateVGPR;
1383 bool UseVGPROffset = false;
1384
1385 // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate
1386 // combination.
1387 auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR,
1388 int64_t VOffset) {
1389 // We are using a VGPR offset
1390 if (IsFlat && SGPRBase) {
1391 // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free
1392 // SGPR, so perform the add as vector.
1393 // We don't need a base SGPR in the kernel.
1394
1395 if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) {
1396 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR)
1397 .addReg(SGPRBase)
1398 .addImm(VOffset)
1399 .addImm(0); // clamp
1400 } else {
1401 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1402 .addReg(SGPRBase);
1403 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR)
1404 .addImm(VOffset)
1405 .addReg(TmpOffsetVGPR);
1406 }
1407 } else {
1408 assert(TmpOffsetVGPR);
1409 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1410 .addImm(VOffset);
1411 }
1412 };
1413
1414 bool IsOffsetLegal =
1415 IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1417 : TII->isLegalMUBUFImmOffset(MaxOffset);
1418 if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1419 SOffset = MCRegister();
1420
1421 // We don't have access to the register scavenger if this function is called
1422 // during PEI::scavengeFrameVirtualRegs() so use LiveUnits in this case.
1423 // TODO: Clobbering SCC is not necessary for scratch instructions in the
1424 // entry.
1425 if (RS) {
1426 SOffset = RS->scavengeRegisterBackwards(AMDGPU::SGPR_32RegClass, MI, false, 0, false);
1427
1428 // Piggy back on the liveness scan we just did see if SCC is dead.
1429 CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC);
1430 } else if (LiveUnits) {
1431 CanClobberSCC = LiveUnits->available(AMDGPU::SCC);
1432 for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1433 if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) {
1434 SOffset = Reg;
1435 break;
1436 }
1437 }
1438 }
1439
1440 if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC)
1441 SOffset = Register();
1442
1443 if (!SOffset) {
1444 UseVGPROffset = true;
1445
1446 if (RS) {
1447 TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, 0);
1448 } else {
1449 assert(LiveUnits);
1450 for (MCRegister Reg : AMDGPU::VGPR_32RegClass) {
1451 if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) {
1452 TmpOffsetVGPR = Reg;
1453 break;
1454 }
1455 }
1456 }
1457
1458 assert(TmpOffsetVGPR);
1459 } else if (!SOffset && CanClobberSCC) {
1460 // There are no free SGPRs, and since we are in the process of spilling
1461 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true
1462 // on SI/CI and on VI it is true until we implement spilling using scalar
1463 // stores), we have no way to free up an SGPR. Our solution here is to
1464 // add the offset directly to the ScratchOffset or StackPtrOffset
1465 // register, and then subtract the offset after the spill to return the
1466 // register to it's original value.
1467
1468 // TODO: If we don't have to do an emergency stack slot spill, converting
1469 // to use the VGPR offset is fewer instructions.
1470 if (!ScratchOffsetReg)
1471 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1472 SOffset = ScratchOffsetReg;
1473 ScratchOffsetRegDelta = Offset;
1474 } else {
1475 Scavenged = true;
1476 }
1477
1478 // We currently only support spilling VGPRs to EltSize boundaries, meaning
1479 // we can simplify the adjustment of Offset here to just scale with
1480 // WavefrontSize.
1481 if (!IsFlat && !UseVGPROffset)
1482 Offset *= ST.getWavefrontSize();
1483
1484 if (!UseVGPROffset && !SOffset)
1485 report_fatal_error("could not scavenge SGPR to spill in entry function");
1486
1487 if (UseVGPROffset) {
1488 // We are using a VGPR offset
1489 MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset);
1490 } else if (ScratchOffsetReg == AMDGPU::NoRegister) {
1491 BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
1492 } else {
1493 assert(Offset != 0);
1494 auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1495 .addReg(ScratchOffsetReg)
1496 .addImm(Offset);
1497 Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1498 }
1499
1500 Offset = 0;
1501 }
1502
1503 if (IsFlat && SOffset == AMDGPU::NoRegister) {
1504 assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1505 && "Unexpected vaddr for flat scratch with a FI operand");
1506
1507 if (UseVGPROffset) {
1508 LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1509 } else {
1511 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1512 }
1513
1514 Desc = &TII->get(LoadStoreOp);
1515 }
1516
1517 for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1518 ++i, RegOffset += EltSize) {
1519 if (i == NumSubRegs) {
1520 EltSize = RemSize;
1521 LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1522 }
1523 Desc = &TII->get(LoadStoreOp);
1524
1525 if (!IsFlat && UseVGPROffset) {
1526 int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp)
1527 : getOffenMUBUFLoad(LoadStoreOp);
1528 Desc = &TII->get(NewLoadStoreOp);
1529 }
1530
1531 if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) {
1532 // If we are spilling an AGPR beyond the range of the memory instruction
1533 // offset and need to use a VGPR offset, we ideally have at least 2
1534 // scratch VGPRs. If we don't have a second free VGPR without spilling,
1535 // recycle the VGPR used for the offset which requires resetting after
1536 // each subregister.
1537
1538 MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset);
1539 }
1540
1541 unsigned NumRegs = EltSize / 4;
1542 Register SubReg = e == 1
1543 ? ValueReg
1544 : Register(getSubReg(ValueReg,
1545 getSubRegFromChannel(RegOffset / 4, NumRegs)));
1546
1547 unsigned SOffsetRegState = 0;
1548 unsigned SrcDstRegState = getDefRegState(!IsStore);
1549 const bool IsLastSubReg = i + 1 == e;
1550 const bool IsFirstSubReg = i == 0;
1551 if (IsLastSubReg) {
1552 SOffsetRegState |= getKillRegState(Scavenged);
1553 // The last implicit use carries the "Kill" flag.
1554 SrcDstRegState |= getKillRegState(IsKill);
1555 }
1556
1557 // Make sure the whole register is defined if there are undef components by
1558 // adding an implicit def of the super-reg on the first instruction.
1559 bool NeedSuperRegDef = e > 1 && IsStore && IsFirstSubReg;
1560 bool NeedSuperRegImpOperand = e > 1;
1561
1562 // Remaining element size to spill into memory after some parts of it
1563 // spilled into either AGPRs or VGPRs.
1564 unsigned RemEltSize = EltSize;
1565
1566 // AGPRs to spill VGPRs and vice versa are allocated in a reverse order,
1567 // starting from the last lane. In case if a register cannot be completely
1568 // spilled into another register that will ensure its alignment does not
1569 // change. For targets with VGPR alignment requirement this is important
1570 // in case of flat scratch usage as we might get a scratch_load or
1571 // scratch_store of an unaligned register otherwise.
1572 for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS,
1573 LaneE = RegOffset / 4;
1574 Lane >= LaneE; --Lane) {
1575 bool IsSubReg = e > 1 || EltSize > 4;
1576 Register Sub = IsSubReg
1577 ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1578 : ValueReg;
1579 auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
1580 if (!MIB.getInstr())
1581 break;
1582 if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && IsFirstSubReg)) {
1583 MIB.addReg(ValueReg, RegState::ImplicitDefine);
1584 NeedSuperRegDef = false;
1585 }
1586 if ((IsSubReg || NeedSuperRegImpOperand) && (IsFirstSubReg || IsLastSubReg)) {
1587 NeedSuperRegImpOperand = true;
1588 unsigned State = SrcDstRegState;
1589 if (!IsLastSubReg || (Lane != LaneE))
1590 State &= ~RegState::Kill;
1591 if (!IsFirstSubReg || (Lane != LaneS))
1592 State &= ~RegState::Define;
1593 MIB.addReg(ValueReg, RegState::Implicit | State);
1594 }
1595 RemEltSize -= 4;
1596 }
1597
1598 if (!RemEltSize) // Fully spilled into AGPRs.
1599 continue;
1600
1601 if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1602 assert(IsFlat && EltSize > 4);
1603
1604 unsigned NumRegs = RemEltSize / 4;
1605 SubReg = Register(getSubReg(ValueReg,
1606 getSubRegFromChannel(RegOffset / 4, NumRegs)));
1607 unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1608 Desc = &TII->get(Opc);
1609 }
1610
1611 unsigned FinalReg = SubReg;
1612
1613 if (IsAGPR) {
1614 assert(EltSize == 4);
1615
1616 if (!TmpIntermediateVGPR) {
1617 TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy();
1618 assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR));
1619 }
1620 if (IsStore) {
1621 auto AccRead = BuildMI(MBB, MI, DL,
1622 TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64),
1623 TmpIntermediateVGPR)
1624 .addReg(SubReg, getKillRegState(IsKill));
1625 if (NeedSuperRegDef)
1626 AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1628 }
1629 SubReg = TmpIntermediateVGPR;
1630 } else if (UseVGPROffset) {
1631 if (!TmpOffsetVGPR) {
1632 TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass,
1633 MI, false, 0);
1634 RS->setRegUsed(TmpOffsetVGPR);
1635 }
1636 }
1637
1638 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset);
1639 MachineMemOperand *NewMMO =
1640 MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1641 commonAlignment(Alignment, RegOffset));
1642
1643 auto MIB =
1644 BuildMI(MBB, MI, DL, *Desc)
1645 .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
1646
1647 if (UseVGPROffset) {
1648 // For an AGPR spill, we reuse the same temp VGPR for the offset and the
1649 // intermediate accvgpr_write.
1650 MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR));
1651 }
1652
1653 if (!IsFlat)
1654 MIB.addReg(FuncInfo->getScratchRSrcReg());
1655
1656 if (SOffset == AMDGPU::NoRegister) {
1657 if (!IsFlat) {
1658 if (UseVGPROffset && ScratchOffsetReg) {
1659 MIB.addReg(ScratchOffsetReg);
1660 } else {
1661 assert(FuncInfo->isBottomOfStack());
1662 MIB.addImm(0);
1663 }
1664 }
1665 } else {
1666 MIB.addReg(SOffset, SOffsetRegState);
1667 }
1668
1669 MIB.addImm(Offset + RegOffset);
1670
1671 bool LastUse = MMO->getFlags() & MOLastUse;
1672 MIB.addImm(LastUse ? AMDGPU::CPol::TH_LU : 0); // cpol
1673
1674 if (!IsFlat)
1675 MIB.addImm(0); // swz
1676 MIB.addMemOperand(NewMMO);
1677
1678 if (!IsAGPR && NeedSuperRegDef)
1679 MIB.addReg(ValueReg, RegState::ImplicitDefine);
1680
1681 if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) {
1682 MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1683 FinalReg)
1684 .addReg(TmpIntermediateVGPR, RegState::Kill);
1686 }
1687
1688 if (NeedSuperRegImpOperand && (IsFirstSubReg || IsLastSubReg))
1689 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1690
1691 // The epilog restore of a wwm-scratch register can cause undesired
1692 // optimization during machine-cp post PrologEpilogInserter if the same
1693 // register was assigned for return value ABI lowering with a COPY
1694 // instruction. As given below, with the epilog reload, the earlier COPY
1695 // appeared to be dead during machine-cp.
1696 // ...
1697 // v0 in WWM operation, needs the WWM spill at prolog/epilog.
1698 // $vgpr0 = V_WRITELANE_B32 $sgpr20, 0, $vgpr0
1699 // ...
1700 // Epilog block:
1701 // $vgpr0 = COPY $vgpr1 // outgoing value moved to v0
1702 // ...
1703 // WWM spill restore to preserve the inactive lanes of v0.
1704 // $sgpr4_sgpr5 = S_XOR_SAVEEXEC_B64 -1
1705 // $vgpr0 = BUFFER_LOAD $sgpr0_sgpr1_sgpr2_sgpr3, $sgpr32, 0, 0, 0
1706 // $exec = S_MOV_B64 killed $sgpr4_sgpr5
1707 // ...
1708 // SI_RETURN implicit $vgpr0
1709 // ...
1710 // To fix it, mark the same reg as a tied op for such restore instructions
1711 // so that it marks a usage for the preceding COPY.
1712 if (!IsStore && MI != MBB.end() && MI->isReturn() &&
1713 MI->readsRegister(SubReg, this)) {
1714 MIB.addReg(SubReg, RegState::Implicit);
1715 MIB->tieOperands(0, MIB->getNumOperands() - 1);
1716 }
1717 }
1718
1719 if (ScratchOffsetRegDelta != 0) {
1720 // Subtract the offset we added to the ScratchOffset register.
1721 BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1722 .addReg(SOffset)
1723 .addImm(-ScratchOffsetRegDelta);
1724 }
1725}
1726
1728 int Offset, bool IsLoad,
1729 bool IsKill) const {
1730 // Load/store VGPR
1731 MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1733
1734 Register FrameReg =
1735 FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1736 ? getBaseRegister()
1737 : getFrameRegister(SB.MF);
1738
1739 Align Alignment = FrameInfo.getObjectAlign(Index);
1743 SB.EltSize, Alignment);
1744
1745 if (IsLoad) {
1746 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1747 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1748 buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false,
1749 FrameReg, (int64_t)Offset * SB.EltSize, MMO, SB.RS);
1750 } else {
1751 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1752 : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1753 buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill,
1754 FrameReg, (int64_t)Offset * SB.EltSize, MMO, SB.RS);
1755 // This only ever adds one VGPR spill
1756 SB.MFI.addToSpilledVGPRs(1);
1757 }
1758}
1759
1761 RegScavenger *RS, SlotIndexes *Indexes,
1762 LiveIntervals *LIS, bool OnlyToVGPR,
1763 bool SpillToPhysVGPRLane) const {
1764 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1765
1766 ArrayRef<SpilledReg> VGPRSpills =
1767 SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index)
1769 bool SpillToVGPR = !VGPRSpills.empty();
1770 if (OnlyToVGPR && !SpillToVGPR)
1771 return false;
1772
1773 assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1774 SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1775
1776 if (SpillToVGPR) {
1777
1778 assert(SB.NumSubRegs == VGPRSpills.size() &&
1779 "Num of VGPR lanes should be equal to num of SGPRs spilled");
1780
1781 for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1783 SB.NumSubRegs == 1
1784 ? SB.SuperReg
1785 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1786 SpilledReg Spill = VGPRSpills[i];
1787
1788 bool IsFirstSubreg = i == 0;
1789 bool IsLastSubreg = i == SB.NumSubRegs - 1;
1790 bool UseKill = SB.IsKill && IsLastSubreg;
1791
1792
1793 // Mark the "old value of vgpr" input undef only if this is the first sgpr
1794 // spill to this specific vgpr in the first basic block.
1795 auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1796 SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), Spill.VGPR)
1797 .addReg(SubReg, getKillRegState(UseKill))
1798 .addImm(Spill.Lane)
1799 .addReg(Spill.VGPR);
1800 if (Indexes) {
1801 if (IsFirstSubreg)
1802 Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1803 else
1804 Indexes->insertMachineInstrInMaps(*MIB);
1805 }
1806
1807 if (IsFirstSubreg && SB.NumSubRegs > 1) {
1808 // We may be spilling a super-register which is only partially defined,
1809 // and need to ensure later spills think the value is defined.
1810 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1811 }
1812
1813 if (SB.NumSubRegs > 1 && (IsFirstSubreg || IsLastSubreg))
1814 MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1815
1816 // FIXME: Since this spills to another register instead of an actual
1817 // frame index, we should delete the frame index when all references to
1818 // it are fixed.
1819 }
1820 } else {
1821 SB.prepare();
1822
1823 // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1824 unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1825
1826 // Per VGPR helper data
1827 auto PVD = SB.getPerVGPRData();
1828
1829 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1830 unsigned TmpVGPRFlags = RegState::Undef;
1831
1832 // Write sub registers into the VGPR
1833 for (unsigned i = Offset * PVD.PerVGPR,
1834 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1835 i < e; ++i) {
1837 SB.NumSubRegs == 1
1838 ? SB.SuperReg
1839 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1840
1841 MachineInstrBuilder WriteLane =
1842 BuildMI(*SB.MBB, MI, SB.DL,
1843 SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), SB.TmpVGPR)
1844 .addReg(SubReg, SubKillState)
1845 .addImm(i % PVD.PerVGPR)
1846 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1847 TmpVGPRFlags = 0;
1848
1849 if (Indexes) {
1850 if (i == 0)
1851 Indexes->replaceMachineInstrInMaps(*MI, *WriteLane);
1852 else
1853 Indexes->insertMachineInstrInMaps(*WriteLane);
1854 }
1855
1856 // There could be undef components of a spilled super register.
1857 // TODO: Can we detect this and skip the spill?
1858 if (SB.NumSubRegs > 1) {
1859 // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1860 unsigned SuperKillState = 0;
1861 if (i + 1 == SB.NumSubRegs)
1862 SuperKillState |= getKillRegState(SB.IsKill);
1863 WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1864 }
1865 }
1866
1867 // Write out VGPR
1868 SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1869 }
1870
1871 SB.restore();
1872 }
1873
1874 MI->eraseFromParent();
1876
1877 if (LIS)
1879
1880 return true;
1881}
1882
1884 RegScavenger *RS, SlotIndexes *Indexes,
1885 LiveIntervals *LIS, bool OnlyToVGPR,
1886 bool SpillToPhysVGPRLane) const {
1887 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1888
1889 ArrayRef<SpilledReg> VGPRSpills =
1890 SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index)
1892 bool SpillToVGPR = !VGPRSpills.empty();
1893 if (OnlyToVGPR && !SpillToVGPR)
1894 return false;
1895
1896 if (SpillToVGPR) {
1897 for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1899 SB.NumSubRegs == 1
1900 ? SB.SuperReg
1901 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1902
1903 SpilledReg Spill = VGPRSpills[i];
1904 auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1905 SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
1906 .addReg(Spill.VGPR)
1907 .addImm(Spill.Lane);
1908 if (SB.NumSubRegs > 1 && i == 0)
1910 if (Indexes) {
1911 if (i == e - 1)
1912 Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1913 else
1914 Indexes->insertMachineInstrInMaps(*MIB);
1915 }
1916 }
1917 } else {
1918 SB.prepare();
1919
1920 // Per VGPR helper data
1921 auto PVD = SB.getPerVGPRData();
1922
1923 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1924 // Load in VGPR data
1925 SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1926
1927 // Unpack lanes
1928 for (unsigned i = Offset * PVD.PerVGPR,
1929 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1930 i < e; ++i) {
1932 SB.NumSubRegs == 1
1933 ? SB.SuperReg
1934 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1935
1936 bool LastSubReg = (i + 1 == e);
1937 auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1938 SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
1939 .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1940 .addImm(i);
1941 if (SB.NumSubRegs > 1 && i == 0)
1943 if (Indexes) {
1944 if (i == e - 1)
1945 Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1946 else
1947 Indexes->insertMachineInstrInMaps(*MIB);
1948 }
1949 }
1950 }
1951
1952 SB.restore();
1953 }
1954
1955 MI->eraseFromParent();
1956
1957 if (LIS)
1959
1960 return true;
1961}
1962
1964 MachineBasicBlock &RestoreMBB,
1965 Register SGPR, RegScavenger *RS) const {
1966 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0,
1967 RS);
1968 SB.prepare();
1969 // Generate the spill of SGPR to SB.TmpVGPR.
1970 unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1971 auto PVD = SB.getPerVGPRData();
1972 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1973 unsigned TmpVGPRFlags = RegState::Undef;
1974 // Write sub registers into the VGPR
1975 for (unsigned i = Offset * PVD.PerVGPR,
1976 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1977 i < e; ++i) {
1979 SB.NumSubRegs == 1
1980 ? SB.SuperReg
1981 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1982
1983 MachineInstrBuilder WriteLane =
1984 BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1985 SB.TmpVGPR)
1986 .addReg(SubReg, SubKillState)
1987 .addImm(i % PVD.PerVGPR)
1988 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1989 TmpVGPRFlags = 0;
1990 // There could be undef components of a spilled super register.
1991 // TODO: Can we detect this and skip the spill?
1992 if (SB.NumSubRegs > 1) {
1993 // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1994 unsigned SuperKillState = 0;
1995 if (i + 1 == SB.NumSubRegs)
1996 SuperKillState |= getKillRegState(SB.IsKill);
1997 WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1998 }
1999 }
2000 // Don't need to write VGPR out.
2001 }
2002
2003 // Restore clobbered registers in the specified restore block.
2004 MI = RestoreMBB.end();
2005 SB.setMI(&RestoreMBB, MI);
2006 // Generate the restore of SGPR from SB.TmpVGPR.
2007 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
2008 // Don't need to load VGPR in.
2009 // Unpack lanes
2010 for (unsigned i = Offset * PVD.PerVGPR,
2011 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
2012 i < e; ++i) {
2014 SB.NumSubRegs == 1
2015 ? SB.SuperReg
2016 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
2017 bool LastSubReg = (i + 1 == e);
2018 auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
2019 SubReg)
2020 .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
2021 .addImm(i);
2022 if (SB.NumSubRegs > 1 && i == 0)
2024 }
2025 }
2026 SB.restore();
2027
2029 return false;
2030}
2031
2032/// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
2033/// a VGPR and the stack slot can be safely eliminated when all other users are
2034/// handled.
2037 SlotIndexes *Indexes, LiveIntervals *LIS, bool SpillToPhysVGPRLane) const {
2038 switch (MI->getOpcode()) {
2039 case AMDGPU::SI_SPILL_S1024_SAVE:
2040 case AMDGPU::SI_SPILL_S512_SAVE:
2041 case AMDGPU::SI_SPILL_S384_SAVE:
2042 case AMDGPU::SI_SPILL_S352_SAVE:
2043 case AMDGPU::SI_SPILL_S320_SAVE:
2044 case AMDGPU::SI_SPILL_S288_SAVE:
2045 case AMDGPU::SI_SPILL_S256_SAVE:
2046 case AMDGPU::SI_SPILL_S224_SAVE:
2047 case AMDGPU::SI_SPILL_S192_SAVE:
2048 case AMDGPU::SI_SPILL_S160_SAVE:
2049 case AMDGPU::SI_SPILL_S128_SAVE:
2050 case AMDGPU::SI_SPILL_S96_SAVE:
2051 case AMDGPU::SI_SPILL_S64_SAVE:
2052 case AMDGPU::SI_SPILL_S32_SAVE:
2053 return spillSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane);
2054 case AMDGPU::SI_SPILL_S1024_RESTORE:
2055 case AMDGPU::SI_SPILL_S512_RESTORE:
2056 case AMDGPU::SI_SPILL_S384_RESTORE:
2057 case AMDGPU::SI_SPILL_S352_RESTORE:
2058 case AMDGPU::SI_SPILL_S320_RESTORE:
2059 case AMDGPU::SI_SPILL_S288_RESTORE:
2060 case AMDGPU::SI_SPILL_S256_RESTORE:
2061 case AMDGPU::SI_SPILL_S224_RESTORE:
2062 case AMDGPU::SI_SPILL_S192_RESTORE:
2063 case AMDGPU::SI_SPILL_S160_RESTORE:
2064 case AMDGPU::SI_SPILL_S128_RESTORE:
2065 case AMDGPU::SI_SPILL_S96_RESTORE:
2066 case AMDGPU::SI_SPILL_S64_RESTORE:
2067 case AMDGPU::SI_SPILL_S32_RESTORE:
2068 return restoreSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane);
2069 default:
2070 llvm_unreachable("not an SGPR spill instruction");
2071 }
2072}
2073
2075 int SPAdj, unsigned FIOperandNum,
2076 RegScavenger *RS) const {
2077 MachineFunction *MF = MI->getParent()->getParent();
2078 MachineBasicBlock *MBB = MI->getParent();
2080 MachineFrameInfo &FrameInfo = MF->getFrameInfo();
2081 const SIInstrInfo *TII = ST.getInstrInfo();
2082 DebugLoc DL = MI->getDebugLoc();
2083
2084 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
2085
2086 MachineOperand &FIOp = MI->getOperand(FIOperandNum);
2087 int Index = MI->getOperand(FIOperandNum).getIndex();
2088
2089 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
2090 ? getBaseRegister()
2091 : getFrameRegister(*MF);
2092
2093 switch (MI->getOpcode()) {
2094 // SGPR register spill
2095 case AMDGPU::SI_SPILL_S1024_SAVE:
2096 case AMDGPU::SI_SPILL_S512_SAVE:
2097 case AMDGPU::SI_SPILL_S384_SAVE:
2098 case AMDGPU::SI_SPILL_S352_SAVE:
2099 case AMDGPU::SI_SPILL_S320_SAVE:
2100 case AMDGPU::SI_SPILL_S288_SAVE:
2101 case AMDGPU::SI_SPILL_S256_SAVE:
2102 case AMDGPU::SI_SPILL_S224_SAVE:
2103 case AMDGPU::SI_SPILL_S192_SAVE:
2104 case AMDGPU::SI_SPILL_S160_SAVE:
2105 case AMDGPU::SI_SPILL_S128_SAVE:
2106 case AMDGPU::SI_SPILL_S96_SAVE:
2107 case AMDGPU::SI_SPILL_S64_SAVE:
2108 case AMDGPU::SI_SPILL_S32_SAVE: {
2109 return spillSGPR(MI, Index, RS);
2110 }
2111
2112 // SGPR register restore
2113 case AMDGPU::SI_SPILL_S1024_RESTORE:
2114 case AMDGPU::SI_SPILL_S512_RESTORE:
2115 case AMDGPU::SI_SPILL_S384_RESTORE:
2116 case AMDGPU::SI_SPILL_S352_RESTORE:
2117 case AMDGPU::SI_SPILL_S320_RESTORE:
2118 case AMDGPU::SI_SPILL_S288_RESTORE:
2119 case AMDGPU::SI_SPILL_S256_RESTORE:
2120 case AMDGPU::SI_SPILL_S224_RESTORE:
2121 case AMDGPU::SI_SPILL_S192_RESTORE:
2122 case AMDGPU::SI_SPILL_S160_RESTORE:
2123 case AMDGPU::SI_SPILL_S128_RESTORE:
2124 case AMDGPU::SI_SPILL_S96_RESTORE:
2125 case AMDGPU::SI_SPILL_S64_RESTORE:
2126 case AMDGPU::SI_SPILL_S32_RESTORE: {
2127 return restoreSGPR(MI, Index, RS);
2128 }
2129
2130 // VGPR register spill
2131 case AMDGPU::SI_SPILL_V1024_SAVE:
2132 case AMDGPU::SI_SPILL_V512_SAVE:
2133 case AMDGPU::SI_SPILL_V384_SAVE:
2134 case AMDGPU::SI_SPILL_V352_SAVE:
2135 case AMDGPU::SI_SPILL_V320_SAVE:
2136 case AMDGPU::SI_SPILL_V288_SAVE:
2137 case AMDGPU::SI_SPILL_V256_SAVE:
2138 case AMDGPU::SI_SPILL_V224_SAVE:
2139 case AMDGPU::SI_SPILL_V192_SAVE:
2140 case AMDGPU::SI_SPILL_V160_SAVE:
2141 case AMDGPU::SI_SPILL_V128_SAVE:
2142 case AMDGPU::SI_SPILL_V96_SAVE:
2143 case AMDGPU::SI_SPILL_V64_SAVE:
2144 case AMDGPU::SI_SPILL_V32_SAVE:
2145 case AMDGPU::SI_SPILL_A1024_SAVE:
2146 case AMDGPU::SI_SPILL_A512_SAVE:
2147 case AMDGPU::SI_SPILL_A384_SAVE:
2148 case AMDGPU::SI_SPILL_A352_SAVE:
2149 case AMDGPU::SI_SPILL_A320_SAVE:
2150 case AMDGPU::SI_SPILL_A288_SAVE:
2151 case AMDGPU::SI_SPILL_A256_SAVE:
2152 case AMDGPU::SI_SPILL_A224_SAVE:
2153 case AMDGPU::SI_SPILL_A192_SAVE:
2154 case AMDGPU::SI_SPILL_A160_SAVE:
2155 case AMDGPU::SI_SPILL_A128_SAVE:
2156 case AMDGPU::SI_SPILL_A96_SAVE:
2157 case AMDGPU::SI_SPILL_A64_SAVE:
2158 case AMDGPU::SI_SPILL_A32_SAVE:
2159 case AMDGPU::SI_SPILL_AV1024_SAVE:
2160 case AMDGPU::SI_SPILL_AV512_SAVE:
2161 case AMDGPU::SI_SPILL_AV384_SAVE:
2162 case AMDGPU::SI_SPILL_AV352_SAVE:
2163 case AMDGPU::SI_SPILL_AV320_SAVE:
2164 case AMDGPU::SI_SPILL_AV288_SAVE:
2165 case AMDGPU::SI_SPILL_AV256_SAVE:
2166 case AMDGPU::SI_SPILL_AV224_SAVE:
2167 case AMDGPU::SI_SPILL_AV192_SAVE:
2168 case AMDGPU::SI_SPILL_AV160_SAVE:
2169 case AMDGPU::SI_SPILL_AV128_SAVE:
2170 case AMDGPU::SI_SPILL_AV96_SAVE:
2171 case AMDGPU::SI_SPILL_AV64_SAVE:
2172 case AMDGPU::SI_SPILL_AV32_SAVE:
2173 case AMDGPU::SI_SPILL_WWM_V32_SAVE:
2174 case AMDGPU::SI_SPILL_WWM_AV32_SAVE: {
2175 const MachineOperand *VData = TII->getNamedOperand(*MI,
2176 AMDGPU::OpName::vdata);
2177 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2178 MFI->getStackPtrOffsetReg());
2179
2180 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
2181 : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
2182 auto *MBB = MI->getParent();
2183 bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode());
2184 if (IsWWMRegSpill) {
2185 TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(),
2186 RS->isRegUsed(AMDGPU::SCC));
2187 }
2189 *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2190 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2191 *MI->memoperands_begin(), RS);
2192 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
2193 if (IsWWMRegSpill)
2194 TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy());
2195
2196 MI->eraseFromParent();
2197 return true;
2198 }
2199 case AMDGPU::SI_SPILL_V32_RESTORE:
2200 case AMDGPU::SI_SPILL_V64_RESTORE:
2201 case AMDGPU::SI_SPILL_V96_RESTORE:
2202 case AMDGPU::SI_SPILL_V128_RESTORE:
2203 case AMDGPU::SI_SPILL_V160_RESTORE:
2204 case AMDGPU::SI_SPILL_V192_RESTORE:
2205 case AMDGPU::SI_SPILL_V224_RESTORE:
2206 case AMDGPU::SI_SPILL_V256_RESTORE:
2207 case AMDGPU::SI_SPILL_V288_RESTORE:
2208 case AMDGPU::SI_SPILL_V320_RESTORE:
2209 case AMDGPU::SI_SPILL_V352_RESTORE:
2210 case AMDGPU::SI_SPILL_V384_RESTORE:
2211 case AMDGPU::SI_SPILL_V512_RESTORE:
2212 case AMDGPU::SI_SPILL_V1024_RESTORE:
2213 case AMDGPU::SI_SPILL_A32_RESTORE:
2214 case AMDGPU::SI_SPILL_A64_RESTORE:
2215 case AMDGPU::SI_SPILL_A96_RESTORE:
2216 case AMDGPU::SI_SPILL_A128_RESTORE:
2217 case AMDGPU::SI_SPILL_A160_RESTORE:
2218 case AMDGPU::SI_SPILL_A192_RESTORE:
2219 case AMDGPU::SI_SPILL_A224_RESTORE:
2220 case AMDGPU::SI_SPILL_A256_RESTORE:
2221 case AMDGPU::SI_SPILL_A288_RESTORE:
2222 case AMDGPU::SI_SPILL_A320_RESTORE:
2223 case AMDGPU::SI_SPILL_A352_RESTORE:
2224 case AMDGPU::SI_SPILL_A384_RESTORE:
2225 case AMDGPU::SI_SPILL_A512_RESTORE:
2226 case AMDGPU::SI_SPILL_A1024_RESTORE:
2227 case AMDGPU::SI_SPILL_AV32_RESTORE:
2228 case AMDGPU::SI_SPILL_AV64_RESTORE:
2229 case AMDGPU::SI_SPILL_AV96_RESTORE:
2230 case AMDGPU::SI_SPILL_AV128_RESTORE:
2231 case AMDGPU::SI_SPILL_AV160_RESTORE:
2232 case AMDGPU::SI_SPILL_AV192_RESTORE:
2233 case AMDGPU::SI_SPILL_AV224_RESTORE:
2234 case AMDGPU::SI_SPILL_AV256_RESTORE:
2235 case AMDGPU::SI_SPILL_AV288_RESTORE:
2236 case AMDGPU::SI_SPILL_AV320_RESTORE:
2237 case AMDGPU::SI_SPILL_AV352_RESTORE:
2238 case AMDGPU::SI_SPILL_AV384_RESTORE:
2239 case AMDGPU::SI_SPILL_AV512_RESTORE:
2240 case AMDGPU::SI_SPILL_AV1024_RESTORE:
2241 case AMDGPU::SI_SPILL_WWM_V32_RESTORE:
2242 case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: {
2243 const MachineOperand *VData = TII->getNamedOperand(*MI,
2244 AMDGPU::OpName::vdata);
2245 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2246 MFI->getStackPtrOffsetReg());
2247
2248 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
2249 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
2250 auto *MBB = MI->getParent();
2251 bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode());
2252 if (IsWWMRegSpill) {
2253 TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(),
2254 RS->isRegUsed(AMDGPU::SCC));
2255 }
2256
2258 *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2259 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2260 *MI->memoperands_begin(), RS);
2261
2262 if (IsWWMRegSpill)
2263 TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy());
2264
2265 MI->eraseFromParent();
2266 return true;
2267 }
2268
2269 default: {
2270 // Other access to frame index
2271 const DebugLoc &DL = MI->getDebugLoc();
2272
2273 int64_t Offset = FrameInfo.getObjectOffset(Index);
2274 if (ST.enableFlatScratch()) {
2275 if (TII->isFLATScratch(*MI)) {
2276 assert((int16_t)FIOperandNum ==
2277 AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2278 AMDGPU::OpName::saddr));
2279
2280 // The offset is always swizzled, just replace it
2281 if (FrameReg)
2282 FIOp.ChangeToRegister(FrameReg, false);
2283
2284 MachineOperand *OffsetOp =
2285 TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
2286 int64_t NewOffset = Offset + OffsetOp->getImm();
2287 if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
2289 OffsetOp->setImm(NewOffset);
2290 if (FrameReg)
2291 return false;
2292 Offset = 0;
2293 }
2294
2295 if (!Offset) {
2296 unsigned Opc = MI->getOpcode();
2297 int NewOpc = -1;
2298 if (AMDGPU::hasNamedOperand(Opc, AMDGPU::OpName::vaddr)) {
2300 } else if (ST.hasFlatScratchSTMode()) {
2301 // On GFX10 we have ST mode to use no registers for an address.
2302 // Otherwise we need to materialize 0 into an SGPR.
2304 }
2305
2306 if (NewOpc != -1) {
2307 // removeOperand doesn't fixup tied operand indexes as it goes, so
2308 // it asserts. Untie vdst_in for now and retie them afterwards.
2309 int VDstIn = AMDGPU::getNamedOperandIdx(Opc,
2310 AMDGPU::OpName::vdst_in);
2311 bool TiedVDst = VDstIn != -1 &&
2312 MI->getOperand(VDstIn).isReg() &&
2313 MI->getOperand(VDstIn).isTied();
2314 if (TiedVDst)
2315 MI->untieRegOperand(VDstIn);
2316
2317 MI->removeOperand(
2318 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
2319
2320 if (TiedVDst) {
2321 int NewVDst =
2322 AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst);
2323 int NewVDstIn =
2324 AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst_in);
2325 assert (NewVDst != -1 && NewVDstIn != -1 && "Must be tied!");
2326 MI->tieOperands(NewVDst, NewVDstIn);
2327 }
2328 MI->setDesc(TII->get(NewOpc));
2329 return false;
2330 }
2331 }
2332 }
2333
2334 if (!FrameReg) {
2336 if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
2337 return false;
2338 }
2339
2340 // We need to use register here. Check if we can use an SGPR or need
2341 // a VGPR.
2342 FIOp.ChangeToRegister(AMDGPU::M0, false);
2343 bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
2344
2345 if (!Offset && FrameReg && UseSGPR) {
2346 FIOp.setReg(FrameReg);
2347 return false;
2348 }
2349
2350 const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
2351 : &AMDGPU::VGPR_32RegClass;
2352
2353 Register TmpReg =
2354 RS->scavengeRegisterBackwards(*RC, MI, false, 0, !UseSGPR);
2355 FIOp.setReg(TmpReg);
2356 FIOp.setIsKill();
2357
2358 if ((!FrameReg || !Offset) && TmpReg) {
2359 unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
2360 auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
2361 if (FrameReg)
2362 MIB.addReg(FrameReg);
2363 else
2364 MIB.addImm(Offset);
2365
2366 return false;
2367 }
2368
2369 bool NeedSaveSCC =
2370 RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC);
2371
2372 Register TmpSReg =
2373 UseSGPR ? TmpReg
2374 : RS->scavengeRegisterBackwards(AMDGPU::SReg_32_XM0RegClass,
2375 MI, false, 0, !UseSGPR);
2376
2377 // TODO: for flat scratch another attempt can be made with a VGPR index
2378 // if no SGPRs can be scavenged.
2379 if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
2380 report_fatal_error("Cannot scavenge register in FI elimination!");
2381
2382 if (!TmpSReg) {
2383 // Use frame register and restore it after.
2384 TmpSReg = FrameReg;
2385 FIOp.setReg(FrameReg);
2386 FIOp.setIsKill(false);
2387 }
2388
2389 if (NeedSaveSCC) {
2390 assert(!(Offset & 0x1) && "Flat scratch offset must be aligned!");
2391 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADDC_U32), TmpSReg)
2392 .addReg(FrameReg)
2393 .addImm(Offset);
2394 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITCMP1_B32))
2395 .addReg(TmpSReg)
2396 .addImm(0);
2397 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITSET0_B32), TmpSReg)
2398 .addImm(0)
2399 .addReg(TmpSReg);
2400 } else {
2401 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
2402 .addReg(FrameReg)
2403 .addImm(Offset);
2404 }
2405
2406 if (!UseSGPR)
2407 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2408 .addReg(TmpSReg, RegState::Kill);
2409
2410 if (TmpSReg == FrameReg) {
2411 // Undo frame register modification.
2412 if (NeedSaveSCC && !MI->registerDefIsDead(AMDGPU::SCC)) {
2414 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADDC_U32),
2415 TmpSReg)
2416 .addReg(FrameReg)
2417 .addImm(-Offset);
2418 I = BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITCMP1_B32))
2419 .addReg(TmpSReg)
2420 .addImm(0);
2421 BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITSET0_B32),
2422 TmpSReg)
2423 .addImm(0)
2424 .addReg(TmpSReg);
2425 } else {
2426 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
2427 FrameReg)
2428 .addReg(FrameReg)
2429 .addImm(-Offset);
2430 }
2431 }
2432
2433 return false;
2434 }
2435
2436 bool IsMUBUF = TII->isMUBUF(*MI);
2437
2438 if (!IsMUBUF && !MFI->isBottomOfStack()) {
2439 // Convert to a swizzled stack address by scaling by the wave size.
2440 // In an entry function/kernel the offset is already swizzled.
2441 bool IsSALU = isSGPRClass(TII->getOpRegClass(*MI, FIOperandNum));
2442 bool LiveSCC =
2443 RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC);
2444 const TargetRegisterClass *RC = IsSALU && !LiveSCC
2445 ? &AMDGPU::SReg_32RegClass
2446 : &AMDGPU::VGPR_32RegClass;
2447 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 ||
2448 MI->getOpcode() == AMDGPU::V_MOV_B32_e64;
2449 Register ResultReg =
2450 IsCopy ? MI->getOperand(0).getReg()
2451 : RS->scavengeRegisterBackwards(*RC, MI, false, 0);
2452
2453 int64_t Offset = FrameInfo.getObjectOffset(Index);
2454 if (Offset == 0) {
2455 unsigned OpCode = IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32
2456 : AMDGPU::V_LSHRREV_B32_e64;
2457 auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), ResultReg);
2458 if (OpCode == AMDGPU::V_LSHRREV_B32_e64)
2459 // For V_LSHRREV, the operands are reversed (the shift count goes
2460 // first).
2461 Shift.addImm(ST.getWavefrontSizeLog2()).addReg(FrameReg);
2462 else
2463 Shift.addReg(FrameReg).addImm(ST.getWavefrontSizeLog2());
2464 if (IsSALU && !LiveSCC)
2465 Shift.getInstr()->getOperand(3).setIsDead(); // Mark SCC as dead.
2466 if (IsSALU && LiveSCC) {
2467 Register NewDest = RS->scavengeRegisterBackwards(
2468 AMDGPU::SReg_32RegClass, Shift, false, 0);
2469 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
2470 NewDest)
2471 .addReg(ResultReg);
2472 ResultReg = NewDest;
2473 }
2474 } else {
2476 if (!IsSALU) {
2477 if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) !=
2478 nullptr) {
2479 // Reuse ResultReg in intermediate step.
2480 Register ScaledReg = ResultReg;
2481
2482 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
2483 ScaledReg)
2485 .addReg(FrameReg);
2486
2487 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
2488
2489 // TODO: Fold if use instruction is another add of a constant.
2491 // FIXME: This can fail
2492 MIB.addImm(Offset);
2493 MIB.addReg(ScaledReg, RegState::Kill);
2494 if (!IsVOP2)
2495 MIB.addImm(0); // clamp bit
2496 } else {
2497 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
2498 "Need to reuse carry out register");
2499
2500 // Use scavenged unused carry out as offset register.
2501 Register ConstOffsetReg;
2502 if (!isWave32)
2503 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
2504 else
2505 ConstOffsetReg = MIB.getReg(1);
2506
2507 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
2508 .addImm(Offset);
2509 MIB.addReg(ConstOffsetReg, RegState::Kill);
2510 MIB.addReg(ScaledReg, RegState::Kill);
2511 MIB.addImm(0); // clamp bit
2512 }
2513 }
2514 }
2515 if (!MIB || IsSALU) {
2516 // We have to produce a carry out, and there isn't a free SGPR pair
2517 // for it. We can keep the whole computation on the SALU to avoid
2518 // clobbering an additional register at the cost of an extra mov.
2519
2520 // We may have 1 free scratch SGPR even though a carry out is
2521 // unavailable. Only one additional mov is needed.
2522 Register TmpScaledReg = RS->scavengeRegisterBackwards(
2523 AMDGPU::SReg_32_XM0RegClass, MI, false, 0, false);
2524 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
2525
2526 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
2527 .addReg(FrameReg)
2529 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2530 .addReg(ScaledReg, RegState::Kill)
2531 .addImm(Offset);
2532 if (!IsSALU)
2533 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
2534 .addReg(ScaledReg, RegState::Kill);
2535 else
2536 ResultReg = ScaledReg;
2537
2538 // If there were truly no free SGPRs, we need to undo everything.
2539 if (!TmpScaledReg.isValid()) {
2540 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2541 .addReg(ScaledReg, RegState::Kill)
2542 .addImm(-Offset);
2543 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
2544 .addReg(FrameReg)
2546 }
2547 }
2548 }
2549
2550 // Don't introduce an extra copy if we're just materializing in a mov.
2551 if (IsCopy) {
2552 MI->eraseFromParent();
2553 return true;
2554 }
2555 FIOp.ChangeToRegister(ResultReg, false, false, true);
2556 return false;
2557 }
2558
2559 if (IsMUBUF) {
2560 // Disable offen so we don't need a 0 vgpr base.
2561 assert(static_cast<int>(FIOperandNum) ==
2562 AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2563 AMDGPU::OpName::vaddr));
2564
2565 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
2566 assert((SOffset.isImm() && SOffset.getImm() == 0));
2567
2568 if (FrameReg != AMDGPU::NoRegister)
2569 SOffset.ChangeToRegister(FrameReg, false);
2570
2571 int64_t Offset = FrameInfo.getObjectOffset(Index);
2572 int64_t OldImm
2573 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
2574 int64_t NewOffset = OldImm + Offset;
2575
2576 if (TII->isLegalMUBUFImmOffset(NewOffset) &&
2577 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
2578 MI->eraseFromParent();
2579 return true;
2580 }
2581 }
2582
2583 // If the offset is simply too big, don't convert to a scratch wave offset
2584 // relative index.
2585
2587 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
2588 Register TmpReg = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass,
2589 MI, false, 0);
2590 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2591 .addImm(Offset);
2592 FIOp.ChangeToRegister(TmpReg, false, false, true);
2593 }
2594 }
2595 }
2596 return false;
2597}
2598
2601}
2602
2604 return getRegBitWidth(RC.getID());
2605}
2606
2607static const TargetRegisterClass *
2609 if (BitWidth == 64)
2610 return &AMDGPU::VReg_64RegClass;
2611 if (BitWidth == 96)
2612 return &AMDGPU::VReg_96RegClass;
2613 if (BitWidth == 128)
2614 return &AMDGPU::VReg_128RegClass;
2615 if (BitWidth == 160)
2616 return &AMDGPU::VReg_160RegClass;
2617 if (BitWidth == 192)
2618 return &AMDGPU::VReg_192RegClass;
2619 if (BitWidth == 224)
2620 return &AMDGPU::VReg_224RegClass;
2621 if (BitWidth == 256)
2622 return &AMDGPU::VReg_256RegClass;
2623 if (BitWidth == 288)
2624 return &AMDGPU::VReg_288RegClass;
2625 if (BitWidth == 320)
2626 return &AMDGPU::VReg_320RegClass;
2627 if (BitWidth == 352)
2628 return &AMDGPU::VReg_352RegClass;
2629 if (BitWidth == 384)
2630 return &AMDGPU::VReg_384RegClass;
2631 if (BitWidth == 512)
2632 return &AMDGPU::VReg_512RegClass;
2633 if (BitWidth == 1024)
2634 return &AMDGPU::VReg_1024RegClass;
2635
2636 return nullptr;
2637}
2638
2639static const TargetRegisterClass *
2641 if (BitWidth == 64)
2642 return &AMDGPU::VReg_64_Align2RegClass;
2643 if (BitWidth == 96)
2644 return &AMDGPU::VReg_96_Align2RegClass;
2645 if (BitWidth == 128)
2646 return &AMDGPU::VReg_128_Align2RegClass;
2647 if (BitWidth == 160)
2648 return &AMDGPU::VReg_160_Align2RegClass;
2649 if (BitWidth == 192)
2650 return &AMDGPU::VReg_192_Align2RegClass;
2651 if (BitWidth == 224)
2652 return &AMDGPU::VReg_224_Align2RegClass;
2653 if (BitWidth == 256)
2654 return &AMDGPU::VReg_256_Align2RegClass;
2655 if (BitWidth == 288)
2656 return &AMDGPU::VReg_288_Align2RegClass;
2657 if (BitWidth == 320)
2658 return &AMDGPU::VReg_320_Align2RegClass;
2659 if (BitWidth == 352)
2660 return &AMDGPU::VReg_352_Align2RegClass;
2661 if (BitWidth == 384)
2662 return &AMDGPU::VReg_384_Align2RegClass;
2663 if (BitWidth == 512)
2664 return &AMDGPU::VReg_512_Align2RegClass;
2665 if (BitWidth == 1024)
2666 return &AMDGPU::VReg_1024_Align2RegClass;
2667
2668 return nullptr;
2669}
2670
2671const TargetRegisterClass *
2673 if (BitWidth == 1)
2674 return &AMDGPU::VReg_1RegClass;
2675 if (BitWidth == 16)
2676 return &AMDGPU::VGPR_16RegClass;
2677 if (BitWidth == 32)
2678 return &AMDGPU::VGPR_32RegClass;
2681}
2682
2683static const TargetRegisterClass *
2685 if (BitWidth == 64)
2686 return &AMDGPU::AReg_64RegClass;
2687 if (BitWidth == 96)
2688 return &AMDGPU::AReg_96RegClass;
2689 if (BitWidth == 128)
2690 return &AMDGPU::AReg_128RegClass;
2691 if (BitWidth == 160)
2692 return &AMDGPU::AReg_160RegClass;
2693 if (BitWidth == 192)
2694 return &AMDGPU::AReg_192RegClass;
2695 if (BitWidth == 224)
2696 return &AMDGPU::AReg_224RegClass;
2697 if (BitWidth == 256)
2698 return &AMDGPU::AReg_256RegClass;
2699 if (BitWidth == 288)
2700 return &AMDGPU::AReg_288RegClass;
2701 if (BitWidth == 320)
2702 return &AMDGPU::AReg_320RegClass;
2703 if (BitWidth == 352)
2704 return &AMDGPU::AReg_352RegClass;
2705 if (BitWidth == 384)
2706 return &AMDGPU::AReg_384RegClass;
2707 if (BitWidth == 512)
2708 return &AMDGPU::AReg_512RegClass;
2709 if (BitWidth == 1024)
2710 return &AMDGPU::AReg_1024RegClass;
2711
2712 return nullptr;
2713}
2714
2715static const TargetRegisterClass *
2717 if (BitWidth == 64)
2718 return &AMDGPU::AReg_64_Align2RegClass;
2719 if (BitWidth == 96)
2720 return &AMDGPU::AReg_96_Align2RegClass;
2721 if (BitWidth == 128)
2722 return &AMDGPU::AReg_128_Align2RegClass;
2723 if (BitWidth == 160)
2724 return &AMDGPU::AReg_160_Align2RegClass;
2725 if (BitWidth == 192)
2726 return &AMDGPU::AReg_192_Align2RegClass;
2727 if (BitWidth == 224)
2728 return &AMDGPU::AReg_224_Align2RegClass;
2729 if (BitWidth == 256)
2730 return &AMDGPU::AReg_256_Align2RegClass;
2731 if (BitWidth == 288)
2732 return &AMDGPU::AReg_288_Align2RegClass;
2733 if (BitWidth == 320)
2734 return &AMDGPU::AReg_320_Align2RegClass;
2735 if (BitWidth == 352)
2736 return &AMDGPU::AReg_352_Align2RegClass;
2737 if (BitWidth == 384)
2738 return &AMDGPU::AReg_384_Align2RegClass;
2739 if (BitWidth == 512)
2740 return &AMDGPU::AReg_512_Align2RegClass;
2741 if (BitWidth == 1024)
2742 return &AMDGPU::AReg_1024_Align2RegClass;
2743
2744 return nullptr;
2745}
2746
2747const TargetRegisterClass *
2749 if (BitWidth == 16)
2750 return &AMDGPU::AGPR_LO16RegClass;
2751 if (BitWidth == 32)
2752 return &AMDGPU::AGPR_32RegClass;
2755}
2756
2757static const TargetRegisterClass *
2759 if (BitWidth == 64)
2760 return &AMDGPU::AV_64RegClass;
2761 if (BitWidth == 96)
2762 return &AMDGPU::AV_96RegClass;
2763 if (BitWidth == 128)
2764 return &AMDGPU::AV_128RegClass;
2765 if (BitWidth == 160)
2766 return &AMDGPU::AV_160RegClass;
2767 if (BitWidth == 192)
2768 return &AMDGPU::AV_192RegClass;
2769 if (BitWidth == 224)
2770 return &AMDGPU::AV_224RegClass;
2771 if (BitWidth == 256)
2772 return &AMDGPU::AV_256RegClass;
2773 if (BitWidth == 288)
2774 return &AMDGPU::AV_288RegClass;
2775 if (BitWidth == 320)
2776 return &AMDGPU::AV_320RegClass;
2777 if (BitWidth == 352)
2778 return &AMDGPU::AV_352RegClass;
2779 if (BitWidth == 384)
2780 return &AMDGPU::AV_384RegClass;
2781 if (BitWidth == 512)
2782 return &AMDGPU::AV_512RegClass;
2783 if (BitWidth == 1024)
2784 return &AMDGPU::AV_1024RegClass;
2785
2786 return nullptr;
2787}
2788
2789static const TargetRegisterClass *
2791 if (BitWidth == 64)
2792 return &AMDGPU::AV_64_Align2RegClass;
2793 if (BitWidth == 96)
2794 return &AMDGPU::AV_96_Align2RegClass;
2795 if (BitWidth == 128)
2796 return &AMDGPU::AV_128_Align2RegClass;
2797 if (BitWidth == 160)
2798 return &AMDGPU::AV_160_Align2RegClass;
2799 if (BitWidth == 192)
2800 return &AMDGPU::AV_192_Align2RegClass;
2801 if (BitWidth == 224)
2802 return &AMDGPU::AV_224_Align2RegClass;
2803 if (BitWidth == 256)
2804 return &AMDGPU::AV_256_Align2RegClass;
2805 if (BitWidth == 288)
2806 return &AMDGPU::AV_288_Align2RegClass;
2807 if (BitWidth == 320)
2808 return &AMDGPU::AV_320_Align2RegClass;
2809 if (BitWidth == 352)
2810 return &AMDGPU::AV_352_Align2RegClass;
2811 if (BitWidth == 384)
2812 return &AMDGPU::AV_384_Align2RegClass;
2813 if (BitWidth == 512)
2814 return &AMDGPU::AV_512_Align2RegClass;
2815 if (BitWidth == 1024)
2816 return &AMDGPU::AV_1024_Align2RegClass;
2817
2818 return nullptr;
2819}
2820
2821const TargetRegisterClass *
2823 if (BitWidth == 32)
2824 return &AMDGPU::AV_32RegClass;
2825 return ST.needsAlignedVGPRs()
2828}
2829
2830const TargetRegisterClass *
2832 if (BitWidth == 16)
2833 return &AMDGPU::SGPR_LO16RegClass;
2834 if (BitWidth == 32)
2835 return &AMDGPU::SReg_32RegClass;
2836 if (BitWidth == 64)
2837 return &AMDGPU::SReg_64RegClass;
2838 if (BitWidth == 96)
2839 return &AMDGPU::SGPR_96RegClass;
2840 if (BitWidth == 128)
2841 return &AMDGPU::SGPR_128RegClass;
2842 if (BitWidth == 160)
2843 return &AMDGPU::SGPR_160RegClass;
2844 if (BitWidth == 192)
2845 return &AMDGPU::SGPR_192RegClass;
2846 if (BitWidth == 224)
2847 return &AMDGPU::SGPR_224RegClass;
2848 if (BitWidth == 256)
2849 return &AMDGPU::SGPR_256RegClass;
2850 if (BitWidth == 288)
2851 return &AMDGPU::SGPR_288RegClass;
2852 if (BitWidth == 320)
2853 return &AMDGPU::SGPR_320RegClass;
2854 if (BitWidth == 352)
2855 return &AMDGPU::SGPR_352RegClass;
2856 if (BitWidth == 384)
2857 return &AMDGPU::SGPR_384RegClass;
2858 if (BitWidth == 512)
2859 return &AMDGPU::SGPR_512RegClass;
2860 if (BitWidth == 1024)
2861 return &AMDGPU::SGPR_1024RegClass;
2862
2863 return nullptr;
2864}
2865
2867 Register Reg) const {
2868 const TargetRegisterClass *RC;
2869 if (Reg.isVirtual())
2870 RC = MRI.getRegClass(Reg);
2871 else
2872 RC = getPhysRegBaseClass(Reg);
2873 return RC ? isSGPRClass(RC) : false;
2874}
2875
2876const TargetRegisterClass *
2878 unsigned Size = getRegSizeInBits(*SRC);
2880 assert(VRC && "Invalid register class size");
2881 return VRC;
2882}
2883
2884const TargetRegisterClass *
2886 unsigned Size = getRegSizeInBits(*SRC);
2888 assert(ARC && "Invalid register class size");
2889 return ARC;
2890}
2891
2892const TargetRegisterClass *
2894 unsigned Size = getRegSizeInBits(*VRC);
2895 if (Size == 32)
2896 return &AMDGPU::SGPR_32RegClass;
2898 assert(SRC && "Invalid register class size");
2899 return SRC;
2900}
2901
2902const TargetRegisterClass *
2904 const TargetRegisterClass *SubRC,
2905 unsigned SubIdx) const {
2906 // Ensure this subregister index is aligned in the super register.
2907 const TargetRegisterClass *MatchRC =
2908 getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2909 return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2910}
2911
2912bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2915 return !ST.hasMFMAInlineLiteralBug();
2916
2917 return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2918 OpType <= AMDGPU::OPERAND_SRC_LAST;
2919}
2920
2922 const TargetRegisterClass *DefRC,
2923 unsigned DefSubReg,
2924 const TargetRegisterClass *SrcRC,
2925 unsigned SrcSubReg) const {
2926 // We want to prefer the smallest register class possible, so we don't want to
2927 // stop and rewrite on anything that looks like a subregister
2928 // extract. Operations mostly don't care about the super register class, so we
2929 // only want to stop on the most basic of copies between the same register
2930 // class.
2931 //
2932 // e.g. if we have something like
2933 // %0 = ...
2934 // %1 = ...
2935 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2936 // %3 = COPY %2, sub0
2937 //
2938 // We want to look through the COPY to find:
2939 // => %3 = COPY %0
2940
2941 // Plain copy.
2942 return getCommonSubClass(DefRC, SrcRC) != nullptr;
2943}
2944
2945bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2946 // TODO: 64-bit operands have extending behavior from 32-bit literal.
2947 return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2949}
2950
2951/// Returns a lowest register that is not used at any point in the function.
2952/// If all registers are used, then this function will return
2953/// AMDGPU::NoRegister. If \p ReserveHighestRegister = true, then return
2954/// highest unused register.
2957 const MachineFunction &MF, bool ReserveHighestRegister) const {
2958 if (ReserveHighestRegister) {
2959 for (MCRegister Reg : reverse(*RC))
2960 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2961 return Reg;
2962 } else {
2963 for (MCRegister Reg : *RC)
2964 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2965 return Reg;
2966 }
2967 return MCRegister();
2968}
2969
2971 const RegisterBankInfo &RBI,
2972 Register Reg) const {
2973 auto *RB = RBI.getRegBank(Reg, MRI, *MRI.getTargetRegisterInfo());
2974 if (!RB)
2975 return false;
2976
2977 return !RBI.isDivergentRegBank(RB);
2978}
2979
2981 unsigned EltSize) const {
2982 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC);
2983 assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2984
2985 const unsigned RegDWORDs = RegBitWidth / 32;
2986 const unsigned EltDWORDs = EltSize / 4;
2987 assert(RegSplitParts.size() + 1 >= EltDWORDs);
2988
2989 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2990 const unsigned NumParts = RegDWORDs / EltDWORDs;
2991
2992 return ArrayRef(Parts.data(), NumParts);
2993}
2994
2997 Register Reg) const {
2998 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegBaseClass(Reg);
2999}
3000
3001const TargetRegisterClass *
3003 const MachineOperand &MO) const {
3004 const TargetRegisterClass *SrcRC = getRegClassForReg(MRI, MO.getReg());
3005 return getSubRegisterClass(SrcRC, MO.getSubReg());
3006}
3007
3009 Register Reg) const {
3010 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
3011 // Registers without classes are unaddressable, SGPR-like registers.
3012 return RC && isVGPRClass(RC);
3013}
3014
3016 Register Reg) const {
3017 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
3018
3019 // Registers without classes are unaddressable, SGPR-like registers.
3020 return RC && isAGPRClass(RC);
3021}
3022
3024 const TargetRegisterClass *SrcRC,
3025 unsigned SubReg,
3026 const TargetRegisterClass *DstRC,
3027 unsigned DstSubReg,
3028 const TargetRegisterClass *NewRC,
3029 LiveIntervals &LIS) const {
3030 unsigned SrcSize = getRegSizeInBits(*SrcRC);
3031 unsigned DstSize = getRegSizeInBits(*DstRC);
3032 unsigned NewSize = getRegSizeInBits(*NewRC);
3033
3034 // Do not increase size of registers beyond dword, we would need to allocate
3035 // adjacent registers and constraint regalloc more than needed.
3036
3037 // Always allow dword coalescing.
3038 if (SrcSize <= 32 || DstSize <= 32)
3039 return true;
3040
3041 return NewSize <= DstSize || NewSize <= SrcSize;
3042}
3043
3045 MachineFunction &MF) const {
3047
3048 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
3049 MF.getFunction());
3050 switch (RC->getID()) {
3051 default:
3052 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
3053 case AMDGPU::VGPR_32RegClassID:
3054 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
3055 case AMDGPU::SGPR_32RegClassID:
3056 case AMDGPU::SGPR_LO16RegClassID:
3057 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
3058 }
3059}
3060
3062 unsigned Idx) const {
3063 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
3064 Idx == AMDGPU::RegisterPressureSets::AGPR_32)
3065 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
3066 const_cast<MachineFunction &>(MF));
3067
3068 if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
3069 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
3070 const_cast<MachineFunction &>(MF));
3071
3072 llvm_unreachable("Unexpected register pressure set!");
3073}
3074
3075const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
3076 static const int Empty[] = { -1 };
3077
3078 if (RegPressureIgnoredUnits[RegUnit])
3079 return Empty;
3080
3081 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
3082}
3083
3085 // Not a callee saved register.
3086 return AMDGPU::SGPR30_SGPR31;
3087}
3088
3089const TargetRegisterClass *
3091 const RegisterBank &RB) const {
3092 switch (RB.getID()) {
3093 case AMDGPU::VGPRRegBankID:
3095 std::max(ST.useRealTrue16Insts() ? 16u : 32u, Size));
3096 case AMDGPU::VCCRegBankID:
3097 assert(Size == 1);
3098 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
3099 : &AMDGPU::SReg_64_XEXECRegClass;
3100 case AMDGPU::SGPRRegBankID:
3101 return getSGPRClassForBitWidth(std::max(32u, Size));
3102 case AMDGPU::AGPRRegBankID:
3103 return getAGPRClassForBitWidth(std::max(32u, Size));
3104 default:
3105 llvm_unreachable("unknown register bank");
3106 }
3107}
3108
3109const TargetRegisterClass *
3111 const MachineRegisterInfo &MRI) const {
3112 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
3113 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
3114 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB);
3115
3116 if (const auto *RC = RCOrRB.dyn_cast<const TargetRegisterClass *>())
3117 return getAllocatableClass(RC);
3118
3119 return nullptr;
3120}
3121
3123 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
3124}
3125
3127 return isWave32 ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
3128}
3129
3131 // VGPR tuples have an alignment requirement on gfx90a variants.
3132 return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
3133 : &AMDGPU::VReg_64RegClass;
3134}
3135
3136const TargetRegisterClass *
3137SIRegisterInfo::getRegClass(unsigned RCID) const {
3138 switch ((int)RCID) {
3139 case AMDGPU::SReg_1RegClassID:
3140 return getBoolRC();
3141 case AMDGPU::SReg_1_XEXECRegClassID:
3142 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
3143 : &AMDGPU::SReg_64_XEXECRegClass;
3144 case -1:
3145 return nullptr;
3146 default:
3147 return AMDGPUGenRegisterInfo::getRegClass(RCID);
3148 }
3149}
3150
3151// Find reaching register definition
3155 LiveIntervals *LIS) const {
3156 auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
3157 SlotIndex UseIdx = LIS->getInstructionIndex(Use);
3158 SlotIndex DefIdx;
3159
3160 if (Reg.isVirtual()) {
3161 if (!LIS->hasInterval(Reg))
3162 return nullptr;
3163 LiveInterval &LI = LIS->getInterval(Reg);
3164 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
3165 : MRI.getMaxLaneMaskForVReg(Reg);
3166 VNInfo *V = nullptr;
3167 if (LI.hasSubRanges()) {
3168 for (auto &S : LI.subranges()) {
3169 if ((S.LaneMask & SubLanes) == SubLanes) {
3170 V = S.getVNInfoAt(UseIdx);
3171 break;
3172 }
3173 }
3174 } else {
3175 V = LI.getVNInfoAt(UseIdx);
3176 }
3177 if (!V)
3178 return nullptr;
3179 DefIdx = V->def;
3180 } else {
3181 // Find last def.
3182 for (MCRegUnit Unit : regunits(Reg.asMCReg())) {
3183 LiveRange &LR = LIS->getRegUnit(Unit);
3184 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
3185 if (!DefIdx.isValid() ||
3186 MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
3187 LIS->getInstructionFromIndex(V->def)))
3188 DefIdx = V->def;
3189 } else {
3190 return nullptr;
3191 }
3192 }
3193 }
3194
3195 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
3196
3197 if (!Def || !MDT.dominates(Def, &Use))
3198 return nullptr;
3199
3200 assert(Def->modifiesRegister(Reg, this));
3201
3202 return Def;
3203}
3204
3206 assert(getRegSizeInBits(*getPhysRegBaseClass(Reg)) <= 32);
3207
3208 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
3209 AMDGPU::SReg_32RegClass,
3210 AMDGPU::AGPR_32RegClass } ) {
3211 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
3212 return Super;
3213 }
3214 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
3215 &AMDGPU::VGPR_32RegClass)) {
3216 return Super;
3217 }
3218
3219 return AMDGPU::NoRegister;
3220}
3221
3223 if (!ST.needsAlignedVGPRs())
3224 return true;
3225
3226 if (isVGPRClass(&RC))
3227 return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
3228 if (isAGPRClass(&RC))
3229 return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
3230 if (isVectorSuperClass(&RC))
3231 return RC.hasSuperClassEq(
3232 getVectorSuperClassForBitWidth(getRegSizeInBits(RC)));
3233
3234 return true;
3235}
3236
3237const TargetRegisterClass *
3239 if (!RC || !ST.needsAlignedVGPRs())
3240 return RC;
3241
3242 unsigned Size = getRegSizeInBits(*RC);
3243 if (Size <= 32)
3244 return RC;
3245
3246 if (isVGPRClass(RC))
3248 if (isAGPRClass(RC))
3250 if (isVectorSuperClass(RC))
3252
3253 return RC;
3254}
3255
3258 return ArrayRef(AMDGPU::SGPR_128RegClass.begin(), ST.getMaxNumSGPRs(MF) / 4);
3259}
3260
3263 return ArrayRef(AMDGPU::SGPR_64RegClass.begin(), ST.getMaxNumSGPRs(MF) / 2);
3264}
3265
3268 return ArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
3269}
3270
3271unsigned
3273 unsigned SubReg) const {
3274 switch (RC->TSFlags & SIRCFlags::RegKindMask) {
3275 case SIRCFlags::HasSGPR:
3276 return std::min(128u, getSubRegIdxSize(SubReg));
3277 case SIRCFlags::HasAGPR:
3278 case SIRCFlags::HasVGPR:
3280 return std::min(32u, getSubRegIdxSize(SubReg));
3281 default:
3282 break;
3283 }
3284 return 0;
3285}
unsigned SubReg
unsigned const MachineRegisterInfo * MRI
MachineBasicBlock & MBB
MachineBasicBlock MachineBasicBlock::iterator DebugLoc DL
Provides AMDGPU specific target descriptions.
This file declares the targeting of the RegisterBankInfo class for AMDGPU.
static const Function * getParent(const Value *V)
Analysis containing CSE Info
Definition: CSEInfo.cpp:27
Returns the sub type a function will return at a given Idx Should correspond to the result type of an ExtractValue instruction executed with just that one unsigned Idx
uint64_t Size
AMD GCN specific subclass of TargetSubtarget.
const HexagonInstrInfo * TII
IRTranslator LLVM IR MI
A set of register units.
#define I(x, y, z)
Definition: MD5.cpp:58
static DebugLoc getDebugLoc(MachineBasicBlock::instr_iterator FirstMI, MachineBasicBlock::instr_iterator LastMI)
Return the first found DebugLoc that has a DILocation, given a range of instructions.
unsigned const TargetRegisterInfo * TRI
static unsigned getReg(const MCDisassembler *D, unsigned RC, unsigned RegNo)
This file declares the machine register scavenger class.
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
static int getOffenMUBUFStore(unsigned Opc)
static const TargetRegisterClass * getAnyAGPRClassForBitWidth(unsigned BitWidth)
static int getOffsetMUBUFLoad(unsigned Opc)
static const std::array< unsigned, 17 > SubRegFromChannelTableWidthMap
static const TargetRegisterClass * getAlignedAGPRClassForBitWidth(unsigned BitWidth)
static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, MachineFrameInfo &MFI, MachineBasicBlock::iterator MI, int Index, int64_t Offset)
static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII, unsigned LoadStoreOp, unsigned EltSize)
static const TargetRegisterClass * getAlignedVGPRClassForBitWidth(unsigned BitWidth)
static int getOffsetMUBUFStore(unsigned Opc)
static const TargetRegisterClass * getAnyVGPRClassForBitWidth(unsigned BitWidth)
static cl::opt< bool > EnableSpillSGPRToVGPR("amdgpu-spill-sgpr-to-vgpr", cl::desc("Enable spilling SGPRs to VGPRs"), cl::ReallyHidden, cl::init(true))
static unsigned getNumSubRegsForSpillOp(unsigned Op)
static const TargetRegisterClass * getAlignedVectorSuperClassForBitWidth(unsigned BitWidth)
static const TargetRegisterClass * getAnyVectorSuperClassForBitWidth(unsigned BitWidth)
static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, int Index, unsigned Lane, unsigned ValueReg, bool IsKill)
static int getOffenMUBUFLoad(unsigned Opc)
Interface definition for SIRegisterInfo.
static const char * getRegisterName(MCRegister Reg)
unsigned getOccupancyWithLocalMemSize(uint32_t Bytes, const Function &) const
Inverse of getMaxLocalMemWithWaveCount.
bool useRealTrue16Insts() const
Return true if real (non-fake) variants of True16 instructions using 16-bit registers should be code-...
unsigned getWavefrontSizeLog2() const
unsigned getWavefrontSize() const
bool hasInv2PiInlineImm() const
ArrayRef - Represent a constant reference to an array (0 or more elements consecutively in memory),...
Definition: ArrayRef.h:41
size_t size() const
size - Get the array size.
Definition: ArrayRef.h:165
bool empty() const
empty - Check if the array is empty.
Definition: ArrayRef.h:160
void resize(unsigned N, bool t=false)
resize - Grow or shrink the bitvector.
Definition: BitVector.h:341
BitVector & set()
Definition: BitVector.h:351
This class represents an Operation in the Expression.
A debug info location.
Definition: DebugLoc.h:33
CallingConv::ID getCallingConv() const
getCallingConv()/setCallingConv(CC) - These method get and set the calling convention of this functio...
Definition: Function.h:263
bool hasGFX90AInsts() const
bool hasMAIInsts() const
Definition: GCNSubtarget.h:804
bool hasMFMAInlineLiteralBug() const
const SIInstrInfo * getInstrInfo() const override
Definition: GCNSubtarget.h:252
unsigned getConstantBusLimit(unsigned Opcode) const
bool needsAlignedVGPRs() const
Return if operations acting on VGPR tuples require even alignment.
bool enableFlatScratch() const
Definition: GCNSubtarget.h:638
unsigned getMaxNumVGPRs(unsigned WavesPerEU) const
const SIFrameLowering * getFrameLowering() const override
Definition: GCNSubtarget.h:256
unsigned getMaxNumSGPRs(unsigned WavesPerEU, bool Addressable) const
bool hasFlatScratchSTMode() const
Definition: GCNSubtarget.h:628
LiveInterval - This class represents the liveness of a register, or stack slot.
Definition: LiveInterval.h:687
bool hasSubRanges() const
Returns true if subregister liveness information is available.
Definition: LiveInterval.h:810
iterator_range< subrange_iterator > subranges()
Definition: LiveInterval.h:782
void removeAllRegUnitsForPhysReg(MCRegister Reg)
Remove associated live ranges for the register units associated with Reg.
bool hasInterval(Register Reg) const
MachineInstr * getInstructionFromIndex(SlotIndex index) const
Returns the instruction associated with the given index.
SlotIndex getInstructionIndex(const MachineInstr &Instr) const
Returns the base index of the given instruction.
LiveRange & getRegUnit(unsigned Unit)
Return the live range for register unit Unit.
LiveInterval & getInterval(Register Reg)
This class represents the liveness of a register, stack slot, etc.
Definition: LiveInterval.h:157
VNInfo * getVNInfoAt(SlotIndex Idx) const
getVNInfoAt - Return the VNInfo that is live at Idx, or NULL.
Definition: LiveInterval.h:421
A set of register units used to track register liveness.
Definition: LiveRegUnits.h:30
bool available(MCPhysReg Reg) const
Returns true if no part of physical register Reg is live.
Definition: LiveRegUnits.h:116
Describe properties that are true of each instruction in the target description file.
Definition: MCInstrDesc.h:198
MCRegAliasIterator enumerates all registers aliasing Reg.
Wrapper class representing physical registers. Should be passed by value.
Definition: MCRegister.h:33
static MCRegister from(unsigned Val)
Check the provided unsigned value is a valid MCRegister.
Definition: MCRegister.h:74
const MachineFunction * getParent() const
Return the MachineFunction containing this basic block.
DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to compute a normal dominat...
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
bool hasCalls() const
Return true if the current function has any function calls.
Align getObjectAlign(int ObjectIdx) const
Return the alignment of the specified stack object.
bool hasStackObjects() const
Return true if there are any stack objects in this function.
uint8_t getStackID(int ObjectIdx) const
unsigned getNumFixedObjects() const
Return the number of fixed objects.
int64_t getObjectOffset(int ObjectIdx) const
Return the assigned stack offset of the specified object from the incoming stack pointer.
bool isFixedObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a fixed stack object.
MachineMemOperand * getMachineMemOperand(MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, LLT MemTy, Align base_alignment, const AAMDNodes &AAInfo=AAMDNodes(), const MDNode *Ranges=nullptr, SyncScope::ID SSID=SyncScope::System, AtomicOrdering Ordering=AtomicOrdering::NotAtomic, AtomicOrdering FailureOrdering=AtomicOrdering::NotAtomic)
getMachineMemOperand - Allocate a new MachineMemOperand.
MachineFrameInfo & getFrameInfo()
getFrameInfo - Return the frame info object for the current function.
MachineRegisterInfo & getRegInfo()
getRegInfo - Return information about the registers currently in use.
Function & getFunction()
Return the LLVM function that this machine code represents.
Ty * getInfo()
getInfo - Keep track of various per-function pieces of information for backends that would like to do...
Register getReg(unsigned Idx) const
Get the register for the operand index.
const MachineInstrBuilder & addImm(int64_t Val) const
Add a new immediate operand.
const MachineInstrBuilder & add(const MachineOperand &MO) const
const MachineInstrBuilder & addFrameIndex(int Idx) const
const MachineInstrBuilder & addReg(Register RegNo, unsigned flags=0, unsigned SubReg=0) const
Add a new virtual register operand.
const MachineInstrBuilder & cloneMemRefs(const MachineInstr &OtherMI) const
MachineInstr * getInstr() const
If conversion operators fail, use this method to get the MachineInstr explicitly.
Representation of each machine instruction.
Definition: MachineInstr.h:69
unsigned getOpcode() const
Returns the opcode of this MachineInstr.
Definition: MachineInstr.h:546
void setAsmPrinterFlag(uint8_t Flag)
Set a flag for the AsmPrinter.
Definition: MachineInstr.h:360
const MachineOperand & getOperand(unsigned i) const
Definition: MachineInstr.h:556
A description of a memory reference used in the backend.
@ MOLoad
The memory access reads data.
@ MOStore
The memory access writes data.
const MachinePointerInfo & getPointerInfo() const
Flags getFlags() const
Return the raw flags of the source value,.
MachineOperand class - Representation of each machine instruction operand.
unsigned getSubReg() const
void setImm(int64_t immVal)
int64_t getImm() const
void setIsDead(bool Val=true)
void setReg(Register Reg)
Change the register this operand corresponds to.
bool isImm() const
isImm - Tests if this is a MO_Immediate operand.
void ChangeToImmediate(int64_t ImmVal, unsigned TargetFlags=0)
ChangeToImmediate - Replace this operand with a new immediate operand of the specified value.
void setIsKill(bool Val=true)
void ChangeToRegister(Register Reg, bool isDef, bool isImp=false, bool isKill=false, bool isDead=false, bool isUndef=false, bool isDebug=false)
ChangeToRegister - Replace this operand with a new register operand of the specified value.
Register getReg() const
getReg - Returns the register number.
bool isFI() const
isFI - Tests if this is a MO_FrameIndex operand.
MachineRegisterInfo - Keep track of information for virtual and physical registers,...
bool isReserved(MCRegister PhysReg) const
isReserved - Returns true when PhysReg is a reserved register.
AnalysisType & getAnalysis() const
getAnalysis<AnalysisType>() - This function is used by subclasses to get to the analysis information ...
T dyn_cast() const
Returns the current pointer if it is of the specified pointer type, otherwise returns null.
Definition: PointerUnion.h:162
bool isRegUsed(Register Reg, bool includeReserved=true) const
Return if a specific register is currently used.
void setRegUsed(Register Reg, LaneBitmask LaneMask=LaneBitmask::getAll())
Tell the scavenger a register is used.
void assignRegToScavengingIndex(int FI, Register Reg, MachineInstr *Restore=nullptr)
Record that Reg is in use at scavenging index FI.
Register scavengeRegisterBackwards(const TargetRegisterClass &RC, MachineBasicBlock::iterator To, bool RestoreAfter, int SPAdj, bool AllowSpill=true)
Make a register of the specific register class available from the current position backwards to the p...
Holds all the information related to register banks.
virtual bool isDivergentRegBank(const RegisterBank *RB) const
Returns true if the register bank is considered divergent.
const RegisterBank & getRegBank(unsigned ID)
Get the register bank identified by ID.
This class implements the register bank concept.
Definition: RegisterBank.h:28
unsigned getID() const
Get the identifier of this register bank.
Definition: RegisterBank.h:45
Wrapper class representing virtual and physical registers.
Definition: Register.h:19
constexpr bool isValid() const
Definition: Register.h:116
bool hasFP(const MachineFunction &MF) const override
hasFP - Return true if the specified function should have a dedicated frame pointer register.
static bool isFLATScratch(const MachineInstr &MI)
Definition: SIInstrInfo.h:636
static bool isMUBUF(const MachineInstr &MI)
Definition: SIInstrInfo.h:528
This class keeps track of the SPI_SP_INPUT_ADDR config register, which tells the hardware which inter...
bool usesAGPRs(const MachineFunction &MF) const
ArrayRef< MCPhysReg > getAGPRSpillVGPRs() const
MCPhysReg getVGPRToAGPRSpill(int FrameIndex, unsigned Lane) const
Register getScratchRSrcReg() const
Returns the physical register reserved for use as the resource descriptor for scratch accesses.
ArrayRef< MCPhysReg > getVGPRSpillAGPRs() const
int getScavengeFI(MachineFrameInfo &MFI, const SIRegisterInfo &TRI)
ArrayRef< SIRegisterInfo::SpilledReg > getSGPRSpillToVirtualVGPRLanes(int FrameIndex) const
ArrayRef< SIRegisterInfo::SpilledReg > getSGPRSpillToPhysicalVGPRLanes(int FrameIndex) const
const ReservedRegSet & getWWMReservedRegs() const
Register materializeFrameBaseRegister(MachineBasicBlock *MBB, int FrameIdx, int64_t Offset) const override
int64_t getScratchInstrOffset(const MachineInstr *MI) const
bool isFrameOffsetLegal(const MachineInstr *MI, Register BaseReg, int64_t Offset) const override
const TargetRegisterClass * getRegClass(unsigned RCID) const
const TargetRegisterClass * getCompatibleSubRegClass(const TargetRegisterClass *SuperRC, const TargetRegisterClass *SubRC, unsigned SubIdx) const
Returns a register class which is compatible with SuperRC, such that a subregister exists with class ...
ArrayRef< MCPhysReg > getAllSGPR64(const MachineFunction &MF) const
Return all SGPR64 which satisfy the waves per execution unit requirement of the subtarget.
MCRegister findUnusedRegister(const MachineRegisterInfo &MRI, const TargetRegisterClass *RC, const MachineFunction &MF, bool ReserveHighestVGPR=false) const
Returns a lowest register that is not used at any point in the function.
static unsigned getSubRegFromChannel(unsigned Channel, unsigned NumRegs=1)
MCPhysReg get32BitRegister(MCPhysReg Reg) const
const uint32_t * getCallPreservedMask(const MachineFunction &MF, CallingConv::ID) const override
bool requiresFrameIndexReplacementScavenging(const MachineFunction &MF) const override
const TargetRegisterClass * getProperlyAlignedRC(const TargetRegisterClass *RC) const
bool shouldRealignStack(const MachineFunction &MF) const override
bool restoreSGPR(MachineBasicBlock::iterator MI, int FI, RegScavenger *RS, SlotIndexes *Indexes=nullptr, LiveIntervals *LIS=nullptr, bool OnlyToVGPR=false, bool SpillToPhysVGPRLane=false) const
bool isProperlyAlignedRC(const TargetRegisterClass &RC) const
const TargetRegisterClass * getEquivalentVGPRClass(const TargetRegisterClass *SRC) const
Register getFrameRegister(const MachineFunction &MF) const override
LLVM_READONLY const TargetRegisterClass * getVectorSuperClassForBitWidth(unsigned BitWidth) const
bool spillEmergencySGPR(MachineBasicBlock::iterator MI, MachineBasicBlock &RestoreMBB, Register SGPR, RegScavenger *RS) const
SIRegisterInfo(const GCNSubtarget &ST)
const uint32_t * getAllVGPRRegMask() const
MCRegister getReturnAddressReg(const MachineFunction &MF) const
const MCPhysReg * getCalleeSavedRegs(const MachineFunction *MF) const override
bool hasBasePointer(const MachineFunction &MF) const
const TargetRegisterClass * getCrossCopyRegClass(const TargetRegisterClass *RC) const override
Returns a legal register class to copy a register in the specified class to or from.
ArrayRef< int16_t > getRegSplitParts(const TargetRegisterClass *RC, unsigned EltSize) const
ArrayRef< MCPhysReg > getAllSGPR32(const MachineFunction &MF) const
Return all SGPR32 which satisfy the waves per execution unit requirement of the subtarget.
const TargetRegisterClass * getLargestLegalSuperClass(const TargetRegisterClass *RC, const MachineFunction &MF) const override
MCRegister reservedPrivateSegmentBufferReg(const MachineFunction &MF) const
Return the end register initially reserved for the scratch buffer in case spilling is needed.
bool eliminateSGPRToVGPRSpillFrameIndex(MachineBasicBlock::iterator MI, int FI, RegScavenger *RS, SlotIndexes *Indexes=nullptr, LiveIntervals *LIS=nullptr, bool SpillToPhysVGPRLane=false) const
Special case of eliminateFrameIndex.
bool isVGPR(const MachineRegisterInfo &MRI, Register Reg) const
void buildSpillLoadStore(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL, unsigned LoadStoreOp, int Index, Register ValueReg, bool ValueIsKill, MCRegister ScratchOffsetReg, int64_t InstrOffset, MachineMemOperand *MMO, RegScavenger *RS, LiveRegUnits *LiveUnits=nullptr) const
bool isAsmClobberable(const MachineFunction &MF, MCRegister PhysReg) const override
LLVM_READONLY const TargetRegisterClass * getAGPRClassForBitWidth(unsigned BitWidth) const
static bool isChainScratchRegister(Register VGPR)
bool requiresRegisterScavenging(const MachineFunction &Fn) const override
bool opCanUseInlineConstant(unsigned OpType) const
const TargetRegisterClass * getRegClassForSizeOnBank(unsigned Size, const RegisterBank &Bank) const
const TargetRegisterClass * getConstrainedRegClassForOperand(const MachineOperand &MO, const MachineRegisterInfo &MRI) const override
bool isUniformReg(const MachineRegisterInfo &MRI, const RegisterBankInfo &RBI, Register Reg) const override
const uint32_t * getNoPreservedMask() const override
StringRef getRegAsmName(MCRegister Reg) const override
const uint32_t * getAllAllocatableSRegMask() const
MCRegister getAlignedHighSGPRForRC(const MachineFunction &MF, const unsigned Align, const TargetRegisterClass *RC) const
Return the largest available SGPR aligned to Align for the register class RC.
const TargetRegisterClass * getRegClassForReg(const MachineRegisterInfo &MRI, Register Reg) const
const MCPhysReg * getCalleeSavedRegsViaCopy(const MachineFunction *MF) const
const uint32_t * getAllVectorRegMask() const
const TargetRegisterClass * getEquivalentAGPRClass(const TargetRegisterClass *SRC) const
static LLVM_READONLY const TargetRegisterClass * getSGPRClassForBitWidth(unsigned BitWidth)
const TargetRegisterClass * getRegClassForTypeOnBank(LLT Ty, const RegisterBank &Bank) const
bool opCanUseLiteralConstant(unsigned OpType) const
Register getBaseRegister() const
LLVM_READONLY const TargetRegisterClass * getVGPRClassForBitWidth(unsigned BitWidth) const
bool requiresFrameIndexScavenging(const MachineFunction &MF) const override
bool shouldRewriteCopySrc(const TargetRegisterClass *DefRC, unsigned DefSubReg, const TargetRegisterClass *SrcRC, unsigned SrcSubReg) const override
static bool isVGPRClass(const TargetRegisterClass *RC)
unsigned getHWRegIndex(MCRegister Reg) const
MachineInstr * findReachingDef(Register Reg, unsigned SubReg, MachineInstr &Use, MachineRegisterInfo &MRI, LiveIntervals *LIS) const
bool isSGPRReg(const MachineRegisterInfo &MRI, Register Reg) const
const TargetRegisterClass * getEquivalentSGPRClass(const TargetRegisterClass *VRC) const
unsigned getRegPressureLimit(const TargetRegisterClass *RC, MachineFunction &MF) const override
ArrayRef< MCPhysReg > getAllSGPR128(const MachineFunction &MF) const
Return all SGPR128 which satisfy the waves per execution unit requirement of the subtarget.
unsigned getRegPressureSetLimit(const MachineFunction &MF, unsigned Idx) const override
BitVector getReservedRegs(const MachineFunction &MF) const override
bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const override
const TargetRegisterClass * getRegClassForOperandReg(const MachineRegisterInfo &MRI, const MachineOperand &MO) const
const uint32_t * getAllAGPRRegMask() const
bool shouldCoalesce(MachineInstr *MI, const TargetRegisterClass *SrcRC, unsigned SubReg, const TargetRegisterClass *DstRC, unsigned DstSubReg, const TargetRegisterClass *NewRC, LiveIntervals &LIS) const override
const TargetRegisterClass * getBoolRC() const
const TargetRegisterClass * getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const override
bool isAGPR(const MachineRegisterInfo &MRI, Register Reg) const
bool eliminateFrameIndex(MachineBasicBlock::iterator MI, int SPAdj, unsigned FIOperandNum, RegScavenger *RS) const override
bool spillSGPR(MachineBasicBlock::iterator MI, int FI, RegScavenger *RS, SlotIndexes *Indexes=nullptr, LiveIntervals *LIS=nullptr, bool OnlyToVGPR=false, bool SpillToPhysVGPRLane=false) const
If OnlyToVGPR is true, this will only succeed if this manages to find a free VGPR lane to spill.
MCRegister getExec() const
MCRegister getVCC() const
int64_t getFrameIndexInstrOffset(const MachineInstr *MI, int Idx) const override
bool isVectorSuperClass(const TargetRegisterClass *RC) const
const TargetRegisterClass * getWaveMaskRegClass() const
unsigned getSubRegAlignmentNumBits(const TargetRegisterClass *RC, unsigned SubReg) const
void resolveFrameIndex(MachineInstr &MI, Register BaseReg, int64_t Offset) const override
bool requiresVirtualBaseRegisters(const MachineFunction &Fn) const override
const TargetRegisterClass * getVGPR64Class() const
void buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index, int Offset, bool IsLoad, bool IsKill=true) const
static bool isSGPRClass(const TargetRegisterClass *RC)
static bool isAGPRClass(const TargetRegisterClass *RC)
const int * getRegUnitPressureSets(unsigned RegUnit) const override
SlotIndex - An opaque wrapper around machine indexes.
Definition: SlotIndexes.h:68
bool isValid() const
Returns true if this is a valid index.
Definition: SlotIndexes.h:133
SlotIndexes pass.
Definition: SlotIndexes.h:300
SlotIndex insertMachineInstrInMaps(MachineInstr &MI, bool Late=false)
Insert the given machine instruction into the mapping.
Definition: SlotIndexes.h:523
SlotIndex replaceMachineInstrInMaps(MachineInstr &MI, MachineInstr &NewMI)
ReplaceMachineInstrInMaps - Replacing a machine instr with a new one in maps used by register allocat...
Definition: SlotIndexes.h:580
StringRef - Represent a constant reference to a string, i.e.
Definition: StringRef.h:50
const uint8_t TSFlags
Configurable target specific flags.
unsigned getID() const
Return the register class ID number.
bool hasSubClassEq(const TargetRegisterClass *RC) const
Returns true if RC is a sub-class of or equal to this class.
bool hasSuperClassEq(const TargetRegisterClass *RC) const
Returns true if RC is a super-class of or equal to this class.
virtual const TargetRegisterClass * getLargestLegalSuperClass(const TargetRegisterClass *RC, const MachineFunction &) const
Returns the largest super class of RC that is legal to use in the current sub-target and has the same...
virtual bool shouldRealignStack(const MachineFunction &MF) const
True if storage within the function requires the stack pointer to be aligned more than the normal cal...
A Use represents the edge between a Value definition and its users.
Definition: Use.h:43
VNInfo - Value Number Information.
Definition: LiveInterval.h:53
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
@ PRIVATE_ADDRESS
Address space for private memory.
LLVM_READONLY int16_t getNamedOperandIdx(uint16_t Opcode, uint16_t NamedIdx)
LLVM_READONLY int getFlatScratchInstSVfromSS(uint16_t Opcode)
LLVM_READONLY int getFlatScratchInstSTfromSS(uint16_t Opcode)
LLVM_READONLY int getFlatScratchInstSVfromSVS(uint16_t Opcode)
bool isInlinableLiteral32(int32_t Literal, bool HasInv2Pi)
LLVM_READONLY bool hasNamedOperand(uint64_t Opcode, uint64_t NamedIdx)
bool isHi(unsigned Reg, const MCRegisterInfo &MRI)
@ OPERAND_REG_IMM_FIRST
Definition: SIDefines.h:256
@ OPERAND_SRC_FIRST
Definition: SIDefines.h:265
@ OPERAND_REG_INLINE_AC_FIRST
Definition: SIDefines.h:262
@ OPERAND_REG_INLINE_AC_LAST
Definition: SIDefines.h:263
@ OPERAND_REG_IMM_LAST
Definition: SIDefines.h:257
@ OPERAND_SRC_LAST
Definition: SIDefines.h:266
unsigned getRegBitWidth(const TargetRegisterClass &RC)
Get the size in bits of a register from the register class RC.
@ AMDGPU_Gfx
Used for AMD graphics targets.
Definition: CallingConv.h:232
@ AMDGPU_CS_ChainPreserve
Used on AMDGPUs to give the middle-end more control over argument placement.
Definition: CallingConv.h:249
@ AMDGPU_CS_Chain
Used on AMDGPUs to give the middle-end more control over argument placement.
Definition: CallingConv.h:245
@ Cold
Attempts to make code in the caller as efficient as possible under the assumption that the call is no...
Definition: CallingConv.h:47
@ Fast
Attempts to make calls as fast as possible (e.g.
Definition: CallingConv.h:41
@ C
The default llvm calling convention, compatible with C.
Definition: CallingConv.h:34
@ Implicit
Not emitted register (e.g. carry, or temporary result).
@ Kill
The last use of a register.
@ Undef
Value of the register doesn't matter.
@ ReallyHidden
Definition: CommandLine.h:139
initializer< Ty > init(const Ty &Val)
Definition: CommandLine.h:450
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
@ Offset
Definition: DWP.cpp:456
auto size(R &&Range, std::enable_if_t< std::is_base_of< std::random_access_iterator_tag, typename std::iterator_traits< decltype(Range.begin())>::iterator_category >::value, void > *=nullptr)
Get the size of a range.
Definition: STLExtras.h:1680
MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, const MCInstrDesc &MCID)
Builder interface. Specify how to create the initial instruction itself.
uint64_t divideCeil(uint64_t Numerator, uint64_t Denominator)
Returns the integer ceil(Numerator / Denominator).
Definition: MathExtras.h:428
uint16_t MCPhysReg
An unsigned integer type large enough to represent all physical registers, but not necessarily virtua...
Definition: MCRegister.h:21
auto reverse(ContainerTy &&C)
Definition: STLExtras.h:419
void report_fatal_error(Error Err, bool gen_crash_diag=true)
Report a serious error, calling any installed error handler.
Definition: Error.cpp:156
@ HasSGPR
Definition: SIDefines.h:26
@ HasVGPR
Definition: SIDefines.h:24
@ RegKindMask
Definition: SIDefines.h:29
@ HasAGPR
Definition: SIDefines.h:25
unsigned getDefRegState(bool B)
@ Add
Sum of integers.
unsigned getKillRegState(bool B)
void call_once(once_flag &flag, Function &&F, Args &&... ArgList)
Execute the function specified as a parameter once.
Definition: Threading.h:87
constexpr unsigned BitWidth
Definition: BitmaskEnum.h:191
static const MachineMemOperand::Flags MOLastUse
Mark the MMO of a load as the last use.
Definition: SIInstrInfo.h:45
Align commonAlignment(Align A, uint64_t Offset)
Returns the alignment that satisfies both alignments.
Definition: Alignment.h:212
uint64_t alignDown(uint64_t Value, uint64_t Align, uint64_t Skew=0)
Returns the largest uint64_t less than or equal to Value and is Skew mod Align.
Definition: MathExtras.h:439
This struct is a compact representation of a valid (non-zero power of two) alignment.
Definition: Alignment.h:39
Description of the encoding of one expression Op.
This class contains a discriminated union of information about pointers in memory operands,...
MachinePointerInfo getWithOffset(int64_t O) const
static MachinePointerInfo getFixedStack(MachineFunction &MF, int FI, int64_t Offset=0)
Return a MachinePointerInfo record that refers to the specified FrameIndex.
void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI)
ArrayRef< int16_t > SplitParts
SIMachineFunctionInfo & MFI
SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, bool IsWave32, MachineBasicBlock::iterator MI, int Index, RegScavenger *RS)
SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, bool IsWave32, MachineBasicBlock::iterator MI, Register Reg, bool IsKill, int Index, RegScavenger *RS)
PerVGPRData getPerVGPRData()
MachineBasicBlock::iterator MI
void readWriteTmpVGPR(unsigned Offset, bool IsLoad)
const SIRegisterInfo & TRI
MachineFunction & MF
MachineBasicBlock * MBB
const SIInstrInfo & TII
The llvm::once_flag structure.
Definition: Threading.h:68